In reply to this message: viewtopic.php?f=146&t=457391#p5202672
When defining the walkable class dock for subsequent instantiation of the npc passenger in the md script 'Signal_Leaks', if the component has more than one dock, the search does not filter properly and it is possible that a not walkable dock per se is selected. I am talking about the element in line '1032' of the md script 'Signal_Leaks':
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<!-- Define starting location -->
<find_object_component name="$StartDockArea" object="$Station" class="class.walkablemodule" />
Surely the developers will find a better way to filter, this works for me:
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<find_object_component name="$StartDockArea" object="$Station" class="class.walkablemodule">
<match_dock walkable="true" comment="dockingbay walkable accessible to the player and NPCs"/>
</find_object_component>