[AL Plugin] Convoys

The place to discuss scripting and game modifications for X³: Reunion.

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A Team
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Joined: Sat, 29. Jan 05, 21:35
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Post by A Team » Mon, 12. Jun 06, 17:26

Sorry to hear that hope it heals fast :doh:

rhuneai
Posts: 19
Joined: Fri, 26. May 06, 07:10
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Post by rhuneai » Wed, 14. Jun 06, 11:02

That sounds painful mate, hope that it gets better soon... pity about your hand too :lol:

Just FYI, when i got the .spk file from arcl07.dsl.pipex.com, it wouldn't install using the installer, but the other mirror worked fine.

Not sure if the file was corrupt or something is wrong on my end, but it might pay to check.
"If the automobile had followed the same development cycle as the computer, a Rolls-Royce would today cost $100, get a million miles per gallon, and explode once a year, killing everyone inside."
- Robert X. Cringely.

Ubik
Posts: 95
Joined: Wed, 6. Nov 02, 20:31
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Post by Ubik » Wed, 14. Jun 06, 17:04

LV wrote:everything is currently on hold for me as i now not only have a broken right hand but also a broken HD, power supply and graphics card and can only access this forum for 30mins a day max at work if there are no other disruptions which of course there always are :|
Man... have your computer fallen on top of your right hand???? :o :wink:

Now seriously, I am a big fan of your mods and I am enjoying this one specially, I hope you recover well! :)

Ubik
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Post by Ubik » Sun, 2. Jul 06, 05:08

Any new on this? :)

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Syndrome
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Post by Syndrome » Sun, 2. Jul 06, 08:58

When will the full version be coming out? And what do you mean by a "fresh" save? i've got a save with some other scripts and about 20 custom ships. Does that suffice? If it does and I install it now, will it be upgraded to the full version (when it comes out of coarse) just by using the script manager's script update system?

If all of these have positive answers, then I will install this script as soon as I can.

azrael573
Posts: 138
Joined: Fri, 27. Jan 06, 05:47
x4

Post by azrael573 » Tue, 22. Aug 06, 17:49

This script sounds very interesting. I am too hoping that this is fully released.

Azrael573

leloa
Posts: 504
Joined: Wed, 19. Jul 06, 19:11
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Post by leloa » Mon, 4. Sep 06, 17:41

is this script spawns these envoy security ships?

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LV
Sith Lord
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Post by LV » Mon, 4. Sep 06, 19:24

yes

leloa
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Post by leloa » Mon, 4. Sep 06, 19:36

LV wrote:yes
thanks for reply i see lot of them after missions(eventualy i capped one then i payed 20%of my trusted ally for 800k credits)

ewokshaman1
Posts: 109
Joined: Sun, 3. Sep 06, 06:07
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Post by ewokshaman1 » Thu, 21. Sep 06, 21:07

this one kept crashing my game, ran it twice IG and both times the game would just up and crash when i started a new, or loaded my old game.

thebattler35
Posts: 12
Joined: Tue, 10. Jul 07, 10:54

Post by thebattler35 » Fri, 18. Jan 08, 21:55

seems like a good script LV can't wait to try it out.



NB. Main download link (top one) isn't working, Mirror 1 is though.

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Chemical-mix
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Post by Chemical-mix » Thu, 17. Apr 08, 14:24

Hi LV- is this script out of beta yet?

Many thanks
"I came, I saw, I crumbled"

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LV
Sith Lord
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Post by LV » Thu, 17. Apr 08, 18:14

I think the only issue with it is that it writes to your log the location as I forgot to remove that debug feature (or I have re-enabled it in my build)


BETA status removed
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

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Chemical-mix
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Post by Chemical-mix » Thu, 17. Apr 08, 20:56

Brilliant mate thanks-

i think its downloading time... I'll report back with my thoughts. Though if its anything like your other scripts they will all be very positive reviews :)
"I came, I saw, I crumbled"

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Jaga_Telesin
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Joined: Sat, 16. Sep 06, 22:48
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Post by Jaga_Telesin » Thu, 17. Apr 08, 22:46

Just a note that the primary download link for this package is broken, and the mirror points to the beta package spk on another site.

xxx73
Posts: 170
Joined: Wed, 10. Mar 04, 22:16
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Post by xxx73 » Sun, 26. Jan 14, 16:57

It is indicated by "fud" in an early post on page 1 that the convoys is created and exist even when players dont have received a mission. Is this a fact or will the convoys only be created after I receive a mission?
Its great if thats the case, love more activity in the universe :D

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