Page 1 of 1

Would be nice to have a mod that resets all trade ships in game for official updates

Posted: Mon, 2. Dec 13, 20:14
by shdwknght
Basically, when egosoft releases freighter ship fixes/trade ship scripts, it works if you remove and re-add to squad your freighters.. but the other freighters in the game, the non-player-owned, they stay stuck.. and so we have to restart a game

Would be pretty cool if a mod or a save editor could just clear all the ships current tasks so they can properly rehash

Posted: Mon, 2. Dec 13, 20:35
by LastChime
They do move eventually just takes a while, I mainly see pileups around ecell fabs, I think that's more likely to be something wrong with the trade calculation involving ecells than the freighter pathing though.

Posted: Mon, 2. Dec 13, 21:21
by shdwknght
:/ aight

Posted: Tue, 3. Dec 13, 07:19
by Jey123456
Well, very soon my mod (the wip trader), will force reset all traders, and include a way to go back to vanilla, so you could install and uninstall the mod at that point. Would force reset all ai trader ships.