In my game, Far Out is my HQ. I have stations in gemstone manufacture, concealed hideout, stealy mole.BlackRain wrote: No more CM INVASIONS. So you do not have to worry about ships jumping right on top of your head in the most remote of places heh.
Right now, the war between PMC and HOA in far out should be very interesting!
In 0.2 PMC spawn some fleets and attack my stations in those 3 zones, send some fleets to the big empty (I have destroyed their station). I love all this fight even if it's a bit messy.
I will send feedback of the new 0.3 behaviour.
I've noticed a strange fight behaviour.
Capital ships are targeting surface elements (it's awesome) but they don't use all their weapons when they can't aim/find a surface elements.
For me, a ship must shoot on a capital with every weapons in range, and redirect on surface elements the weapons in range.
Moreover, when they are in range of 2 capitals but you order to attack one, they only attack the one you ordered, and the weapons not facing the target are not shooting the other ennemy capital, they stay passive. (maybe related to first point with surface elements, because in my game the ship not beeing shot was heavily destroyed).