[MOD] Paranid Zeus NEW v0.05 -Updated 13/04/2016
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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for HoL:
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X Rebirth\extensions\Paranid Zeus\extensions\ego_dlc_2\assets\props\surfaceelements\macros\buildmodule_ships_hol_xl_macro
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Will adding the ship to the HOL DLC affect players that don't have it installed?alexalsp wrote:for HoL:
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X Rebirth\extensions\Paranid Zeus\extensions\ego_dlc_2\assets\props\surfaceelements\macros\buildmodule_ships_hol_xl_macro
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Thanks alexalsp.
New alternate version available for the HOL DLC, adds the Zeus to Albion and Home of Light Shipyards.
http://www.mediafire.com/download/slsdk ... d_Zeus.zip
New alternate version available for the HOL DLC, adds the Zeus to Albion and Home of Light Shipyards.
http://www.mediafire.com/download/slsdk ... d_Zeus.zip
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Combine the into one mods.
Makes no sense to make 4 different mod.
http://forum.egosoft.com/viewtopic.php?t=389212
https://drive.google.com/file/d/0B-HuPY ... sp=sharing
Makes no sense to make 4 different mod.
http://forum.egosoft.com/viewtopic.php?t=389212
https://drive.google.com/file/d/0B-HuPY ... sp=sharing
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Fighters do not need.Lander1979 wrote:Thankyou alex, I'm considering trying to add Moebius and Golem fighters as well.
They will only work on a new game.
And mod is already there.
http://steamcommunity.com/sharedfiles/f ... =530515494
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OK thankyou alex. I won't bother with the fighters in that case. Also UniTrader and I are working on an experimental Phased Shockwave Generator Turret for the Zeus and Odysseus, It should be ready soon, so I will upgrade the plasma jet LR turrets to PSG before releasing it.
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Great mod, Lander. I've been playing around with this beautiful monster of a ship, and I've been having lots of fun. Although, there's something I've noticed about it which brought up a question to me. Aren't there a little too few turrets considering the overall size of the Zeus? The middle area of the hull on its sides could use a few turrets sprinkled here and there, and the top part of the hull lacks them completely.
I know that this might be more of a matter related to personal taste than anything, but perhaps you could give it some thought and see if there's truly any need to increase the number of turrets.
Cheers!
I know that this might be more of a matter related to personal taste than anything, but perhaps you could give it some thought and see if there's truly any need to increase the number of turrets.
Cheers!