X4: Foundations - Public Beta Feedback
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X4 Foundations Public Beta - Version: 7.00 Beta 6 (532018) - Last updated: 2024-05-22
by CBJ » Thu, 6. Dec 18, 17:49 - 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:49
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- 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:48
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- 135 Replies
- 10344 Views
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Last post by MaybeNot
Sun, 26. May 24, 19:27
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- 334 Replies
- 19479 Views
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Last post by Bad2DBone
Sun, 26. May 24, 06:54
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- 31 Replies
- 1746 Views
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Last post by Thurston Beers
Sat, 25. May 24, 08:36
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- 84 Replies
- 4401 Views
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Last post by jojorne
Fri, 24. May 24, 22:33
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- 65 Replies
- 3523 Views
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Last post by donzi
Sun, 19. May 24, 12:43
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- 69 Replies
- 3775 Views
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Last post by Zloth2
Sat, 11. May 24, 18:31
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Bug: NPCs notify me of found lockboxes even though set to ignore and not notify
by BlueGreen » Mon, 27. May 24, 05:14 - 0 Replies
- 1 Views
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Last post by BlueGreen
Mon, 27. May 24, 05:14
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- 1 Replies
- 2 Views
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Last post by BlueGreen
Mon, 27. May 24, 04:55
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New research tree for endgame crisis not showing (7.0 beta)
by GeneticResearch » Sat, 25. May 24, 16:13 - 7 Replies
- 142 Views
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Last post by GeneticResearch
Mon, 27. May 24, 01:49
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- 5 Replies
- 160 Views
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Last post by HEKPOMAH
Sun, 26. May 24, 22:56
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[7.00 Beta 2][Feedback] NPC-controlled capital ship combat in high attention
by A5PECT » Thu, 18. Apr 24, 03:02 - 42 Replies
- 1678 Views
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Last post by MageKingS70
Sun, 26. May 24, 22:28
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- 87 Replies
- 4247 Views
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Last post by PersonyPerson
Sun, 26. May 24, 17:53
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- 0 Replies
- 21 Views
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Last post by Tankqull
Sun, 26. May 24, 17:13
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v700b532018 - Player AP gate loop (true sight <-> second contact II fp)
by donzi » Sun, 26. May 24, 13:54 - 3 Replies
- 39 Views
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Last post by Monstrosity
Sun, 26. May 24, 16:45
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- 1 Replies
- 23 Views
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Last post by CBJ
Sun, 26. May 24, 16:08
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- 3 Replies
- 316 Views
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Last post by donzi
Sun, 26. May 24, 14:52
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- 1 Replies
- 43 Views
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Last post by MaybeNot
Sun, 26. May 24, 14:45
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- 0 Replies
- 17 Views
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Last post by donzi
Sun, 26. May 24, 14:40
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- 2 Replies
- 71 Views
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Last post by Pesanur
Sun, 26. May 24, 13:23
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[7B6] GLOBAL ORDERS - Reset all not working for Military ships
by alt3rn1ty » Thu, 23. May 24, 09:44 - 4 Replies
- 313 Views
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Last post by donzi
Sun, 26. May 24, 12:48
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- 2 Replies
- 100 Views
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Last post by donzi
Sun, 26. May 24, 12:23
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- 3 Replies
- 199 Views
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Last post by Mr.Killer
Sat, 25. May 24, 20:20
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Version 7 Feedback [Beta 6] Added HUD indicator for Reduced Speed Mode
by Anomie » Sat, 25. May 24, 02:13 - 3 Replies
- 305 Views
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Last post by alt3rn1ty
Sat, 25. May 24, 18:56
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{7.0b6] Endless loop of the recharge shield sound in hazardous sectors. - devs on the case
by fallenwizard » Thu, 23. May 24, 00:08 - 6 Replies
- 484 Views
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Last post by RelykT
Sat, 25. May 24, 18:47
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- 5 Replies
- 447 Views
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Last post by rudedude693
Sat, 25. May 24, 18:42
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- 3 Replies
- 247 Views
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Last post by CBJ
Sat, 25. May 24, 12:39
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7.00 BETA 6 S-Ship Fleet always attack from the same angle and don't hit the target
by Anomie » Sat, 25. May 24, 08:13 - 3 Replies
- 280 Views
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Last post by Anomie
Sat, 25. May 24, 11:00
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- 0 Replies
- 266 Views
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Last post by ange
Sat, 25. May 24, 09:55
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- 15 Replies
- 550 Views
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Last post by EGO_Aut
Sat, 25. May 24, 09:53
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[7.0 Beta 4 to 6][Plotline Bug?] Northriver Plot start appears to be stuck
by Sajuukian » Sat, 25. May 24, 03:11 - 0 Replies
- 285 Views
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Last post by Sajuukian
Sat, 25. May 24, 03:11
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7.00 BETA 6 NPC controlled ship cant pickup lockbox when player is present
by Anomie » Sat, 25. May 24, 02:45 - 0 Replies
- 268 Views
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Last post by Anomie
Sat, 25. May 24, 02:45
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[7.0 Beta] While Terraforming in Eighteen Billion, Sector Police Raise Armies
by nudasveritas » Sat, 18. May 24, 21:46 - 2 Replies
- 301 Views
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Last post by nudasveritas
Sat, 25. May 24, 01:22
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- 0 Replies
- 317 Views
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Last post by StormHawk
Fri, 24. May 24, 21:24
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- 1 Replies
- 316 Views
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Last post by CBJ
Fri, 24. May 24, 19:44
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- 1 Replies
- 322 Views
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Last post by donzi
Fri, 24. May 24, 19:34
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- 6 Replies
- 350 Views
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Last post by donzi
Fri, 24. May 24, 19:29
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- 0 Replies
- 287 Views
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Last post by donzi
Fri, 24. May 24, 19:00
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[7.00 beta 6] Mission: Supervised Mining Efforts target Station Hostile
by Infector » Fri, 24. May 24, 11:16 - 2 Replies
- 325 Views
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Last post by Infector
Fri, 24. May 24, 11:30
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- 3 Replies
- 276 Views
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Last post by staeuber
Fri, 24. May 24, 10:25
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[Beta 7.00 V532018] Supportvessels do not provide consumeables - resolved, blueprint not bought
by Tankqull » Thu, 23. May 24, 12:08 - 6 Replies
- 370 Views
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Last post by donzi
Fri, 24. May 24, 02:39
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- 7 Replies
- 400 Views
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Last post by reemccoy
Thu, 23. May 24, 20:51
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- 2 Replies
- 324 Views
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Last post by skofdo
Thu, 23. May 24, 19:29
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- 1 Replies
- 343 Views
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Last post by Tranxalive
Thu, 23. May 24, 19:28
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[7.0 b2] NPC group tasks may fail when highway movement is involved
by Lazybun » Tue, 23. Apr 24, 20:06 - 6 Replies
- 411 Views
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Last post by Tranxalive
Thu, 23. May 24, 19:27
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- 5 Replies
- 408 Views
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Last post by Anomie
Thu, 23. May 24, 18:43
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[7.0b5) Fleet command behavior "Defend" often behaves exactlyt like "intercept". - insufficient information
by Daemonjax » Wed, 22. May 24, 20:40 - 3 Replies
- 304 Views
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Last post by CBJ
Thu, 23. May 24, 18:19
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[7.0 Beta 2] Illegal Wares demand resets instantly after trade (infinite profitsss)
by FatalKeks » Sat, 20. Apr 24, 05:56 - 12 Replies
- 656 Views
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Last post by FatalKeks
Thu, 23. May 24, 18:14
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- 16 Replies
- 611 Views
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Last post by Daemonjax
Thu, 23. May 24, 18:03
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[7.0 Beta 3] Empyrian Curs plot complete, Axiom and Lu t'Cca still crew in Raven Prototype
by CheeseJedi » Sun, 28. Apr 24, 19:29 - 4 Replies
- 495 Views
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Last post by Daemonjax
Thu, 23. May 24, 17:31
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Loosing Interation within Game After interation with Traders Corner
by Lep_Few » Sat, 27. Apr 24, 18:20 - 3 Replies
- 313 Views
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Last post by Daemonjax
Thu, 23. May 24, 17:09
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