Game crash.
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- EGOSOFT
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- Joined: Tue, 29. Apr 03, 00:56
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- Posts: 14
- Joined: Thu, 15. Nov 07, 14:02
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- EGOSOFT
- Posts: 52176
- Joined: Tue, 29. Apr 03, 00:56
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- Posts: 14
- Joined: Thu, 15. Nov 07, 14:02
I do the diskfragmentation. It didn't help.
This freezing happens really often. Everytime i start a game then it do it when i go to spacestation and out of it. Sometimes it even freeze when i shoot and explode another ship.
Freezing time is about minute everytime.
There is disk activity during the pause.
This freezing happens really often. Everytime i start a game then it do it when i go to spacestation and out of it. Sometimes it even freeze when i shoot and explode another ship.
Freezing time is about minute everytime.
There is disk activity during the pause.
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- Joined: Mon, 9. Feb 04, 12:11
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- Posts: 2
- Joined: Wed, 11. Mar 09, 14:23
This sounds very similar to a problem I had when I first got X3TC.
I'd had and played X3 Reunion with no problems at all, then not really used the computer for gaming for a long time (about a year; too many good games released for the 360 ). Then when I got and loaded up X3TC, it was loading up fine, but locking up left right and centre, essentially any time there was a lot going on (initial sector loading, big fights etc) it would lock up, sometimes looping whatever sound file was playing at the time. If I left it locked up for a minute or two it would eventually spring back to life and carry on as if there was nothing wrong.
After much head scratching, I found the problem; my GPU was hitting well over 140c under load! So I whipped the card out, removed the fan case and found a year and a bit worth of dust and crud welded to the heat sink.(oops) There was a clear cm of compacted dust on the sink, so virtually no air was getting through it. I gave it a good clean and replaced the contact paste, and hey presto; problem solved.
My system is far from spectacular:
AMD Athlon 64 3700+ (2.19 GHz)
1Gig RAM (yus, just the 1 gig)
NVIDIA GeForce 7900 GT (512Mb)
But the game mostly chugs along fine @ 25 to 40 FPS on the following settings:
1360x768x32
Textures: Medium
Shaders: High
More light sources: Yes
Colour Variations: Yes
AQC: Yes
Antialiasing: x2
Anisotropic: x8
Glow: Yes
If a major battle rears up, it'll drop down to the 10 – 15 FPS range, sometimes lower (like when the game rather unsportingly dumped three Kha'ak Carriers and a hundred or so scouts on me during one early patrol mission) but dropping the settings to low/medium solves that (sticking in a bit more RAM would probably help me here too).
But anyhoo, for me at least, the issue was a bit of a school-boy error, I went from lock ups to the game performing well above my expectations just by doing a spot of dusting. That and the dog is now banned from shedding hair in the study
I'd had and played X3 Reunion with no problems at all, then not really used the computer for gaming for a long time (about a year; too many good games released for the 360 ). Then when I got and loaded up X3TC, it was loading up fine, but locking up left right and centre, essentially any time there was a lot going on (initial sector loading, big fights etc) it would lock up, sometimes looping whatever sound file was playing at the time. If I left it locked up for a minute or two it would eventually spring back to life and carry on as if there was nothing wrong.
After much head scratching, I found the problem; my GPU was hitting well over 140c under load! So I whipped the card out, removed the fan case and found a year and a bit worth of dust and crud welded to the heat sink.(oops) There was a clear cm of compacted dust on the sink, so virtually no air was getting through it. I gave it a good clean and replaced the contact paste, and hey presto; problem solved.
My system is far from spectacular:
AMD Athlon 64 3700+ (2.19 GHz)
1Gig RAM (yus, just the 1 gig)
NVIDIA GeForce 7900 GT (512Mb)
But the game mostly chugs along fine @ 25 to 40 FPS on the following settings:
1360x768x32
Textures: Medium
Shaders: High
More light sources: Yes
Colour Variations: Yes
AQC: Yes
Antialiasing: x2
Anisotropic: x8
Glow: Yes
If a major battle rears up, it'll drop down to the 10 – 15 FPS range, sometimes lower (like when the game rather unsportingly dumped three Kha'ak Carriers and a hundred or so scouts on me during one early patrol mission) but dropping the settings to low/medium solves that (sticking in a bit more RAM would probably help me here too).
But anyhoo, for me at least, the issue was a bit of a school-boy error, I went from lock ups to the game performing well above my expectations just by doing a spot of dusting. That and the dog is now banned from shedding hair in the study
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- Posts: 14
- Joined: Thu, 15. Nov 07, 14:02
I got new computer when i try first time this game so its not dust problem and yes i try xp compatibility mode but not working. Now i try again play the game because there was more patches available but its didn't work out. But i find whan thing what maybe info about the problem. My i7 cpu all processes got huge peak when the freeze cames. I have tried low resolution and everything but maybe this help something if samebody got i7 too.