X2-Rolling Demo - Benchmarks

Allgemeine Diskussionen rund um X-BTF, X-Tension, X²: Die Bedrohung, X³: Reunion, X³: Terran Conflict und X³: Albion Prelude.

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User avatar
Michbert
Posts: 384
Joined: Wed, 6. Nov 02, 20:31
x3

Post by Michbert » Fri, 22. Aug 03, 01:28

Super, hab mit übertakten der Grafikarte noch 5 Frames rausgeholt :D
vielleicht sollt ich noch ein bisschen höher gehen mit der Taktrate...

Interresant Vergleich wäre doch mal gleicher Rechner aber unterschiediches OS, aber leider keiner da...

User avatar
Hulupaz
Posts: 46
Joined: Wed, 6. Nov 02, 20:31
xr

Post by Hulupaz » Fri, 22. Aug 03, 01:43

@Anubis, ja wir kennen HTML-Seiten und nein, wir wollen nicht von URL X auf URL Y springen, um einzelne Benchmarks bestaunen zu duerfen - verstanden? Gut ;)

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9100 SERIES (Omega 2.4.74) [RADEON 9100 SERIES (Omega 2.4.74)]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 156.543 fps
Scene 01 64.928 fps
Scene 02 22.195 fps
Scene 03 20.769 fps
Scene 04 50.622 fps
Scene 05 38.003 fps
Scene 06 27.743 fps
Scene 07 43.954 fps
Scene 08 51.686 fps
Scene 09 44.173 fps
Scene 10 47.723 fps
Scene 11 35.004 fps
Scene 12 34.060 fps
Scene 13 34.501 fps
Scene 14 66.725 fps
Scene 15 54.468 fps
Scene 16 33.026 fps
Scene 17 48.207 fps
Scene 18 51.784 fps
Scene 19 18.420 fps
Scene 20 41.661 fps
Scene 21 38.309 fps
Scene 22 44.221 fps
Scene 23 56.363 fps
Scene 24 37.379 fps

Overall average framerate: 46.499 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Mein System:
Radeon 8500 (64MB), mit 9100er BIOS
AMD AthlonXP 2400+ (2.0GHz)
MoBo K75SA
512MB RAM (von Chip - CL2,5)
Bye
Hulu (Andreas)
[ external image ]

Mystick
Posts: 75
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Mystick » Fri, 22. Aug 03, 01:59

tjo und hier von mir :

mit meiner alten 1800+ athlon
512 mb 2700 ram
und ner ollen gainward ti 4200 graka
und extrem ollen nvidia treibern ! *g*

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*16
Bumpmapping: off
Realtime Shadows: off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 208.283 fps
Scene 01 72.009 fps
Scene 02 103.691 fps
Scene 03 51.584 fps
Scene 04 79.897 fps
Scene 05 47.835 fps
Scene 06 38.837 fps
Scene 07 66.719 fps
Scene 08 90.077 fps
Scene 09 89.822 fps
Scene 10 45.237 fps
Scene 11 50.061 fps
Scene 12 41.145 fps
Scene 13 39.250 fps
Scene 14 110.586 fps
Scene 15 71.421 fps
Scene 16 61.971 fps
Scene 17 90.126 fps
Scene 18 50.644 fps
Scene 19 24.630 fps
Scene 20 78.822 fps
Scene 21 50.368 fps
Scene 22 53.715 fps
Scene 23 67.354 fps
Scene 24 44.257 fps

Overall average framerate: 69.134 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

DJ-X
Posts: 60
Joined: Wed, 6. Nov 02, 20:31
x4

Post by DJ-X » Fri, 22. Aug 03, 02:13

und hier meiner...:
system: amd athlon 2600+
1GB-Dimm-Ram(128bit/s transfer)
Sapphire ATI Radeon 9200 Atlantis 128mb ram

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1600*1200*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9200 SERIES [RADEON 9200 SERIES ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 1000/49000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 53.326 fps
Scene 01 35.818 fps
Scene 02 12.388 fps
Scene 03 10.525 fps
Scene 04 25.574 fps
Scene 05 16.855 fps
Scene 06 12.900 fps
Scene 07 17.813 fps
Scene 08 20.874 fps
Scene 09 20.292 fps
Scene 10 37.671 fps
Scene 11 17.305 fps
Scene 12 24.840 fps
Scene 13 21.343 fps
Scene 14 25.160 fps
Scene 15 23.335 fps
Scene 16 13.978 fps
Scene 17 25.069 fps
Scene 18 25.980 fps
Scene 19 10.028 fps
Scene 20 17.789 fps
Scene 21 26.129 fps
Scene 22 20.378 fps
Scene 23 29.125 fps
Scene 24 17.464 fps

Overall average framerate: 22.478 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

User avatar
rkf
Posts: 312
Joined: Fri, 6. Dec 02, 22:12
x2

Post by rkf » Fri, 22. Aug 03, 02:21

System:

AMD Athlon XP 2000+ 1,67 GHz
512 MB DDR Ram
Geforce 4 MX 440
Windows XP

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 MX 440 [NVIDIA GeForce4 MX 440]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 50.006 fps
Scene 01 37.211 fps
Scene 02 15.720 fps
Scene 03 14.064 fps
Scene 04 26.080 fps
Scene 05 19.029 fps
Scene 06 14.018 fps
Scene 07 22.844 fps
Scene 08 16.789 fps
Scene 09 22.523 fps
Scene 10 32.858 fps
Scene 11 19.696 fps
Scene 12 21.630 fps
Scene 13 22.053 fps
Scene 14 25.278 fps
Scene 15 28.456 fps
Scene 16 21.715 fps
Scene 17 30.632 fps
Scene 18 24.349 fps
Scene 19 9.242 fps
Scene 20 24.959 fps
Scene 21 24.069 fps
Scene 22 24.589 fps
Scene 23 28.138 fps
Scene 24 22.874 fps

Overall average framerate: 23.953 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

-rkf [ external image ]

Weltraumzwerg
Posts: 44
Joined: Sun, 2. Mar 03, 12:24

Post by Weltraumzwerg » Fri, 22. Aug 03, 02:26

AMD Athlon XP 1900+
256 MB DDR Ram
Geforce 3 TI
Windows XP

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

Overall average framerate: 37.798 fps

Fraglich inwiefern das als echte Richtlinie fürs fertige Spiel genommen werden kann..
Und von weitem konnte man die Aufschrift des Weltraumfrachters lesen als er an einem vorbeizog:

"Ed. Hoe - Möbel aus jedem Eck des Universums - Wir liefern überall ihn"

Der Weltraumzwerg war wieder da und jeder wusste: alles wird gut.

Octavius
Posts: 47
Joined: Wed, 6. Nov 02, 20:31
x2

Post by Octavius » Fri, 22. Aug 03, 03:16

System und Hardware:
- Windows XP
- RAM 512 MB DDR 400 Corsair auf 355 MHz getaktet
- Mainboard Asus P4PE Gold 533 MHz FSB
- P4 2,53 GHz Northwood
- MSI Geforce Ti 4200 64 MB RAM (ohne tuning)
- nVidia Detonator 43.45
- DX 9.0a

1. Test Shadows OFF

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 145.631 fps
Scene 01 85.714 fps
Scene 02 41.532 fps
Scene 03 28.852 fps
Scene 04 65.807 fps
Scene 05 44.549 fps
Scene 06 30.707 fps
Scene 07 55.960 fps
Scene 08 60.369 fps
Scene 09 59.974 fps
Scene 10 56.522 fps
Scene 11 45.411 fps
Scene 12 39.394 fps
Scene 13 42.551 fps
Scene 14 81.854 fps
Scene 15 73.953 fps
Scene 16 45.738 fps
Scene 17 73.299 fps
Scene 18 63.885 fps
Scene 19 22.817 fps
Scene 20 55.571 fps
Scene 21 47.029 fps
Scene 22 56.460 fps
Scene 23 71.196 fps
Scene 24 45.092 fps

Overall average framerate: 57.595 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Kommentar: alles ohne Ruckeln :D


2. Test Shadows ON

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 130.769 fps
Scene 01 53.418 fps
Scene 02 40.574 fps
Scene 03 29.759 fps
Scene 04 20.876 fps
Scene 05 20.081 fps
Scene 06 12.069 fps
Scene 07 22.212 fps
Scene 08 44.797 fps
Scene 09 36.906 fps
Scene 10 32.576 fps
Scene 11 26.614 fps
Scene 12 26.329 fps
Scene 13 26.573 fps
Scene 14 23.196 fps
Scene 15 36.735 fps
Scene 16 25.567 fps
Scene 17 36.664 fps
Scene 18 39.966 fps
Scene 19 11.263 fps
Scene 20 26.676 fps
Scene 21 31.422 fps
Scene 22 28.157 fps
Scene 23 43.013 fps
Scene 24 35.571 fps

Overall average framerate: 34.471 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Kommentar: es ruckelt öfter mal kräftig :evil:

Octavius
Less is sometimes more - but sometimes.

Nelus
Posts: 13
Joined: Fri, 25. Jul 03, 19:30
x2

Post by Nelus » Fri, 22. Aug 03, 04:27

AMD Athlon XP 2800+
1024mb Ram
Geforce FX5600 (128mb)
Win XP

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce FX 5600 [NVIDIA GeForce FX 5600]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 53.677 fps
Scene 01 35.558 fps
Scene 02 20.936 fps
Scene 03 15.495 fps
Scene 04 17.886 fps
Scene 05 15.239 fps
Scene 06 9.700 fps
Scene 07 14.433 fps
Scene 08 27.949 fps
Scene 09 21.658 fps
Scene 10 33.448 fps
Scene 11 17.328 fps
Scene 12 19.278 fps
Scene 13 19.942 fps
Scene 14 18.955 fps
Scene 15 25.955 fps
Scene 16 13.753 fps
Scene 17 25.006 fps
Scene 18 30.933 fps
Scene 19 9.815 fps
Scene 20 13.631 fps
Scene 21 22.007 fps
Scene 22 18.303 fps
Scene 23 28.069 fps
Scene 24 23.785 fps

Overall average framerate: 22.110 fps

1280x1024 mit allen Details = 15fps
1024x768 ohne shatten = wird nich fertig beendet benchmark mittendrin
1024x768 ohne alles = wird nich fertig beendet benchmark mittendrin

zur erklärung:
scheint irgendwas mit dem benchmark nich zustimmen, FPS springt immer ca. 1mal pro sekunde zwischen hoch(60-100fps "scenenabhängig)) und niedrig(1-5fps). (neueste treiber drauf und benchmark mehrmals neu heruntergeladener)
wenn die demo ohne benchmark läuft passiert das nicht, und fast alle scenen laufen flüssig wobei im schnitt etwa doppelte fps rauskommen würde.

-=Cerberus=-
Posts: 50
Joined: Wed, 4. Jun 03, 13:23
x4

Post by -=Cerberus=- » Fri, 22. Aug 03, 04:39

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4600 [NVIDIA GeForce4 Ti 4600]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 60.943 fps
Scene 01 46.463 fps
Scene 02 25.366 fps
Scene 03 15.081 fps
Scene 04 33.248 fps
Scene 05 25.147 fps
Scene 06 17.516 fps
Scene 07 31.421 fps
Scene 08 32.758 fps
Scene 09 32.171 fps
Scene 10 35.360 fps
Scene 11 27.300 fps
Scene 12 20.764 fps
Scene 13 24.314 fps
Scene 14 36.863 fps
Scene 15 40.798 fps
Scene 16 26.452 fps
Scene 17 42.556 fps
Scene 18 36.450 fps
Scene 19 11.972 fps
Scene 20 30.016 fps
Scene 21 24.876 fps
Scene 22 31.388 fps
Scene 23 38.386 fps
Scene 24 26.063 fps

Overall average framerate: 30.947 fps
Grüsse
Cerberus

"Wissen ist Macht, Unwissenheit oftmals ein Segen..."

User avatar
Cube[BS]
Posts: 947
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Cube[BS] » Fri, 22. Aug 03, 05:24

System:
2.52 GHz
512 Mb RAM
NVidia Ge-Force Ti 4200

Code: Select all

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
  Screen Resolution: 1024*768*32
  Bumpmapping: On
  Realtime Shadows: Off

System specific video settings:
  Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
  Vertex Shader: Hardware, version 1
  Hardware T&L: Yes
  Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
  SecondarySampleRate (Min/Max): 8000/48000
  PrimaryBuffers: 1
  MaxHwMixingBuffers (Static/Stream/All): 1/1/1
  FreeHwMixingBuffers (Static/Stream/All): 0/0/0
  MaxHw3DBuffers (Static/Stream/All): 0/0/0
  FreeHw3DBuffers (Static/Stream/All): 0/0/0
  HwMemBytes (Free/Total/MaxContigFree): 0/0/0
  UnlockTransferRateHwBuffers: 0
  PlayCpuOverheadSwBuffers: 0
  Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
  Scene	 00	 155.457 fps
  Scene	 01	 69.994 fps
  Scene	 02	 42.327 fps
  Scene	 03	 30.185 fps
  Scene	 04	 52.197 fps
  Scene	 05	 40.095 fps
  Scene	 06	 27.817 fps
  Scene	 07	 51.451 fps
  Scene	 08	 57.101 fps
  Scene	 09	 53.117 fps
  Scene	 10	 45.337 fps
  Scene	 11	 40.744 fps
  Scene	 12	 33.658 fps
  Scene	 13	 34.830 fps
  Scene	 14	 83.877 fps
  Scene	 15	 62.281 fps
  Scene	 16	 47.045 fps
  Scene	 17	 66.270 fps
  Scene	 18	 49.652 fps
  Scene	 19	 19.279 fps
  Scene	 20	 55.776 fps
  Scene	 21	 39.350 fps
  Scene	 22	 47.094 fps
  Scene	 23	 58.551 fps
  Scene	 24	 41.575 fps

Overall average framerate: 52.202 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com 
Nun ich dachte erst das mein rechner locker mit den Schatten fertig wird.Doch ich würde schnell ernüchtert denn da lief das Spiel teilweise unter 15 fps(frames per second)
Noch negativ fielen mir die Asteroiden(die grossen dinger) auf welche teils zu langezogende texturen hatten.
Im Think ist meine fps sogar bis auf 1-21 gesunken!

Spam:on}
soll ich mir mehr ram besorgen oder ist meine Graka schon zu veraltet?
Spam:off}

Stormsong
Posts: 5309
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Stormsong » Fri, 22. Aug 03, 06:49

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: ASUS V8420 V44.69 [ASUS V8420 V44.69]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 31/31/31
MaxHw3DBuffers (Static/Stream/All): 8/8/8
FreeHw3DBuffers (Static/Stream/All): 1/1/1
HwMemBytes (Free/Total/MaxContigFree): 1059348480/1073741824/1059348480
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 144.368 fps
Scene 01 61.125 fps
Scene 02 42.070 fps
Scene 03 29.562 fps
Scene 04 55.818 fps
Scene 05 38.269 fps
Scene 06 26.711 fps
Scene 07 52.532 fps
Scene 08 56.744 fps
Scene 09 54.647 fps
Scene 10 48.089 fps
Scene 11 42.257 fps
Scene 12 32.326 fps
Scene 13 34.271 fps
Scene 14 82.475 fps
Scene 15 64.085 fps
Scene 16 46.727 fps
Scene 17 70.986 fps
Scene 18 53.703 fps
Scene 19 19.799 fps
Scene 20 55.670 fps
Scene 21 37.607 fps
Scene 22 49.164 fps
Scene 23 61.683 fps
Scene 24 40.288 fps

Overall average framerate: 52.039 fps

(c)2003 EGOSOFT


Athlon XP2100+
512MB RAM
Geforce Ti4200(64MB)
Windows 98 SE


EDIT: Realtime Shadows: On

Framerates
Scene 00 134.339 fps
Scene 01 42.964 fps
Scene 02 41.500 fps
Scene 03 30.844 fps
Scene 04 21.940 fps
Scene 05 18.219 fps
Scene 06 11.016 fps
Scene 07 22.416 fps
Scene 08 42.931 fps
Scene 09 37.114 fps
Scene 10 30.110 fps
Scene 11 25.817 fps
Scene 12 23.312 fps
Scene 13 23.471 fps
Scene 14 23.851 fps
Scene 15 32.667 fps
Scene 16 25.746 fps
Scene 17 36.753 fps
Scene 18 34.155 fps
Scene 19 10.263 fps
Scene 20 27.134 fps
Scene 21 28.515 fps
Scene 22 26.623 fps
Scene 23 38.546 fps
Scene 24 32.023 fps

Overall average framerate: 32.891 fps
Last edited by Stormsong on Fri, 22. Aug 03, 07:14, edited 1 time in total.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science."

User avatar
BlackHawk~
Posts: 278
Joined: Sun, 3. Aug 03, 14:56
x3ap

Post by BlackHawk~ » Fri, 22. Aug 03, 06:53

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: GIGABYTE MAYA RADEON 9000 PRO [GIGABYTE MAYA RADEON 9000 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 124.387 fps
Scene 01 63.859 fps
Scene 02 18.596 fps
Scene 03 16.949 fps
Scene 04 41.469 fps
Scene 05 29.056 fps
Scene 06 23.611 fps
Scene 07 35.536 fps
Scene 08 36.623 fps
Scene 09 33.729 fps
Scene 10 48.255 fps
Scene 11 31.605 fps
Scene 12 31.840 fps
Scene 13 34.597 fps
Scene 14 53.754 fps
Scene 15 42.107 fps
Scene 16 28.553 fps
Scene 17 39.233 fps
Scene 18 45.927 fps
Scene 19 16.035 fps
Scene 20 36.654 fps
Scene 21 37.766 fps
Scene 22 37.832 fps
Scene 23 51.397 fps
Scene 24 27.956 fps

Overall average framerate: 39.493 fps

Deleted User

here i go

Post by Deleted User » Fri, 22. Aug 03, 07:39

i just run the benchmark to here goes.

My system is

Intel Pentium 4 2GHz
ECS L4S8A2 v1.0
Samsung 512 Mb DDR PC 2700
PoW Geforce 4 TI4280 128 mb DDRram
HD´s : 120 gb WD med 8 mb cache.

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*16
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 202.401 fps
Scene 01 72.642 fps
Scene 02 43.232 fps
Scene 03 35.217 fps
Scene 04 56.808 fps
Scene 05 44.135 fps
Scene 06 30.987 fps
Scene 07 59.059 fps
Scene 08 64.165 fps
Scene 09 57.334 fps
Scene 10 42.362 fps
Scene 11 44.166 fps
Scene 12 36.085 fps
Scene 13 32.808 fps
Scene 14 98.439 fps
Scene 15 67.754 fps
Scene 16 54.122 fps
Scene 17 79.859 fps
Scene 18 55.798 fps
Scene 19 19.781 fps
Scene 20 63.533 fps
Scene 21 40.545 fps
Scene 22 50.940 fps
Scene 23 62.617 fps
Scene 24 45.305 fps

Overall average framerate: 58.404 fps

User avatar
LifeTec
Posts: 31
Joined: Wed, 6. Nov 02, 20:31
x4

Post by LifeTec » Fri, 22. Aug 03, 07:43

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: ASUS V8200 Series v21.81a [ASUS V8200 Series v21.81a]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 151.988 fps
Scene 01 67.409 fps
Scene 02 19.860 fps
Scene 03 18.889 fps
Scene 04 43.632 fps
Scene 05 32.146 fps
Scene 06 19.827 fps
Scene 07 18.154 fps
Scene 08 17.435 fps
Scene 09 9.626 fps
Scene 10 49.509 fps
Scene 11 32.003 fps
Scene 12 33.225 fps
Scene 13 37.801 fps
Scene 14 39.040 fps
Scene 15 22.212 fps
Scene 16 18.513 fps
Scene 17 25.085 fps
Scene 18 52.242 fps
Scene 19 17.861 fps
Scene 20 14.364 fps
Scene 21 43.534 fps
Scene 22 24.511 fps
Scene 23 41.294 fps
Scene 24 28.388 fps

Overall average framerate: 35.142 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com


amd 1800+ 512mb ram gforce3 ti 500
MfG LifeTec
[ external image ]

NetKane
Posts: 9
Joined: Wed, 6. Nov 02, 20:31
x4

Post by NetKane » Fri, 22. Aug 03, 09:11

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce2 MX/MX 400 [NVIDIA GeForce2 MX/MX 400]
Vertex Shader: Software, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 15.751 fps
Scene 01 13.828 fps
Scene 02 4.009 fps
Scene 03 6.634 fps
Scene 04 8.765 fps
Scene 05 6.511 fps
Scene 06 3.948 fps
Scene 07 6.631 fps
Scene 08 6.907 fps
Scene 09 5.956 fps
Scene 10 19.199 fps
Scene 11 7.079 fps
Scene 12 7.661 fps
Scene 13 8.097 fps
Scene 14 9.411 fps
Scene 15 9.785 fps
Scene 16 4.929 fps
Scene 17 11.021 fps
Scene 18 11.236 fps
Scene 19 3.790 fps
Scene 20 7.026 fps
Scene 21 8.417 fps
Scene 22 8.452 fps
Scene 23 11.862 fps
Scene 24 7.307 fps

Overall average framerate: 8.568 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

P4 1.4

386 RD-Ram

Winxp Pro

Gofrag
Posts: 101
Joined: Wed, 6. Nov 02, 20:31
x3

Post by Gofrag » Fri, 22. Aug 03, 09:59

hi!

Was Schatten und 32 Bit Farben doch alles ausmachen:
X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1152*864*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 56.719 fps
Scene 01 37.411 fps
Scene 02 29.788 fps
Scene 03 17.367 fps
Scene 04 14.425 fps
Scene 05 12.920 fps
Scene 06 7.749 fps
Scene 07 13.226 fps
Scene 08 29.354 fps
Scene 09 22.617 fps
Scene 10 30.696 fps
Scene 11 16.621 fps
Scene 12 19.169 fps
Scene 13 19.191 fps
Scene 14 14.049 fps
Scene 15 28.145 fps
Scene 16 13.738 fps
Scene 17 25.801 fps
Scene 18 33.127 fps
Scene 19 9.636 fps
Scene 20 14.033 fps
Scene 21 19.782 fps
Scene 22 16.234 fps
Scene 23 28.264 fps
Scene 24 22.944 fps

Overall average framerate: 22.120 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1152*864*16
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 119.656 fps
Scene 01 78.648 fps
Scene 02 33.245 fps
Scene 03 26.045 fps
Scene 04 58.597 fps
Scene 05 37.280 fps
Scene 06 26.101 fps
Scene 07 39.439 fps
Scene 08 49.682 fps
Scene 09 48.126 fps
Scene 10 55.002 fps
Scene 11 41.443 fps
Scene 12 38.680 fps
Scene 13 42.880 fps
Scene 14 59.311 fps
Scene 15 59.075 fps
Scene 16 32.770 fps
Scene 17 60.930 fps
Scene 18 61.653 fps
Scene 19 23.077 fps
Scene 20 39.452 fps
Scene 21 48.338 fps
Scene 22 49.616 fps
Scene 23 66.434 fps
Scene 24 38.045 fps

Overall average framerate: 49.341 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Running Man
Posts: 101
Joined: Thu, 13. Mar 03, 19:04
x3tc

Post by Running Man » Fri, 22. Aug 03, 10:08

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4800 SE [NVIDIA GeForce4 Ti 4800 SE]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 173.836 fps
Scene 01 60.604 fps
Scene 02 45.632 fps
Scene 03 30.011 fps
Scene 04 46.741 fps
Scene 05 36.305 fps
Scene 06 25.867 fps
Scene 07 49.402 fps
Scene 08 47.984 fps
Scene 09 47.759 fps
Scene 10 43.837 fps
Scene 11 39.483 fps
Scene 12 31.456 fps
Scene 13 32.405 fps
Scene 14 77.889 fps
Scene 15 57.940 fps
Scene 16 46.710 fps
Scene 17 63.171 fps
Scene 18 45.416 fps
Scene 19 17.143 fps
Scene 20 51.797 fps
Scene 21 36.575 fps
Scene 22 42.477 fps
Scene 23 52.085 fps
Scene 24 36.987 fps

Overall average framerate: 49.580 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

User avatar
Dragon[X]
Posts: 244
Joined: Wed, 6. Nov 02, 20:31
x2

Post by Dragon[X] » Fri, 22. Aug 03, 10:21

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 MX 460 [NVIDIA GeForce4 MX 460]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 115.106 fps
Scene 01 43.055 fps
Scene 02 19.543 fps
Scene 03 16.163 fps
Scene 04 28.030 fps
Scene 05 18.500 fps
Scene 06 14.721 fps
Scene 07 34.694 fps
Scene 08 16.226 fps
Scene 09 23.786 fps
Scene 10 32.313 fps
Scene 11 20.392 fps
Scene 12 14.659 fps
Scene 13 21.785 fps
Scene 14 60.726 fps
Scene 15 35.847 fps
Scene 16 32.044 fps
Scene 17 33.670 fps
Scene 18 26.030 fps
Scene 19 9.547 fps
Scene 20 33.361 fps
Scene 21 23.643 fps
Scene 22 27.539 fps
Scene 23 34.723 fps
Scene 24 25.670 fps

Overall average framerate: 30.471 fps
Wer wahre Autorität hat,
wird sich nicht scheuen Fehler zuzugeben.

Running Man
Posts: 101
Joined: Thu, 13. Mar 03, 19:04
x3tc

Post by Running Man » Fri, 22. Aug 03, 10:25

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4800 SE [NVIDIA GeForce4 Ti 4800 SE]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 81.117 fps
Scene 01 24.838 fps
Scene 02 37.289 fps
Scene 03 21.347 fps
Scene 04 12.351 fps
Scene 05 9.249 fps
Scene 06 4.407 fps
Scene 07 16.845 fps
Scene 08 24.558 fps
Scene 09 20.367 fps
Scene 10 20.224 fps
Scene 11 14.471 fps
Scene 12 15.095 fps
Scene 13 14.036 fps
Scene 14 16.540 fps
Scene 15 15.064 fps
Scene 16 17.022 fps
Scene 17 28.253 fps
Scene 18 18.494 fps
Scene 19 4.873 fps
Scene 20 17.376 fps
Scene 21 18.390 fps
Scene 22 10.733 fps
Scene 23 19.844 fps
Scene 24 21.121 fps

Overall average framerate: 20.156 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

User avatar
Seb-Eisdrache
Posts: 613
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Seb-Eisdrache » Fri, 22. Aug 03, 10:54

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 48000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 130.813 fps
Scene 01 52.764 fps
Scene 02 40.581 fps
Scene 03 30.249 fps
Scene 04 22.113 fps
Scene 05 20.011 fps
Scene 06 11.410 fps
Scene 07 22.393 fps
Scene 08 45.430 fps
Scene 09 38.384 fps
Scene 10 31.077 fps
Scene 11 26.712 fps
Scene 12 27.198 fps
Scene 13 27.315 fps
Scene 14 23.861 fps
Scene 15 36.339 fps
Scene 16 25.909 fps
Scene 17 39.847 fps
Scene 18 40.156 fps
Scene 19 11.680 fps
Scene 20 26.914 fps
Scene 21 32.335 fps
Scene 22 28.870 fps
Scene 23 44.421 fps
Scene 24 35.858 fps

Overall average framerate: 34.906 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

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