I love the creative solution to the Boron in a water suit issue. So much eye candy.
Me too!
I can't get the Argonopedia site to open today but in 2017 I made a note that it stated they wear water-filled, anti-grav environment suits "if they are outside their element".
Worst decision (though probably easier to animate?) was giving the Boron suits only two arms?? And on the side of their head? I hope this is still WIP and can be brought in line with the concept art/timeline images for the final release. We might be looking at robotics arms, like we use on the side...
This can be observed in the following save. I saved the game with the map matching #3 below so the steps might not be needed. Steps to see the errant Scrap Cubes: 1. Centre the Map on Windfall IV Aurora's Dream. 2. Zoom in until station names appear. 3. Zoom in one more level (as defined by mouse wh...
After we first meet Kromancketslat at the Derelict Station in Lasting Vengeance, we following him into Cardinal's Redress. While Kromancketslat is flying within Cardinal's Redress towards a Defence Station, Dal Busta starts a conversation with Kromancketslat. In my game Kromancketslat arrives at the...
Yeah that lock range has always really annoyed me about them. So much of their potential is wasted. I know they're not going to really hit out to the max range they can technically fly but the lock isn't even close to that IIRC. I'm not convinced [yet] that this is a bad thing for guided missiles. ...
In the following save the player is on a station with two "1M6S Standard Docks". The station Transporter's will not activate when trying to use them to move between the docks. The station Transporter's will move the player between the two "Traders' Corner" at the docks. Maybe the Transporter is unab...
Background info: 1. Playership (Squad Leader) is in Gaian Prophecy (2 km from gate to Segaris). 2. Segaris has not been entered/discovered yet so not visible on the map. 3. Player-owned Dragon (Squad Member) is in Antigone Memorial. 4. Within Antigone Memorial, the Segaris gate has not been discover...
If you left-click on a Super Highway exit, it will change colour and be the playership's target (WAI). If you then de-select it by mouse-clicking in empty space, the exit icon is replaced by the targetting box for an L combat ship (big). This is reversible by re-clicking on the exit icon, and then a...
The attached images illustrate the issue. In the first you can see the yellow ring denoting that player Guidance has been set to a Guiding Star VII station. In the second you can see that the yellow ring is not around the Super Highway exit in Guiding Star VII. The left HUD monitor shows that it is ...
The attached image was taken after entering the system for the first time. I had not done a Long Range Scan yet. Mouse-cursoring over the icon reveals "Unknown Object" text below it. When I got within gravadar range, it turned out to be a Scrap Cube. I don't know if this is intended map behaviour or...
Sorry Jan, I still trying to contact Sparky to make my posting privs larger, until he does I cannot update this list any more :( I'm very sorry for the missing your contacting me about this. I've fixed the issue by changing ownership of the first reply in the thread from me to you. You could now us...
"Attack Capitals" will ensure turrets only fire on hostile Capital Ships or Stations. The other turret commands are more specific (e.g. Defend will only fire back at ships that hit the ship). So yep, "Attack Capitals" is great for Large Gun turrets. I would recomend "Attack All Enemies" for Medium T...
It's not hard to imagine that they could witness lightning and wonder about it. They have a strong-looking upper body so they could in principle have been doing stuff on the surface of oceans for millennia before learning about low power electricity. For example, messing around with chemistry on bea...