PATCH 1.4 Requests
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PATCH 1.4 Requests
-Built in Tutorial, as the Manual Implies, A tutorial to show you Navigation, Trading and Combat as a minimum.
-Visible Cockpits (very much adds to in game realism)
-Ability to purchase a Map of the Systems
-Help System (in game) to include a updated and accurate game manual- so that you can access and not have to leave the game nor take your eyes to read a paper manual
-Visible Cockpits (very much adds to in game realism)
-Ability to purchase a Map of the Systems
-Help System (in game) to include a updated and accurate game manual- so that you can access and not have to leave the game nor take your eyes to read a paper manual
-=TRÉKSTER=-
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Re: PATCH 1.4 Requests
-The possibility to resize the windows to personal desires (i.e. the sektormap is usually to small, far to much scrolling going on!)
-Bring back the pure Pirate ships like the Pirate Orinoko!
-The Pirate station in Farnhams legend (where you catch Don Marani first time) should sell Pirate ships
-The Ability to combine captured Kha'ak ships into clusters! (They can do it, why can´t we when we got the ships? )
hmmm, that´s all i can come up with at this time
-Bring back the pure Pirate ships like the Pirate Orinoko!
-The Pirate station in Farnhams legend (where you catch Don Marani first time) should sell Pirate ships
-The Ability to combine captured Kha'ak ships into clusters! (They can do it, why can´t we when we got the ships? )
hmmm, that´s all i can come up with at this time
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Re: PATCH 1.4 Requests
trekster wrote:-Ability to purchase a Map of the Systems
-Help System (in game) to include a updated and accurate game manual- so that you can access and not have to leave the game nor take your eyes to read a paper manual
First, the lack of being able to buy a map of the universe is for a reason, like not all the sectors have been discovered before and the exploring part of the game was especially focused on in X3 because so many people complained about X2 being too easy to explore. (Gates where nearly always in the same positions in every sector... With a few exceptions.)
Also there already is a help system in X3 just look for it, tis in options to view it all.
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I'd appreciate it if 1.4 would make the hotkeys for best buys and best sell work when you are commanding a remote ship. All the others seem to work but they don't and since they are right down the bottom it's a pain to scroll down when you are doing it so often as a manual trader.
Whedon: We will rule over this time slot, and we will call it... "This Time Slot".
Fox: I think we should call it... your grave!
Whedon: Ah, curse your sudden but inevitable betrayal!
Fox: Ha ha HA! Mine is an evil laugh...now die!
Fox: I think we should call it... your grave!
Whedon: Ah, curse your sudden but inevitable betrayal!
Fox: Ha ha HA! Mine is an evil laugh...now die!
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Just remembered 4 more things
-being able to SETA whilst docked.
-A "Match target´s speed" key, which is standard in most other space sims (like Wing Comander or Freespace etc.)
-A "Target last Agressor" key 8also standard in other space sims... why not here?).
-When a ship or station gets destroyed I wanna know by whom. Was standard in X², but in X³ it does not tell u anymore
-being able to SETA whilst docked.
-A "Match target´s speed" key, which is standard in most other space sims (like Wing Comander or Freespace etc.)
-A "Target last Agressor" key 8also standard in other space sims... why not here?).
-When a ship or station gets destroyed I wanna know by whom. Was standard in X², but in X³ it does not tell u anymore
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Um let me think 1 thing ...
wait could it be, NO MORE LEAVING YOUR SHIP TO CLAIM A CAPTURE!!
why must you tediously leave juz to order it to transfer info, also shift + e never seems to work for me and if i try to enter my ship through menus it doesnt work half the time.
wait could it be, NO MORE LEAVING YOUR SHIP TO CLAIM A CAPTURE!!
why must you tediously leave juz to order it to transfer info, also shift + e never seems to work for me and if i try to enter my ship through menus it doesnt work half the time.
http://forum.egosoft.com/viewtopic.php?t=116904 ... a guide/review of M3s
Your shields in perspective ... be scared
http://forum2.egosoft.com/viewtopic.php ... ht=shields
Your shields in perspective ... be scared
http://forum2.egosoft.com/viewtopic.php ... ht=shields
Thanks, but mine one was pretty simple - it just replaced the model to the one from a different Nova (only mesh - specs are untouched)and that's all.. That was required because the Van's mesh (all the Novas, just like other fighters from a single family, feature different mesh scenes - you can see a slight difference between them) had a camera node missing.. THEY MUST ADD THE DAMN NODE!! So the official fix is prefered in any case..(/\)arped wrote:Make a fix to the Nova Vanguard rear turret. (Although TheBypasserhas made a fix for now... Would be nice to have an 'official' one. Or even better for there to have never been a problem... ¬_¬)
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thats what the override software is for, so u dont have to leave ur shipJonR wrote:Um let me think 1 thing ...
wait could it be, NO MORE LEAVING YOUR SHIP TO CLAIM A CAPTURE!!
why must you tediously leave juz to order it to transfer info, also shift + e never seems to work for me and if i try to enter my ship through menus it doesnt work half the time.
u could also use the script for the override software mk2
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Ahh, I had that the other day. I thought I was going mad. Left my buster to claim a ship I cap'd from a pirate and then couldn't return to either ship I had to dock at the nearest station before I could return to a ship. Would have been nice to have SETA for thatJonR wrote: also shift + e never seems to work for me and if i try to enter my ship through menus it doesnt work half the time.
Whedon: We will rule over this time slot, and we will call it... "This Time Slot".
Fox: I think we should call it... your grave!
Whedon: Ah, curse your sudden but inevitable betrayal!
Fox: Ha ha HA! Mine is an evil laugh...now die!
Fox: I think we should call it... your grave!
Whedon: Ah, curse your sudden but inevitable betrayal!
Fox: Ha ha HA! Mine is an evil laugh...now die!