Hello everyone,
Question is:
Is X:Rebirth written on OpenGL?
wanna do "injectSMAA" (or similar soft) but that stuff is for d3d games
Any recommendations on how to enable SMAA in X:R (native FXAA is too blurry)?
[Official] Technical Engine Development faq / blog
Moderator: Moderators for English X Forum
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Re: [Official] Technical Engine Development faq / blog
Done. Used ReShade
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Re: [Official] Technical Engine Development faq / blog
Thank's a lot, 'cause I was tweaking OpenGL version of shaders for few days and started to get suspicious why there is no gui (from RS not game itself)!
...On Win7...