X2-Rolling Demo - Benchmarks

Allgemeine Diskussionen rund um X-BTF, X-Tension, X²: Die Bedrohung, X³: Reunion, X³: Terran Conflict und X³: Albion Prelude.

Moderator: Moderatoren für Deutsches X-Forum

Post Reply
User avatar
Arsaneus
Posts: 2894
Joined: Wed, 6. Nov 02, 20:31
x4

Post by Arsaneus » Fri, 22. Aug 03, 21:30

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1280*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: HIGHTECH EXCALIBUR RADEON 9000 [HIGHTECH EXCALIBUR RADEON 9000]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 105.661 fps
Scene 01 36.282 fps
Scene 02 20.900 fps
Scene 03 17.092 fps
Scene 04 32.496 fps
Scene 05 23.127 fps
Scene 06 16.979 fps
Scene 07 32.427 fps
Scene 08 31.426 fps
Scene 09 28.514 fps
Scene 10 33.746 fps
Scene 11 24.804 fps
Scene 12 20.430 fps
Scene 13 22.393 fps
Scene 14 47.207 fps
Scene 15 35.252 fps
Scene 16 27.111 fps
Scene 17 33.753 fps
Scene 18 32.258 fps
Scene 19 11.993 fps
Scene 20 33.274 fps
Scene 21 22.652 fps
Scene 22 28.749 fps
Scene 23 35.334 fps
Scene 24 23.047 fps

Overall average framerate: 31.076 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Richthofen
Posts: 62
Joined: Mon, 10. Feb 03, 19:14
x4

Post by Richthofen » Fri, 22. Aug 03, 22:37

AMD Athlon 2800+ Barton
ATI Radeon 9700
1024 MB DDR-Ram

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9500 PRO / 9700 [RADEON 9500 PRO / 9700 ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 48000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 217.392 fps
Scene 01 87.992 fps
Scene 02 54.776 fps
Scene 03 41.755 fps
Scene 04 70.960 fps
Scene 05 53.661 fps
Scene 06 39.032 fps
Scene 07 74.615 fps
Scene 08 84.364 fps
Scene 09 74.525 fps
Scene 10 57.416 fps
Scene 11 57.014 fps
Scene 12 45.983 fps
Scene 13 45.851 fps
Scene 14 115.735 fps
Scene 15 81.308 fps
Scene 16 63.083 fps
Scene 17 93.229 fps
Scene 18 66.926 fps
Scene 19 25.667 fps
Scene 20 80.826 fps
Scene 21 52.625 fps
Scene 22 63.253 fps
Scene 23 80.201 fps
Scene 24 57.927 fps

Overall average framerate: 71.445 fps

Und noch einmal mit Schatten.

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: RADEON 9500 PRO / 9700 [RADEON 9500 PRO / 9700 ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 48000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 167.798 fps
Scene 01 53.909 fps
Scene 02 44.209 fps
Scene 03 28.096 fps
Scene 04 23.565 fps
Scene 05 20.900 fps
Scene 06 11.928 fps
Scene 07 26.814 fps
Scene 08 53.613 fps
Scene 09 37.066 fps
Scene 10 32.383 fps
Scene 11 31.453 fps
Scene 12 27.967 fps
Scene 13 27.486 fps
Scene 14 37.452 fps
Scene 15 35.169 fps
Scene 16 25.670 fps
Scene 17 43.403 fps
Scene 18 39.073 fps
Scene 19 11.811 fps
Scene 20 23.537 fps
Scene 21 34.214 fps
Scene 22 23.004 fps
Scene 23 44.167 fps
Scene 24 43.072 fps

Overall average framerate: 37.910 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Deepstar
Posts: 5293
Joined: Wed, 6. Nov 02, 20:31
x2

Post by Deepstar » Fri, 22. Aug 03, 22:52

AMD 2400+ XP
GeForce 4 Ti 4200 128 MB
512 MB RAM



X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 135.639 fps
Scene 01 66.862 fps
Scene 02 37.620 fps
Scene 03 27.189 fps
Scene 04 56.035 fps
Scene 05 39.964 fps
Scene 06 27.916 fps
Scene 07 49.413 fps
Scene 08 52.279 fps
Scene 09 51.456 fps
Scene 10 43.685 fps
Scene 11 40.970 fps
Scene 12 34.152 fps
Scene 13 34.012 fps
Scene 14 73.075 fps
Scene 15 62.787 fps
Scene 16 41.980 fps
Scene 17 66.726 fps
Scene 18 48.527 fps
Scene 19 20.464 fps
Scene 20 50.144 fps
Scene 21 41.975 fps
Scene 22 47.765 fps

Overall average framerate: 50.028 fps

Mit Shadows/Schatten liegt die Durchschnittsrate nur bei knapp 16 FPS :(
Wer nicht vergessen kann, der wird vergessen.

06.11.2002 - 27.05.2011

AntonioMontana
Posts: 2
Joined: Fri, 22. Aug 03, 22:43

Post by AntonioMontana » Fri, 22. Aug 03, 23:00

HI@all

Pentium 4 2,53 GHZ
1 GB Ram
Win XP
geforce FX 5900 256mb

Volle Grafik Power

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 668.709 fps
Scene 01 43.965 fps
Scene 02 66.145 fps
Scene 03 38.453 fps
Scene 04 30.723 fps
Scene 05 22.086 fps
Scene 06 11.442 fps
Scene 07 40.860 fps
Scene 08 59.380 fps
Scene 09 40.379 fps
Scene 10 27.285 fps
Scene 11 22.802 fps
Scene 12 19.110 fps
Scene 13 20.501 fps
Scene 14 42.340 fps
Scene 15 26.719 fps
Scene 16 33.909 fps
Scene 17 39.759 fps
Scene 18 25.087 fps
Scene 19 8.467 fps
Scene 20 30.510 fps
Scene 21 21.451 fps
Scene 22 19.830 fps
Scene 23 24.418 fps
Scene 24 23.841 fps

Overall average framerate: 56.327 fps



Nicht nur Rambus rules sondern auch Geforce FX 5900 :lol:

User avatar
HeadKill
Posts: 111
Joined: Wed, 6. Nov 02, 20:31
x2

Post by HeadKill » Fri, 22. Aug 03, 23:25

Hardware:
AMD Athlon mit 1133 Mhz
VIA Chip (Abit KT7 Read)
Nvidia GeForce3 Ti 200
Creative SB Live

System:
Win2000 (5.0.2195 SP4)
Media Player 9.00.00.2980
Direct 9.0b

Auswertung 1:

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 47.953 fps
Scene 01 23.525 fps
Scene 02 15.214 fps
Scene 03 13.139 fps
Scene 04 12.927 fps
Scene 05 9.142 fps
Scene 06 5.366 fps
Scene 07 10.069 fps
Scene 08 18.540 fps
Scene 09 14.059 fps
Scene 10 23.335 fps
Scene 11 12.408 fps
Scene 12 11.769 fps
Scene 13 13.020 fps
Scene 14 11.404 fps
Scene 15 18.313 fps
Scene 16 10.067 fps
Scene 17 15.106 fps
Scene 18 20.098 fps
Scene 19 5.862 fps
Scene 20 10.573 fps
Scene 21 12.649 fps
Scene 22 10.512 fps
Scene 23 18.522 fps
Scene 24 15.126 fps

Overall average framerate: 15.148 fps


Auswertung 2:

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 100.613 fps
Scene 01 60.481 fps
Scene 02 67.578 fps
Scene 03 26.362 fps
Scene 04 61.002 fps
Scene 05 39.229 fps
Scene 06 27.536 fps
Scene 07 49.268 fps
Scene 08 63.627 fps
Scene 09 69.283 fps
Scene 10 40.622 fps
Scene 11 41.120 fps
Scene 12 33.577 fps
Scene 13 34.143 fps
Scene 14 79.845 fps
Scene 15 68.364 fps
Scene 16 44.451 fps
Scene 17 70.434 fps
Scene 18 45.514 fps
Scene 19 21.396 fps
Scene 20 50.716 fps
Scene 21 44.310 fps
Scene 22 45.621 fps
Scene 23 56.075 fps
Scene 24 36.893 fps

Overall average framerate: 51.122 fps

cRaZy
Posts: 1
Joined: Sat, 23. Aug 03, 00:02

Post by cRaZy » Sat, 23. Aug 03, 00:07

Hossa, geiles Game... Muss ich haben :D

Athlon XP2700+ FSB166
Leadtek nForce2 Ultra400
1024MB OCZ PC3200 CL2 @333MHz
Terratec Geforce FX5900 Ultra @Deto 45.23

Mit AntiAliasing
X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 236.795 fps
Scene 01 56.120 fps
Scene 02 66.044 fps
Scene 03 44.195 fps
Scene 04 42.702 fps
Scene 05 30.626 fps
Scene 06 16.186 fps
Scene 07 48.873 fps
Scene 08 69.406 fps
Scene 09 55.405 fps
Scene 10 35.058 fps
Scene 11 35.176 fps
Scene 12 30.441 fps
Scene 13 31.723 fps
Scene 14 66.950 fps
Scene 15 41.299 fps
Scene 16 45.225 fps
Scene 17 67.460 fps
Scene 18 43.761 fps
Scene 19 12.551 fps
Scene 20 46.397 fps
Scene 21 37.980 fps
Scene 22 33.814 fps
Scene 23 46.548 fps
Scene 24 47.841 fps

Overall average framerate: 51.543 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Ohne AntiAliasing
X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 281.104 fps
Scene 01 58.943 fps
Scene 02 73.429 fps
Scene 03 47.439 fps
Scene 04 44.737 fps
Scene 05 31.562 fps
Scene 06 16.690 fps
Scene 07 61.614 fps
Scene 08 78.935 fps
Scene 09 62.428 fps
Scene 10 35.760 fps
Scene 11 37.790 fps
Scene 12 30.667 fps
Scene 13 32.734 fps
Scene 14 78.662 fps
Scene 15 42.472 fps
Scene 16 55.373 fps
Scene 17 78.626 fps
Scene 18 43.856 fps
Scene 19 12.839 fps
Scene 20 59.677 fps
Scene 21 39.862 fps
Scene 22 34.651 fps
Scene 23 48.470 fps
Scene 24 50.191 fps

Overall average framerate: 57.540 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

DeadlySting
Posts: 134
Joined: Wed, 6. Nov 02, 20:31
x3

Post by DeadlySting » Sat, 23. Aug 03, 02:46

System:
P4 3,0 Ghz (@FSB 800 Mhz) HT
1 GB DDR RAM (Double Mode @800 Mhz) (Corsair)
MSI 865PE Neo2 neueste BIOS und Intel Chipset Treiber
Haupt HDD SATA 10000rpm 36 GB 150Mbits/s
GeForce 4 TI 4200 64 MB DDR AGP 8x
DirectX 9.0a
WindowsXP Sp1a
neueste Nvidia Treiber


Einpaar Sachen im Voraus:
Es lief ziemlich viel im Hintergrund, wie emule auf volle Leistung usw.
Grafikkarte ist auf höchste Qualität eingestellt!

Weitere Tests Folgen!

NR1 (1024x768x32 ohne Schatten, Graka höchste Bild-Quali.):
X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 154.549 fps
Scene 01 95.741 fps
Scene 02 42.216 fps
Scene 03 29.214 fps
Scene 04 66.924 fps
Scene 05 48.556 fps
Scene 06 34.721 fps
Scene 07 55.717 fps
Scene 08 63.444 fps
Scene 09 59.694 fps
Scene 10 61.172 fps
Scene 11 47.225 fps
Scene 12 47.016 fps
Scene 13 48.710 fps
Scene 14 82.900 fps
Scene 15 77.519 fps
Scene 16 48.069 fps
Scene 17 77.469 fps
Scene 18 76.589 fps
Scene 19 28.520 fps
Scene 20 56.477 fps
Scene 21 60.082 fps
Scene 22 61.627 fps
Scene 23 83.313 fps
Scene 24 50.006 fps

Overall average framerate: 62.299 fps
---------------------------------------------


NR 2 (1024x768x32 mit Schatten, Graka höchste Bild-Quali.):

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 131.065 fps
Scene 01 64.196 fps
Scene 02 40.921 fps
Scene 03 29.232 fps
Scene 04 21.035 fps
Scene 05 21.812 fps
Scene 06 12.573 fps
Scene 07 22.481 fps
Scene 08 47.423 fps
Scene 09 38.086 fps
Scene 10 38.894 fps
Scene 11 27.770 fps
Scene 12 31.749 fps
Scene 13 29.794 fps
Scene 14 24.337 fps
Scene 15 43.865 fps
Scene 16 26.168 fps
Scene 17 41.661 fps
Scene 18 51.047 fps
Scene 19 15.853 fps
Scene 20 27.573 fps
Scene 21 31.672 fps
Scene 22 29.728 fps
Scene 23 47.036 fps
Scene 24 39.689 fps

Overall average framerate: 37.426 fps


Müsste mal alle anderen Anwendungen beenden und nochmal testet.
Jedoch ist die Grafikkarte auch das einzige was an dem PC noch nicht ausgetauscht wurde, da diese bisher für alle Games ausgereicht hat....
So ist das System eh kaum zu übertrefen, nun wird auch die Graka ausgewechselt...

SiriusSun
Posts: 153
Joined: Wed, 6. Nov 02, 20:31
x4

Post by SiriusSun » Sat, 23. Aug 03, 08:16

Erleuchtung!

XP 2800 / 1024

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: RADEON 9800 PRO [RADEON 9800 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/96000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 0/0/0
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 229.472 fps
Scene 01 63.657 fps
Scene 02 54.283 fps
Scene 03 26.853 fps
Scene 04 31.021 fps
Scene 05 26.113 fps
Scene 06 15.053 fps
Scene 07 34.679 fps
Scene 08 66.036 fps
Scene 09 46.887 fps
Scene 10 38.013 fps
Scene 11 39.530 fps
Scene 12 33.298 fps
Scene 13 33.480 fps
Scene 14 46.181 fps
Scene 15 43.151 fps
Scene 16 32.364 fps
Scene 17 54.965 fps
Scene 18 48.864 fps
Scene 19 14.248 fps
Scene 20 30.171 fps
Scene 21 41.928 fps
Scene 22 29.346 fps
Scene 23 52.879 fps
Scene 24 50.076 fps

Overall average framerate: 47.302 fps
Energie
SiriusSun

AD-ManRL
Posts: 57
Joined: Fri, 22. Aug 03, 21:05
x2

Post by AD-ManRL » Sat, 23. Aug 03, 08:43

1. Rechner
CPU: P4 3GHz mit 800MHz FSB Hyper Threading Aktiviert
Kühlung: Alphacool Wakü
Motherboard: MSI 875P Neo-FIS2R(Canterwood Chipset)
Speicher: 2*512MB PC400(3200) Infinion Module (Dual DDR)
GraKa: MSI FX5900Ultra-VTD256MB

Alles auf Standard Einstellungen, nix Übertaktet!

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 357.223 fps
Scene 01 114.393 fps
Scene 02 86.085 fps
Scene 03 51.205 fps
Scene 04 81.140 fps
Scene 05 70.597 fps
Scene 06 48.905 fps
Scene 07 100.447 fps
Scene 08 129.945 fps
Scene 09 105.445 fps
Scene 10 74.058 fps
Scene 11 71.477 fps
Scene 12 55.091 fps
Scene 13 59.265 fps
Scene 14 161.418 fps
Scene 15 109.370 fps
Scene 16 95.120 fps
Scene 17 134.445 fps
Scene 18 92.894 fps
Scene 19 30.906 fps
Scene 20 96.567 fps
Scene 21 63.405 fps
Scene 22 80.123 fps
Scene 23 91.869 fps
Scene 24 76.347 fps

Overall average framerate: 97.510 fps

So nun hab ich auch den 2. Rechner mal getestet:

CPU: Intel P4 2,6GHz FSB 800 Hyper Threading
Küklung: Der Lüfter von der 3 Gig oben (war ja über :mrgreen: )
Motherboard: Epox 4PCA3+ i875P Canterwood chipset
Speicher Dual DDR 2*256MB PC400(3200) Infinion
Graka: MSI G4Ti4200 TD64 (64MB)

Alle Einstellungen Standard nix übertaktet!

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 168.782 fps
Scene 01 109.052 fps
Scene 02 46.527 fps
Scene 03 32.971 fps
Scene 04 76.721 fps
Scene 05 53.643 fps
Scene 06 37.233 fps
Scene 07 62.953 fps
Scene 08 70.793 fps
Scene 09 69.588 fps
Scene 10 72.940 fps
Scene 11 54.336 fps
Scene 12 49.095 fps
Scene 13 56.963 fps
Scene 14 91.498 fps
Scene 15 86.834 fps
Scene 16 52.248 fps
Scene 17 84.584 fps
Scene 18 86.377 fps
Scene 19 29.644 fps
Scene 20 62.466 fps
Scene 21 61.672 fps
Scene 22 68.760 fps
Scene 23 87.732 fps
Scene 24 54.505 fps

Overall average framerate: 69.117 fps
Last edited by AD-ManRL on Sat, 23. Aug 03, 09:39, edited 3 times in total.

Omega1024
Posts: 408
Joined: Fri, 22. Aug 03, 21:52
x2

Post by Omega1024 » Sat, 23. Aug 03, 08:57

System:

P4C 3,0GHz (FSB800)
1GB DDR400 (PC3200)
Saphire Radeon 9800 Pro
Asus P4C800Deluxe

Ich hab bei den Tests immer das Bumpmapping an, immer 32-bit und nie Auto-quality. Die Test sind jeweils Durchschnittsergebnisse ohneAA+Shadow/mitAA+Shadow.

1024x768: 94,34/52,05
1280x1024: 79,97/40,00
1600x1200: 66,82/31,04

640x480(16-bit und alles aus): 167,89 :D

User avatar
Soniclink
Posts: 572
Joined: Fri, 11. Apr 03, 14:45
x2

Post by Soniclink » Sat, 23. Aug 03, 09:00

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation) [NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation)]
Vertex Shader: Software, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 8000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 35.058 fps
Scene 01 17.032 fps
Scene 02 3.601 fps
Scene 03 6.454 fps
Scene 04 8.936 fps
Scene 05 8.708 fps
Scene 06 5.633 fps
Scene 07 11.880 fps
Scene 08 7.219 fps
Scene 09 6.082 fps
Scene 10 20.460 fps
Scene 11 9.024 fps
Scene 12 8.233 fps
Scene 13 10.407 fps
Scene 14 16.572 fps
Scene 15 12.519 fps
Scene 16 10.249 fps
Scene 17 13.789 fps
Scene 18 11.319 fps
Scene 19 3.738 fps
Scene 20 10.266 fps
Scene 21 8.736 fps
Scene 22 10.049 fps
Scene 23 12.739 fps
Scene 24 8.722 fps

Overall average framerate: 11.097 fps

beau
Posts: 1
Joined: Sat, 23. Aug 03, 09:56

BenchX²

Post by beau » Sat, 23. Aug 03, 10:01

AMD XP @1728MHz

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 32/32/32
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 32/32/32
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 133.014 fps
Scene 01 69.822 fps
Scene 02 36.971 fps
Scene 03 26.522 fps
Scene 04 55.914 fps
Scene 05 38.854 fps
Scene 06 27.075 fps
Scene 07 48.511 fps
Scene 08 52.112 fps
Scene 09 51.282 fps
Scene 10 44.464 fps
Scene 11 38.583 fps
Scene 12 33.536 fps
Scene 13 34.789 fps
Scene 14 71.677 fps
Scene 15 62.771 fps
Scene 16 41.304 fps
Scene 17 61.241 fps
Scene 18 51.282 fps
Scene 19 20.541 fps
Scene 20 48.900 fps
Scene 21 41.613 fps
Scene 22 48.283 fps
Scene 23 59.919 fps
Scene 24 38.783 fps

Overall average framerate: 49.511 fps

AMD XP @1728MHz

(c)2003 EGOSOFT
For more information http://www.egosoft.com

AD-ManRL
Posts: 57
Joined: Fri, 22. Aug 03, 21:05
x2

Post by AD-ManRL » Sat, 23. Aug 03, 10:14

1. Rechner
CPU: P4 3GHz mit 800MHz FSB Hyper Threading Aktiviert
Kühlung: Alphacool Wakü
Motherboard: MSI 875P Neo-FIS2R(Canterwood Chipset)
Speicher: 2*512MB PC400(3200) Infinion Module (Dual DDR)
GraKa: MSI FX5900Ultra-VTD256MB

Alles auf Standard Einstellungen, nix Übertaktet!
Erster Wert ohne Schatten, 2.Wert mit Schatten!
Bump Mapping immer On und 1024*768 bei 32Bit Farbtiefe

1. Overall average framerate: 97.510 fps
2. Overall average framerate: 65.584 fps


2.Rechner
CPU: Intel P4 2,6GHz FSB 800 Hyper Threading
Küklung: Der Lüfter von der 3 Gig oben (war ja über )
Motherboard: Epox 4PCA3+ i875P Canterwood chipset
Speicher Dual DDR 2*256MB PC400(3200) Infinion
Graka: MSI G4Ti4200 TD64 (64MB)

Alle Einstellungen Standard nix übertaktet!
Erster Wert ohne Schatten, 2.Wert mit Schatten!
Bump Mapping immer On und 1024*768 bei 32Bit Farbtiefe

1. Overall average framerate: 69.117 fps
2. Overall average framerate: 40.440 fps


Jetzt müssen X2 und Doom nur noch rauskomme!!

User avatar
Soniclink
Posts: 572
Joined: Fri, 11. Apr 03, 14:45
x2

Post by Soniclink » Sat, 23. Aug 03, 10:26

Kleine Dummie-Frage :oops: : Je niedriger die Framerate, desto schlechter die Spielbarkeit, oder? :roll:

Black_Bird
Posts: 1357
Joined: Wed, 6. Nov 02, 20:31
xr

Post by Black_Bird » Sat, 23. Aug 03, 11:38

Soniclink wrote:Kleine Dummie-Frage :oops: : Je niedriger die Framerate, desto schlechter die Spielbarkeit, oder? :roll:
Stimmt :)

Alfredis
Posts: 340
Joined: Tue, 11. Mar 03, 15:31
x3tc

Post by Alfredis » Sat, 23. Aug 03, 12:01

SENSATION :!: :!: :!:


System:

AMD 700Mhz (Der Name fällt mir nicht ein...)
128MB SDRAM
Geforce4 MX440 64MB
20GB HDD mit 5400rpm


AA aus, Bumpmaps aus, Schatten aus
Auflösung: 800x600x16 (Auf einen alten 15 Zoll Monitor reichts aus :roll: )


X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 800*600*16
Bumpmapping: Off
Realtime Shadows: Off

System specific video settings:
Adapter name: AOpen GeForce4 MX 440 - Windows Xp/2k Driver v28.32 [AOpen GeForce4 MX 440 - Windows Xp/2k Driver v28.32]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 1/1/1
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 0/0/0
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 151.917 fps
Scene 01 33.236 fps
Scene 02 58.627 fps
Scene 03 15.403 fps
Scene 04 37.876 fps
Scene 05 24.169 fps
Scene 06 17.129 fps
Scene 07 33.444 fps
Scene 08 47.923 fps
Scene 09 45.472 fps
Scene 10 23.156 fps
Scene 11 20.737 fps
Scene 12 18.689 fps
Scene 13 12.533 fps
Scene 14 84.619 fps
Scene 15 37.429 fps
Scene 16 35.022 fps
Scene 17 48.398 fps
Scene 18 13.367 fps
Scene 19 8.714 fps
Scene 20 40.596 fps
Scene 21 24.473 fps
Scene 22 25.784 fps
Scene 23 37.091 fps
Scene 24 23.811 fps

Overall average framerate: 36.785 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com


Also ich liege mit meinem Systemmerkmalen unter den minmalen Systemanforderungen... und es läuft trotzdem recht flüssig: 37 fps :o

Stormsong
Posts: 5309
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by Stormsong » Sat, 23. Aug 03, 12:30

Einmal ohne AQC("Automatic Quality Control"). Es scheint aber keinen Unterschied zum letzten mal zu geben.

EDIT: Bernd hat im englischen Forum gesagt, dass AQC im Benchmark-Modus immer/standardmäßig ausgeschaltet ist. Das erklärt natürlich den fehlenden Performance-Unterschied. :roll:

http://www.egosoft.com/x2/forum/viewtop ... 821#137821

-------------------------------------------

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

Overall average framerate: 52.855 fps
Last edited by Stormsong on Sat, 23. Aug 03, 17:39, edited 2 times in total.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and science."

ANGE|US
Posts: 1
Joined: Sat, 23. Aug 03, 12:31

Post by ANGE|US » Sat, 23. Aug 03, 12:44

PIV(ht) 2,4 GHz
MSI 875P NEO
2x PC400 512MB CORSAIR XMS3200LL
Seagate Barracuda S-ATA 120GB
Radeon 9700 PRO
---
Overall average framerate: 83.425 fps
(w/standard settings)
---
Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 298.393 fps
Scene 01 100.844 fps
Scene 02 85.498 fps
Scene 03 62.320 fps
Scene 04 72.483 fps
Scene 05 58.117 fps
Scene 06 41.483 fps
Scene 07 84.098 fps
Scene 08 103.981 fps
Scene 09 87.426 fps
Scene 10 57.305 fps
Scene 11 58.068 fps
Scene 12 47.406 fps
Scene 13 46.644 fps
Scene 14 141.485 fps
Scene 15 85.391 fps
Scene 16 79.511 fps
Scene 17 108.651 fps
Scene 18 79.468 fps
Scene 19 25.964 fps
Scene 20 86.268 fps
Scene 21 53.852 fps
Scene 22 67.799 fps
Scene 23 86.123 fps
Scene 24 67.059 fps

Overall average framerate: 83.425 fps
"all the bridges in the world won't save you if there's no other side to cross to" -Mr. Daniel Johns

Nasenbaer
Posts: 8
Joined: Sat, 23. Aug 03, 12:36

Post by Nasenbaer » Sat, 23. Aug 03, 12:58

AthlonXP 2000+
512MB DDR-333 RAM
Radeon8500LE
SB Audigy2

Auflösung: 1024*768*32Bit
Bumpmaps on
RT Shadows off

Overall average framerate: 23.972 fps

Gott sei dank hab ich genug Geld um mein System demnächst endlich mal wieder aufzurüsten. :D

Carsten Attwater
Posts: 35
Joined: Mon, 31. Mar 03, 17:33
x2

Post by Carsten Attwater » Sat, 23. Aug 03, 13:24

P4 2,4a GHz
512 RDRAM
Geforce 4 Ti 4400


Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4400 [NVIDIA GeForce4 Ti 4400]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 165.388 fps
Scene 01 85.091 fps
Scene 02 46.229 fps
Scene 03 32.781 fps
Scene 04 65.876 fps
Scene 05 46.714 fps
Scene 06 32.014 fps
Scene 07 61.161 fps
Scene 08 65.408 fps
Scene 09 62.943 fps
Scene 10 56.127 fps
Scene 11 50.746 fps
Scene 12 39.886 fps
Scene 13 42.853 fps
Scene 14 90.673 fps
Scene 15 76.631 fps
Scene 16 52.116 fps
Scene 17 83.403 fps
Scene 18 64.391 fps
Scene 19 23.505 fps
Scene 20 61.781 fps
Scene 21 47.418 fps
Scene 22 58.831 fps
Scene 23 73.815 fps
Scene 24 49.454 fps

Overall average framerate: 61.409 fps

mit 1024x768 ergibt es einen anständigen wert aber bei einem 19 Zoll Monitor leider zu Pixelig :(

___________________________________________________________

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1280*1024*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4400 [NVIDIA GeForce4 Ti 4400]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 5000/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 2/2/2
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 2/2/2
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 103.537 fps
Scene 01 77.192 fps
Scene 02 36.104 fps
Scene 03 23.313 fps
Scene 04 56.759 fps
Scene 05 36.996 fps
Scene 06 25.035 fps
Scene 07 40.080 fps
Scene 08 49.555 fps
Scene 09 50.663 fps
Scene 10 55.292 fps
Scene 11 37.921 fps
Scene 12 36.556 fps
Scene 13 42.169 fps
Scene 14 57.255 fps
Scene 15 58.314 fps
Scene 16 33.010 fps
Scene 17 61.075 fps
Scene 18 62.147 fps
Scene 19 22.658 fps
Scene 20 39.339 fps
Scene 21 46.500 fps
Scene 22 46.731 fps
Scene 23 65.882 fps
Scene 24 39.298 fps

Overall average framerate: 48.135 fps

1280x1024 ist schon besser und die Frames sind auch noch okay :D

Post Reply

Return to “X Trilogie Universum”