Sorry, but you're very wrong. Just because they made a trailer 30 years ago, doesn't mean they started work on coding the game. I don't care what some numbnuts on the web guesses but their own staff said they didn't start work on it till after they finished the last Witcher expansion. FMV trailer != anything to do with the actual function or appearance of the game. It might as well have been stick figures flipping each other off for all it was worth. How many FMV sequences for Warcraft and Starcraft bear actual resemblance to the in game graphics and animations? Not a damn one of them. Hell, I doubt they even rendered that trailer themselves. They probably paid someone else to do it.matthewfarmery wrote: ↑Sun, 20. Dec 20, 14:37Vertigo 7 wrote: ↑Sun, 20. Dec 20, 13:56Erm... development on Cyberpunk didn't start until after the Blood and Wine expansion was finished for Witcher 3 in 2016. It was nothing more than an idea up to that point with a concept teaser trailer. 4 years for development is pretty normal for big titles.matthewfarmery wrote: ↑Sun, 20. Dec 20, 13:34I know that CDPR owns GOG, that will be their saving grace. But if they didn't, then who knows? Also it depends if the studio has deep pockets, or if they are tied to a publisher that holds their future. I think in the case of Egosoft, don't they self publish their games now? If the studio was still financially tied tied to a publisher, (and remember a publisher will only give back some of the profits, if the game does better then expected. (but might depend on what deal the publisher has with a studio)
All i'm saying is, there could be a few reasons for a studio to go under. Even if CDPR isn't going anyway, this bad launch will still hurt their profits, and trust with consumers. And considering it has taken 8 plus years for cyberpunk to be released, can CDPR afford to wait another 8 years to release another game? Especailly with so much backlash over their last one?
I think the management of CDPR really needs to consider carefully the studio's future.
If they were just gonna throw in the towel and surrender to all the monkeys acting like their life is ruined, they wouldn't be putting out patches. They're still planning expansions. They're not going anywhere. FFS it's just a game.
Sorry but you are wrong, the development started roughly in 2011, so about 9 years.
from google.
From what I understand is, a small team was working on cyberpunk around the time of the witcher 3, and only when it was close to finished, did the witcher team then move onto cyberpunk.Though the game was likely in development a bit before this, so we'd guess 2011 as the likely earliest year development started. That's roughly 9 years of development time for Cyberpunk 2077. And there you have it! Nearly a decade is a long time to work on something, we hope it pays off for CD Projekt Red!
Edit from another source
https://www.gfinityesports.com/article/ ... delay-newsHow Long Has Cyberpunk 2077 Been in Development?
Based on what we can work out, we’d guess about 9 years.
We don’t know precisely how long the game has been in development for, and it matters when you count development starts.
Here’s how we get to the number we did, though fair warning it is a rough estimate.
The first trailer was released in 2013, so it’s at least 7 years, but the game would need to be developed a little to produce a meaningful trailer.
A team was supposedly working on the game in 2012 according to a CD Projekt Red Conference, that makes 8 years.
No coders sat down and started working on this game prior to 2016, period.