Unidentified object (small flying saucer)... :?:

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Tarcon
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Unidentified object (small flying saucer)... :?:

Post by Tarcon » Sat, 2. Apr 05, 08:40

Has anyone else noticed this object and if so, what and who is it?

It appeared to me when I was going to the Paranid Prime sector to contact (what-his-name) about getting the low frequency sensor thing. I followed it for a while but it was hitting speeds of over 400....


EDIT: BBCode removed from TopicTitle - BurnIt!

JTressy
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Post by JTressy » Sat, 2. Apr 05, 08:59

It's just a flying saucer! They appear in sectors randomly, although shooting them down will decrease your reputation with the Goners (the conspiracy has already been discussed). They're also a handy way to explore the universe, get a fast enough ship and tell it to follow the UFO.
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terrabyte
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Post by terrabyte » Sat, 2. Apr 05, 11:48

"I've seen things, you people wouldn't believe, hmmm."

Who am I :?: , I am but the sum of my experiences… and today I am more than I was yesterday. :goner:

WelbyMDBassett
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Post by WelbyMDBassett » Fri, 8. Apr 05, 21:57

I noticed that the ufo appears everytime I blow up a cluster. As if this is the inside part of the cluster. When I blow it up, the guy screams NOOOOO, but that is about it. tried to capture it, but no go.

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mintydog
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Post by mintydog » Sat, 9. Apr 05, 00:45

ive never ever seen it, do you mean a Khaak cluster?

Nanook
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Post by Nanook » Sat, 9. Apr 05, 00:56

It's not part of a Khaak cluster, and has nothing to do with the Khaak, AFAIK. It's been an Easter Egg since X-T, when the legend of the secret UFO base started. :P

By the way, see if you can find it. :fg:
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mintydog
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Post by mintydog » Sat, 9. Apr 05, 02:14

i never had X-T :(
does it appeare on the Gravidar and can you target it?

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The_T
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Post by The_T » Sat, 9. Apr 05, 02:34

yes, its on the gravidar, same symbol as the gonner, and yes you can target it.

afaik, there's only ever one. I stuck my peggy onto the one in my game, and never saw another that wasn't followed by my peggy,

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TerrorTrooper
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Post by TerrorTrooper » Sat, 9. Apr 05, 02:35

Yes.. you can target it, you can follow it, it does appear on the gravdar..

i wouldnt bother hunting for it.. i usually come across it by accident when looking at the sector map..

i think its just called "unknown object"

it just zips around the universe at 450 m/s a disco is well suited to follow it.. (erm.. at least until it flys through a xenon sector anyway..)

i think theres only 1, if you kill it, i think its gone forever..

and u cant cap it...

ive devoted many hours to that persuit..

EDIT.. The T beat me to it..

Carl Sumner
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Post by Carl Sumner » Sat, 9. Apr 05, 04:15

There is nothing there. :sceptic:

You have been working too hard, you need a vacation.

It is just a weather balloon! 8)
:lol:
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nilof
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Post by nilof » Sat, 9. Apr 05, 08:50

I have seen it in a plot cut-scene :o .
Spoiler
Show
when you land at antigone memorial planet, look closely, one of the ships flying by will be an UFO :lol:
let an octopus follow it, it will X-plore the universe for you!
I just jump in with my M2 fleet if it pases a xenon sector
to whipe it out so that it will pass safely :lol: .
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pjknibbs
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Post by pjknibbs » Sat, 9. Apr 05, 09:59

The cut-scenes are rendered using the game engine, and any ships which happen to be nearby could randomly end up in shot. I've never seen a UFO in the cutscene you're talking about.

Melter
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Post by Melter » Sat, 9. Apr 05, 12:38

You have to admire pjknibbs!
Nearly 10000 posts and he still reads another "what's this UFO thing?" Post! that's commitment!

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Post by Carl Sumner » Sat, 9. Apr 05, 23:32

That is an interesting thing about the cutscenes. By rendering them "on the fly" they can show what is really around. Like the ship you are currently flying. It runs slower but is kind of neat. 8)

X3 is supposed to have them pre-rendered as movies. I hope they keep the relevant shots in the game engine. I remember games that would show the cutscene with you flying the wrong ship. :wink:
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pjknibbs
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Post by pjknibbs » Sun, 10. Apr 05, 00:51

I think the pre-rendered cutscenes will likely be the ones including people--these are generally derided in X2, and Egosoft don't have the time to perfect them.

Mercz
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Post by Mercz » Sun, 10. Apr 05, 02:26

The strange thing is that if you kill these things, you hear a man screaming.

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terrabyte
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Post by terrabyte » Sun, 10. Apr 05, 02:37

  • Yes I think you do, or is it just you :twisted:
"I've seen things, you people wouldn't believe, hmmm."

Who am I :?: , I am but the sum of my experiences… and today I am more than I was yesterday. :goner:

nilof
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Post by nilof » Sun, 10. Apr 05, 16:02

pjknibbs wrote:The cut-scenes are rendered using the game engine, and any ships which happen to be nearby could randomly end up in shot. I've never seen a UFO in the cutscene you're talking about.
Strange, i have reloaded several times to make sure, there IS an UFO flying there in the cutscene.

The scene on antigone memorial (landed at planet) is an exeption, as you are landed at the planet you see exactly the same ships all the time.

It will show up in the trafic when julian have landed and just walked out of the lander(just before the scene when he is going in).

i will post a screenshot soon.
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