Star Wars Mod by mikhailskatchkov reborn.

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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bidolot
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Post by bidolot » Thu, 17. Mar 16, 22:56

Merci pour votre travail monsieur !!!!

ty for your job mister i love it dude !!!

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mikhailskatchkov
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Post by mikhailskatchkov » Fri, 18. Mar 16, 00:17

0.65B Test release Download Link below
**link removed, X2**

Whats new

New ships: Nimbus 'V-Wing' Fighter (Pirates, Yuki, also sold by Teladi)
ETA-2 Jedi fighter (Yaki, Goner/Jedi)
Munificent cruiser (Yaki, Pirate, also sold by Teladi)
YT-1760 light freighter (Argon, sold at Corellian(OTAS) yards)
Tie Fighter SF First Order (empire)
New 'Home One' model

PLEASE dont use the X-wing series S-Foils feature untill sundays stability update.

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If anyone is rich outhere and has $1 to spare :D
http://igg.me/at/X3STARWARS/x/12828366

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mikhailskatchkov
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Post by mikhailskatchkov » Sun, 20. Mar 16, 16:46

Resurgent-Class Star Destroyer

This is a temp model i slapped together, will be replace by HD model at a later stage.

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mikhailskatchkov
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Post by mikhailskatchkov » Sun, 20. Mar 16, 21:51

O.65 C stable
**link removed, X2**

Please report top 3 bugs wich are ruining the game for you, thanks.

X-wing wings closing works on X-Wing, T70 X-Wing, X-Wing XJ.
R2 script not fixed yet so not included.
Added: Resurgent-Class Star Destroyer from 'Star Wars Force Awakens'.
Also the Rogue Shadow Transport, V-Wing and a few others.


Some new ships have a few issues such as turrets missing or something, that will all be fixed in 0.7 including HD model replacements for a few ships. Slave 1 cockpit will come in 0.7, including the HD millenium Falcon i have been promising.
I suppose you guys can try start a campaign because the next two updates will mainly be cosmetic and bug fixes, shouldn't affect you save game.


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If anyone is rich outhere and has $1 to spare :D
http://igg.me/at/X3STARWARS/x/12828366

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mikhailskatchkov
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Wip

Post by mikhailskatchkov » Sun, 20. Mar 16, 23:22


CaptainShack
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Post by CaptainShack » Mon, 21. Mar 16, 18:18

Going to download today and do some testing. Have you re-worked some of the weapons? Do they have descriptions that tell us what roll they fill ect?

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mikhailskatchkov
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Post by mikhailskatchkov » Tue, 22. Mar 16, 13:46

CaptainShack wrote:Going to download today and do some testing. Have you re-worked some of the weapons? Do they have descriptions that tell us what roll they fill ect?
Unfortunatly only weapon names have been changed and not all, descriptions are the same.

Heavy weapons are lefts as heavy for capital ships and fighter weapons are still just for fighters, Argon being of the Alliance and Terran/AFT being Imperial.

Ill change weapon descripts for the next update, ill have something up at the weekend.

vinomio
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Post by vinomio » Tue, 22. Mar 16, 19:38

Is there a chance to get a version without cockpits?
BIG-Respect for the work btw!

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mikhailskatchkov
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Post by mikhailskatchkov » Fri, 25. Mar 16, 21:27

Hi,

Ill make a version of the next update with no cokpits for you and those who would like it without cockpits.

vinomio
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Post by vinomio » Sat, 26. Mar 16, 10:29

Wohoooo :thumb_up:

Really awesome modelling btw!

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mikhailskatchkov
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Post by mikhailskatchkov » Sat, 26. Mar 16, 16:33

Decided to give the Mandelorians some attention

WIP

Kandosii-Type Dreadnaught

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Eriodas
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Post by Eriodas » Mon, 28. Mar 16, 19:41

Looks very threatening, and original. Never saw the ship (that i can remember) but still has a lot of that starwars feel.

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mikhailskatchkov
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Post by mikhailskatchkov » Mon, 28. Mar 16, 22:52

New E-Wing model replacement for next weekends update

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Dinoknight
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Post by Dinoknight » Tue, 29. Mar 16, 21:59

Hi, I'd like to report a bug with the Victory class star destroyer in version .65. The ship is an M7 and lists the ability to mount four 1GJ shields, but it can only carry L-class cargo. 1GJ shields are XL cargo, meaning the ship can't carry its best shields (or weapons I believe), leaving it severely handicapped.

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mikhailskatchkov
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Post by mikhailskatchkov » Tue, 29. Mar 16, 23:48

Thanks for the report, will fix that right now.

FIXED

new update this coming weekend, will be cosmetic and bug fix, no need to start a new game, I hope.

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mikhailskatchkov
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Post by mikhailskatchkov » Thu, 31. Mar 16, 23:18

SkipRay BlastBoat Stage 1

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Ricke444
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Post by Ricke444 » Fri, 1. Apr 16, 18:02

You are a legend! Many thanks for your hard work!
When i'm less poor I will definitly donate. This mod is a dream come true!

bidolot
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donate

Post by bidolot » Fri, 1. Apr 16, 23:26

next mouth i donate for you dude good job ...

vinomio
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Post by vinomio » Sat, 2. Apr 16, 10:36

Yessss awesome models!

Can't wait till the no-cockpit-version is up 8)

You still played Rebirth in Ver. 4.0?
Was a crapy start but now it rocks!


Maybe you try your talent to create some ships for this rebirth-rebirth :teladi:

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mikhailskatchkov
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Post by mikhailskatchkov » Sun, 3. Apr 16, 00:35

Ricke444 wrote:You are a legend! Many thanks for your hard work!
When i'm less poor I will definitly donate. This mod is a dream come true!
thanks so much, its comments like that, that really motivate me.

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