This Mod makes the for some people barely visible micro hexes currently not visible by Radar far better visible, which is aimed to help some colorblind people,
Since a Screenshot tells more than a thousand words:
https://steamcommunity.com/sharedfiles/ ... 2187514323
and here the Downloadlink:
https://www.dropbox.com/s/aunc4p28mrmr6 ... rs.7z?dl=1
technical stuff: it replaces one texture file, that is all. so its unlikely to ever break itself or break anything else.
[MOD] Hard FoW Cell Borders (2020-08-04)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Moderator (Script&Mod)
- Posts: 14571
- Joined: Sun, 20. Nov 05, 22:45
[MOD] Hard FoW Cell Borders (2020-08-04)
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
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- Posts: 1
- Joined: Sat, 1. Aug 20, 19:12
Re: [MOD] Hard FoW Borders (2020-08-04)
Thank you very much!
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- Posts: 49
- Joined: Wed, 5. Dec 18, 07:07
Re: [MOD] Hard FoW Cell Borders (2020-08-04)
Great help...also for non-color-blind.
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- EGOSOFT
- Posts: 789
- Joined: Sun, 14. Dec 03, 13:05
Re: [MOD] Hard FoW Cell Borders (2020-08-04)
nice ... can i make a request?
what about the borders of filled-in hexes visible, too?
I try to use hexes to eyeball distances and areas when laying down satellites.
what about the borders of filled-in hexes visible, too?
I try to use hexes to eyeball distances and areas when laying down satellites.
Mods: RPG: Reputations and Professions, Social Standings and Citizenships, Crime has Consequences, Alternatives to Death. Missions/NPCs: Emergent Missions, NPC Reactions, Mod Parts Trader, High-sec Rooms are Locked, Hacking Outcomes, More Generic Missions, Waypoint Fields for Deployment. Others: Auto-cam, Friendly Fire Tweaks, Teleport From Transporter Room, Wear and Tear. QoL: Trade Analytics, Loot Mining, Ship Scanner, Signal Leak Hunter, Station Scanner, Surface Element Targeting, etc.
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- Moderator (Script&Mod)
- Posts: 14571
- Joined: Sun, 20. Nov 05, 22:45
Re: [MOD] Hard FoW Cell Borders (2020-08-04)
from what I have seen this is just a filled polygon, without any texture that could be changed trivially. Not sure how to put a texture on it, and I prefer to spend my experiment time on other stuff first
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help