0.84 + TEST, 0.85 in two days, then you guys can start a plot, not with this patch, this is for quick bug testing and reports.
**link removed, X2**
Notes
Added: Recusant-Class Destroyer L 2,5km type (MonCal)
Added: BFF bulk freighter (Alliance/IMP)
Added: Y8 Miner (Alliance/Teladi/IMP)
Added: Gozanti C-ROC (Correllian/Pirate/Teladi)
Added: Providence-Class Carrier L type 2.1km (Yaki)
Added: Strike-Class Cruiser (IMP)
Added: XG-1 Gunboat (IMP)
Added: MC-30a light Cruiser (MonCal)
Added: new pirate stations (OLD Republic abandoned ships etc.)
Added: Harrower ISD
Added: Quasar Fire Class Light Carrier (Alliance/IMP)
Added: YV-100 Freighter (Old Corr design now Teladi licensed production)
Fixed: Strange Pirate "NOVA" anomaly
Fixed: Plot sector naming no longer affect Corusant(sectors moved)
Fixed: Cockpit HUD aids (thanks to Klaus11)
Fixed: All sectors now visible on minimap, some gates corrected (thanks to Klaus11)
Fixed/Changed: Cockpit glass now much clearer with slightly visible scratches at certain angles. (so far only 2 ships)
Known issues:
1. Coruscant city, will be totally reworked, its working but a bit messy.
2. Pirate TLs appearing not fixed yet could find the bug, TJobs has to be redone from scratch)
3. races sometimes using wrong ships for trader and other civil. (clueless as to why, TJobs problem probably).
4. Providence scene a bit messy.
For those who dont want cockpits, simply delete 10.cat/.dat and 11.cat/dat
Klaus11 shifted around some files to make this possible.
A suspicious shuttle leaving Coruscant.