Search found 625 matches

by Yellowman
Thu, 5. Dec 19, 20:02
Forum: X4: Foundations
Topic: Capital ship beam weapon
Replies: 52
Views: 4934

Re: Capital ship beam weapon

So for anti fighter its best to use Pulse in L?

I always use beam. Never used pulse on L.
Maby i should try it out 8)
by Yellowman
Mon, 2. Dec 19, 19:32
Forum: X4: Foundations
Topic: Pirate Behemoth has no interface after boarding? - Workaround here.
Replies: 3
Views: 456

Re: Pirate Behemoth has no interface after boarding?

lonowski wrote:
Mon, 2. Dec 19, 15:28
Once you’ve capped it, save and reload that save. The menus will be available.
Thank you so much. This fixed it. Sometimes the solution can be so easy.
by Yellowman
Sun, 1. Dec 19, 22:25
Forum: X4: Foundations
Topic: Pirate Behemoth has no interface after boarding? - Workaround here.
Replies: 3
Views: 456

Pirate Behemoth has no interface after boarding? - Workaround here.

So today i boarded my second pirate behemoth. But when i take place in the captain seat or push right mouse button --> information, the menu doesnt come up. This was the same with the first one i boarded.
Am i the only one with this problem? And does anyone know how to fix it?
by Yellowman
Wed, 27. Nov 19, 18:58
Forum: X4: Foundations
Topic: What's your Nemesis load out? - returning X geezer
Replies: 14
Views: 11930

Re: What's your Nemesis load out? - returning X geezer

4x pulse and 1x ion in front weapons
2x bolt in turrets.

Everything modded. extra damage, schield cap and speed.
by Yellowman
Tue, 26. Nov 19, 22:52
Forum: X4: Foundations
Topic: War against Xenon
Replies: 11
Views: 807

Re: War against Xenon

Mixxik wrote:
Sun, 24. Nov 19, 02:20
Thanks for tip. How large fleet usualy are You lads taking to Xenon sectors and what type of ships are best for destruction of stations? Gunships?
Check out my replies in this thread. It gives a detailled discription of my fleet and tactics.

viewtopic.php?f=146&t=418491
by Yellowman
Fri, 13. Sep 19, 06:56
Forum: X4: Foundations
Topic: Easy add for the game
Replies: 16
Views: 625

Re: Easy add for the game

I have a 300 hour save and never seen a 5 star captain tbh. It should be at least "possible" to aqquire one.
by Yellowman
Thu, 5. Sep 19, 07:02
Forum: X4: Foundations - Spoilers
Topic: How to take out a Xenon Shipyard OOS?
Replies: 6
Views: 4348

Re: How to take out a Xenon Shipyard OOS?

Check my last post in this thread https://forum.egosoft.com/viewtopic.php?f=146&t=418491 2nd i would not recommend destroying shipyards OOS. In my experience they bug out a lot. But, if you want to make it easier OOS destroy all L turrets first. Then go OOS and let the fleet attack. The station has ...
by Yellowman
Fri, 30. Aug 19, 20:27
Forum: X4: Foundations
Topic: 2.5 Unmodded Fleets Best Comp
Replies: 9
Views: 1356

Re: 2.5 Unmodded Fleets Best Comp

I use my fleet only in sector. So the lay out of my ships is based on that. It works perfectly together and i can strategically invade sectors because of the different (sub) fleets i made. The 2 fleets of 35 nemissis each are called "capital destroy squad". And it does what it says. It destroys any ...
by Yellowman
Fri, 30. Aug 19, 13:36
Forum: X4: Foundations
Topic: 2.5 Unmodded Fleets Best Comp
Replies: 9
Views: 1356

Re: 2.5 Unmodded Fleets Best Comp

My fleet contains of: 10 oddy's with plasma on L and bolts on M 10 oddy's with beam on L and bolts on M 20 behemoth with plasma on L and bolt on M 70 Nemissis with full plasma and bolt on turrets 1 Carrier with full antinfighter eclipses (bolts, beams and pulse mixed). And beam on L. M's are bolts o...
by Yellowman
Fri, 23. Aug 19, 21:08
Forum: X4: Foundations
Topic: Egosoft@Gamescom | Live@Gamestar | Translated Summary
Replies: 216
Views: 14195

Re: Egosoft@Gamescom | Live@Gamestar | Translated Summary

One thing they talk about in the interview Is new player starts. I dont want to start a new game. There are plenty of new players out there who will benefit from the new gamestart options, as well as plenty of existing players who may want to try something new, but nobody is forcing you to start a ...
by Yellowman
Wed, 21. Aug 19, 14:29
Forum: X4: Foundations
Topic: super confused about supply ships - Improvements coming.
Replies: 36
Views: 1784

Re: super confused about supply ships

I know. I also dont understand them. If i see the size of those tings you should think they can transport lots of stuff but it can ressupply around 6 or 7 eclipses with torpedo's then its empty. It doenst matter were you are in space it's always is much faster to let them dock at the nearest warf/sh...
by Yellowman
Mon, 19. Aug 19, 22:41
Forum: X4: Foundations
Topic: So.. About Those Xeno Stations
Replies: 6
Views: 424

Re: So.. About Those Xeno Stations

I have the same problem with a defence platform where the dock module is at 24%. I can select it on the map and then press "T". So now im bombarding it with torpedo's, but if i read this topic it will not work. Am i right? Had some problems with the xenon warf but that was fixed by pressing "T" on t...
by Yellowman
Fri, 16. Aug 19, 18:32
Forum: X4: Foundations
Topic: Food and med fab spam and how to prevent it
Replies: 4
Views: 423

Re: Food and med fab spam and how to prevent it

I did what Karmaticdamage said and it seems to work indeed. No spam so far. About 40hours in 2.5.
by Yellowman
Wed, 7. Aug 19, 08:51
Forum: X4: Foundations
Topic: OOS damage
Replies: 8
Views: 523

Re: OOS damage

Ahh ok i understand. Sorry for my bad reading :oops:
by Yellowman
Tue, 6. Aug 19, 20:20
Forum: X4: Foundations
Topic: OOS damage
Replies: 8
Views: 523

Re: OOS damage

Thankx for the replies. Just one thing i dont understand, why change to full ion blaster? The hull damage is worse then any other weapon? Is plasma nerfed so bad?
by Yellowman
Tue, 6. Aug 19, 13:35
Forum: X4: Foundations
Topic: OOS damage
Replies: 8
Views: 523

OOS damage

So i stopped playing few months ago because i got a little bored. But now i was thinking about playing again. I dropped off at 2.20 so i dont know about 2.5. But i read in the patch notes that OOS damage is reballanced. So i got a little scared of firing the game back up. I have a nice defence grid ...
by Yellowman
Mon, 22. Apr 19, 22:30
Forum: X4: Foundations
Topic: Oh Dear! 1982hrs How Many do YOU have
Replies: 41
Views: 1866

Re: Oh Dear! 1982hrs How Many do YOU have

:oops: Erm, when I saw that figure on my Steam account with the hours I have so far put in to X4 Foundations I thought, " Have I even gone to bed since release!! " Obviously I reckon about a quarter of that time is made up of when I've left the game running over night, which is quite often. The rea...
by Yellowman
Sun, 21. Apr 19, 21:46
Forum: X4: Foundations
Topic: Oh Dear! 1982hrs How Many do YOU have
Replies: 41
Views: 1866

Re: Oh Dear! 1982hrs How Many do YOU have

:oops: Erm, when I saw that figure on my Steam account with the hours I have so far put in to X4 Foundations I thought, " Have I even gone to bed since release!! " Obviously I reckon about a quarter of that time is made up of when I've left the game running over night, which is quite often. The rea...
by Yellowman
Wed, 3. Apr 19, 06:52
Forum: X4: Foundations
Topic: Well Managed To Squeeze 1029 Hours Out of X4
Replies: 26
Views: 1348

Re: Well Managed To Squeeze 1029 Hours Out of X4

Ok, bye, now close the thread.
by Yellowman
Sun, 24. Mar 19, 08:58
Forum: X4: Foundations
Topic: Ring of Fire
Replies: 2
Views: 322

Re: Ring of Fire

Are you on drugs? :lol:

Go to advanced search