[Bouncing ideas for the far future of the X series] Director AI
Posted: Mon, 29. Apr 24, 04:24
Hey, so how would you all feel about having a Director AI in an X game (if there isn't one already to some extent)? For those who don't know, a director AI functions like a game master in a table top RPG. The Director will monitor the progress of the player and adjust loot, enemy encounters, tip the odds in random events and so forth. It's an invisible hand that pushes on the scale to create difficulty spikes and respite time.
In the X series, it could pay attention to manual trade order given by the player and order the AI fleets to compete harder on the same products or give the player a break if money is tight. It could tweak the cost of Xenon ships to have them overproduce or slow down on their conquest. I could target the player's asset more directly by sending fleets to attack the player stations and ships.
I'm not sure if having such an AI behind the scene would be a good idea or not. We can see the faction's economies are already quite fragile, and the AI's meddling could ruin them. I'm also certain that everyone would not necessarily enjoy the push and pull it could create. I know you guys and you'd find ways to use it to manipulate the market. But I also suspect that if handled correctly it could create late game challenges of different nature that could keep the experience interesting way past the point where money is no longer relevant to the player.
So, what are your thoughts ?
In the X series, it could pay attention to manual trade order given by the player and order the AI fleets to compete harder on the same products or give the player a break if money is tight. It could tweak the cost of Xenon ships to have them overproduce or slow down on their conquest. I could target the player's asset more directly by sending fleets to attack the player stations and ships.
I'm not sure if having such an AI behind the scene would be a good idea or not. We can see the faction's economies are already quite fragile, and the AI's meddling could ruin them. I'm also certain that everyone would not necessarily enjoy the push and pull it could create. I know you guys and you'd find ways to use it to manipulate the market. But I also suspect that if handled correctly it could create late game challenges of different nature that could keep the experience interesting way past the point where money is no longer relevant to the player.
So, what are your thoughts ?