Range I did the test for BPSG was 1km as stated above. Did you use a Perseus? It has 1 more gun and double the power of an Orionco. The PSG stored energy does more damage than AHEPT, it states losing once energy runs out, and Nova has 37% hull of Demeter. So in almost all fighter battles the PSG loses out. Too bad you can't make it even with small and big objects.Burianek wrote:Hmmmmm.... are you sure you're at the correct range? You know there's a "sweet spot" in terms of the correct range to target when you fire a PSG. If you're too close you'll do very little damage. I tested the balance in much the same way as you describe, and while I agree with your findings with the AHEPT (I used a Nova as target and it took roughly 65 sec of constant firing to kill) I found that BPSGs actually killed the Nova in roughly the same amount of time. Huh. If your range is right, I'm not sure what the issue is. (by the way, if you're planning on continuing to test, and please do, I love the feedback! you'll find that just holding the trigger button down kills the target in almost exactly the same time as letting them recharge and then refiring, the reason being that once you deplete your original energy, you're limited to damaging the target at the rate your energy will recharge whether you save it up and then fire, or not)happykoala wrote: 2 BPSG took 2min 20sec of constant shooting to kill it.
Because the mass driver neglects shields, you can switch targets back and forth and never have to worry about the shields recharging ruining your 'progress' in destroying the ship. This makes the mass driver more versatile. Plus, it fires faster so it's easier to hit the target. Therefore, damage is decreased to balance out these two positives.
Love the feedback and discussion! Keep it up. I have no problem changing the mod if you can convince me .....
Yes I know about the recharge rate thingy. I did the recharge test first but decided to count the seconds and put both results.
As for mass driver, I concentrate on 1 target at a time. I'm guessing most people do that.
With the 10k i saved on mass ammo I could have bought 5 dragonflies/ 10 wasp etc and spam some other craft when its back is to me while I recharge. Thats around 50k damage if all hit and still the BHEPT does more damage than mass driver. Of course missiles don't work well if there are turrets. With the mass driver you have to take time to replenish ammo, not to mention the space needed.
1 ammo = 4000> damage or $1 = 3> hull damage.
Compared to missiles $1 = 5> damage + free laser damage.
Using the mass driver is like throwing money into space, I like to get my money worth. Of course if you are rich it doesn't matter.
How many people actually use the mass driver because its better than BHEPT? I will take it if I'm flying a Buster against a capital ship and I have lots of money to throw at it cos thats what its good at for the moment, for m4s with lots of money to throw at capital ships(maybe a Mako with ID can do better though).
One more thing, only half of the M3s has as much shield as a Demeter but less than half its hull. But then once their shields are down, a 2k dragonfly will cripple it while we still need around 3k+ to kill it with Mass Driver.