scripts or a jump drive

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erik nilsson
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scripts or a jump drive

Post by erik nilsson » Sat, 14. May 05, 07:38

That should exist a scripts or a jump drive that not goes on energy cells without that fylls on at each Station when man landar and as pays the same charge that energy cells 9 credits.
And as fills the for 10 jump that not takes freight space.
Ought exist like a advanced jump drive to buy but a little more expensive.

:D :idea:

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milling_hordesman
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Post by milling_hordesman » Sat, 14. May 05, 09:28

thanks twu the yu, taht wus beutifal. now, what were we discussing again?
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LV
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Post by LV » Sat, 14. May 05, 10:29

Eric is shhhhweeedish (or yoda) and struggles with his second language ;)


Eric i do not think you can make a ship jump without the correct amount of energy onboard.

You could make a script that adds the needed energy and charges your account energy*9cr but you would still need to add the energy before it jumped.
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milling_hordesman
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Post by milling_hordesman » Sun, 15. May 05, 01:00

correct. that's basically what i've struggled with while developing AdvJumper. I've even tried to get around the problem by temporarily removing all trade wares if there's not enough room for the e-cells (such as on a full TS), but there's no way to make the jump happen without the cells for fuel.
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erik nilsson
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Post by erik nilsson » Tue, 17. May 05, 02:19

If you camp in a jump engine that takes 1 to 5 location in freight out the room in ship that use the same principle that cargo bay extension me the difference that there only goes that fill on with e-cells
And that dome just reaches for 10 jump

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Post by rustybucket » Tue, 17. May 05, 02:56

By now you have to figure that someone would have found the way to install a fueling station at the local jump gate. Just set your jump and the gate will automatically fuel your drive and charge its toll fee. [I would have invested in that franchise...see also long distance gate travel w/o a jump drive... 8) ]

erik nilsson
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Post by erik nilsson » Mon, 30. May 05, 18:18

cargo bay extension is solutions on the problem with jump drive !

we does a new jump drive with a built-in cargo bay extension that just takes towards energy about 200 to 500 pieces that man fills on at each factories or each energy factories !
It would cost 10 000 until 100 000 more than cavity commonly jump drive
And it goes not that sell from the only fill on !
Best would it was if the fylls on automatically at each the landing

Ors with a solcell as commutes sun am shining to energy !

:D

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