BASINGSTOKE, ENGLAND (OCTOBER 17TH 2005) – DEEP SILVER and EGOSOFT are excited to finally announce that X³: REUNION has gone GOLD and will be blasting to players PC’s from the 28th October 2005
The sequel to the award-winning PC title X²: The Threat; X³: Reunion is an in-depth space simulation that thrusts players into an epic battle for control of the universe. The latest in graphics technology and a multi-purpose interface allow the player to fight, barter, pirate, police, steal and trade their way to domination. Featuring a real dynamically interactive AI and economic model, NPC pilots will help or hinder players on the way to salvation for the universe.
“In X³: Reunion, the universe has been developed with complete input from the fan community. A multitude of new missions, countless hidden items to find and unlock, NPCs to barter, trade and compete in factory building make for a challenged unparallel in the space simulation genre. The addition of new worlds, alien races and a plot that will keep you playing into long into the early hours, X³ propels space gaming back to the forefront of the gaming world in a way not seen since Elite was first released,” said Bernd Lehan, CEO EGOSOFT Studios. “With a unique open-ended style of game play, X³ is everything to all players: an action combat adventure, a trading simulation and a factory-building challenge, the player will think their way through the ultimate challenge in 21st century gaming.”
Features for X³: Reunion Include:
* Revolutionary in-house DirectX 9 engine, featuring the latest in graphical technology. Full use of the entire range of pixel shader technology is used to create realistic reflections
* Defeat your enemies through combat or commerce, blockades and building. Compete against traders who learn and improve as the game progresses
* Multi-functional user interface, offering complete user-defined control by mouse, keyboard, game pad or joystick of the unique X universe physics with controlled semi-Newtonian drifting
* Over 200 main game models designed in incredible detail and over 10,000 independent active objects interacting in the same real time environment as the player
* Additional content added post-release, including new missions, models, AI updates and new 3D content
* Vast factories in different sizes and constructs, spanning tens of kilometers in length built by NPCs and player alike
Sounds like there gona add alot more content post release (that is patches aint it) with new models and missions
Better info on whats in x3 i think from this that egosofts description on site.