Star Wars Mod by mikhailskatchkov reborn.
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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ner077 wrote:The MF is a Ts class. Maybe change it into an TP?
Han Solo wrote:Noooooooo!
[ external image ] Dif-tor heh smusma (Lebet lang und in Frieden – vulkanischer Gruß), Cockpitsammlung, Spieler HQ aktivieren, XENON-DAE
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Re: warning
Dont think anybody mind, when you can play this beast in 0.9mikhailskatchkov wrote:Guys I'm warning you right now, there is a lot of fixes and new content, because of this you'll need to start a new game
excitement
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Hi fortunately x3 doesn't allow for turrets to spin 360, but ill put em in such a way that the cover front and back, they will just be pointing upwards all the time though.WaldusTheAwesome wrote:on the YV-100 are 2 of the turrets meant to only fire backwards? and on the D-5 mantis are the turrets only supposed to fire forwards? i also had issues with some of the turrets on the yt-1300 variants. otherwise, everything is looking pretty good. super stoked for the next version!
YT-1300 turrets fixed in 0.9
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0.9.03 Update
0.9.03 UPDATE
Download link
[ external image ]
ATTENTION!
This update has new-content, lots of bug fixes and Licubes bounce with a custom generated wall-file.
Unfortunately this means you need to start a new game, and as in 0.8** 0.9 to 0.99 save-games should be compatible.
NOTE
For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing & B-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)(color=#FF0044]B-Wing S-Foil not possible yet, in 0.9B only)
after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color]
Instructions for S-Foils video
https://youtu.be/vdwxbOjSuR8
Other changes
Added: Imperial T-Class shuttle (Rogue One).
Added: Legacy-class Star Destroyer.(replaces OTAS Borius).
Added: Royal Nubian Ship TP (replaces "advanced express").
Added: Super Star Destroyer "Executor". Use at own risk
Added: Hammerhead Corvette (Rogue One movie)
Added: Lucrehulk to Teladi Classics shipyard, has no wepons for now.
Updated: X-Wing updated and optimised a bit. Added "Blue Squadron" X-Wings.
Changed: U-Wing model and Tie Striker model (Rogue One).
Changed: Rescaled Imperial Light Cruiser and fixed turrets.
Updated: R2 Astromech and S-Foils script.
Updated: Z95 model.
Changed: Some vanilla specular textures to make em less shiny.
Changed: Removed engine trails from Ties (tship edit only, if trails still visible Illdo a hard delete of effects on ties).
Changed: TJobs replaced with vanilla with only small edits to fix pirate TLs appearing and for optimization.
Changed: New Nebulon B model & turrets fixed.
Fixed: Reworked "JOBS" file, better performance and Pirate TLsshould no longer appear everywhere.
Fixed: Turrets fixed on CR90 Luxury & A including texture fixes.
Fixed: YT-1300 types turrets fixed.
Fixed: Imperial Light Cruiser turrets fixed.
Fixed: Dorean Gunship turrets fixed.
Fixed: GR75 all cams and turrets are now correct.
Fixed: Recovered some missing turret models/scenes that prevented ships from shooting.
Fixed: Foray Corvette turrets.
Fixed: Lancer Frigate turrets.
Edit: Sun Intensities (experimenting for more realistinc lighting)
Fixed: Jakku and Hoth ambient sound playing wrong sound.
Changed: Pirate "Elite" replaced with "Z95 i3"
Download link
[ external image ]
ATTENTION!
This update has new-content, lots of bug fixes and Licubes bounce with a custom generated wall-file.
Unfortunately this means you need to start a new game, and as in 0.8** 0.9 to 0.99 save-games should be compatible.
NOTE
For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing & B-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)(color=#FF0044]B-Wing S-Foil not possible yet, in 0.9B only)
after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color]
Instructions for S-Foils video
https://youtu.be/vdwxbOjSuR8
Other changes
Added: Imperial T-Class shuttle (Rogue One).
Added: Legacy-class Star Destroyer.(replaces OTAS Borius).
Added: Royal Nubian Ship TP (replaces "advanced express").
Added: Super Star Destroyer "Executor". Use at own risk
Added: Hammerhead Corvette (Rogue One movie)
Added: Lucrehulk to Teladi Classics shipyard, has no wepons for now.
Updated: X-Wing updated and optimised a bit. Added "Blue Squadron" X-Wings.
Changed: U-Wing model and Tie Striker model (Rogue One).
Changed: Rescaled Imperial Light Cruiser and fixed turrets.
Updated: R2 Astromech and S-Foils script.
Updated: Z95 model.
Changed: Some vanilla specular textures to make em less shiny.
Changed: Removed engine trails from Ties (tship edit only, if trails still visible Illdo a hard delete of effects on ties).
Changed: TJobs replaced with vanilla with only small edits to fix pirate TLs appearing and for optimization.
Changed: New Nebulon B model & turrets fixed.
Fixed: Reworked "JOBS" file, better performance and Pirate TLsshould no longer appear everywhere.
Fixed: Turrets fixed on CR90 Luxury & A including texture fixes.
Fixed: YT-1300 types turrets fixed.
Fixed: Imperial Light Cruiser turrets fixed.
Fixed: Dorean Gunship turrets fixed.
Fixed: GR75 all cams and turrets are now correct.
Fixed: Recovered some missing turret models/scenes that prevented ships from shooting.
Fixed: Foray Corvette turrets.
Fixed: Lancer Frigate turrets.
Edit: Sun Intensities (experimenting for more realistinc lighting)
Fixed: Jakku and Hoth ambient sound playing wrong sound.
Changed: Pirate "Elite" replaced with "Z95 i3"
Last edited by mikhailskatchkov on Sun, 15. Jan 17, 19:30, edited 6 times in total.
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So hyped for the Executor.
The Acclamator is in the game. It's a TL class hsip.CaptainShack wrote:Did we ever get an official ship list?
I was wondering if the Acclamator has made it in. Is the list on page one complete?
Last edited by Systemlord Anubis on Sun, 15. Jan 17, 19:55, edited 1 time in total.
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- Joined: Sat, 5. Apr 08, 23:11
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- Posts: 816
- Joined: Sat, 5. Apr 08, 23:11
0.9.03 Update
0.9.03 UPDATE
Download link
[ external image ]
ATTENTION!
This update has new-content, lots of bug fixes and Licubes bounce with a custom generated wall-file.
Unfortunately this means you need to start a new game, and as in 0.8** 0.9 to 0.99 save-games should be compatible.
NOTE
For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing & B-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)(color=#FF0044]B-Wing S-Foil not possible yet, in 0.9B only)
after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color]
Instructions for S-Foils video
https://youtu.be/vdwxbOjSuR8
Other changes
Added: Imperial T-Class shuttle (Rogue One).
Added: Legacy-class Star Destroyer.(replaces OTAS Borius).
Added: Royal Nubian Ship TP (replaces "advanced express").
Added: Super Star Destroyer "Executor". Use at own risk
Added: Hammerhead Corvette (Rogue One movie)
Added: Lucrehulk to Teladi Classics shipyard, has no wepons for now.
Updated: X-Wing updated and optimised a bit. Added "Blue Squadron" X-Wings.
Changed: U-Wing model and Tie Striker model (Rogue One).
Changed: Rescaled Imperial Light Cruiser and fixed turrets.
Updated: R2 Astromech and S-Foils script.
Updated: Z95 model.
Changed: Some vanilla specular textures to make em less shiny.
Changed: Removed engine trails from Ties (tship edit only, if trails still visible Illdo a hard delete of effects on ties).
Changed: TJobs replaced with vanilla with only small edits to fix pirate TLs appearing and for optimization.
Changed: New Nebulon B model & turrets fixed.
Fixed: Reworked "JOBS" file, better performance and Pirate TLsshould no longer appear everywhere.
Fixed: Turrets fixed on CR90 Luxury & A including texture fixes.
Fixed: YT-1300 types turrets fixed.
Fixed: Imperial Light Cruiser turrets fixed.
Fixed: Dorean Gunship turrets fixed.
Fixed: GR75 all cams and turrets are now correct.
Fixed: Recovered some missing turret models/scenes that prevented ships from shooting.
Fixed: Foray Corvette turrets.
Fixed: Lancer Frigate turrets.
Edit: Sun Intensities (experimenting for more realistinc lighting)
Fixed: Jakku and Hoth ambient sound playing wrong sound.
Changed: Pirate "Elite" replaced with "Z95 i3"
Download link
[ external image ]
ATTENTION!
This update has new-content, lots of bug fixes and Licubes bounce with a custom generated wall-file.
Unfortunately this means you need to start a new game, and as in 0.8** 0.9 to 0.99 save-games should be compatible.
NOTE
For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing & B-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)(color=#FF0044]B-Wing S-Foil not possible yet, in 0.9B only)
after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color]
Instructions for S-Foils video
https://youtu.be/vdwxbOjSuR8
Other changes
Added: Imperial T-Class shuttle (Rogue One).
Added: Legacy-class Star Destroyer.(replaces OTAS Borius).
Added: Royal Nubian Ship TP (replaces "advanced express").
Added: Super Star Destroyer "Executor". Use at own risk
Added: Hammerhead Corvette (Rogue One movie)
Added: Lucrehulk to Teladi Classics shipyard, has no wepons for now.
Updated: X-Wing updated and optimised a bit. Added "Blue Squadron" X-Wings.
Changed: U-Wing model and Tie Striker model (Rogue One).
Changed: Rescaled Imperial Light Cruiser and fixed turrets.
Updated: R2 Astromech and S-Foils script.
Updated: Z95 model.
Changed: Some vanilla specular textures to make em less shiny.
Changed: Removed engine trails from Ties (tship edit only, if trails still visible Illdo a hard delete of effects on ties).
Changed: TJobs replaced with vanilla with only small edits to fix pirate TLs appearing and for optimization.
Changed: New Nebulon B model & turrets fixed.
Fixed: Reworked "JOBS" file, better performance and Pirate TLsshould no longer appear everywhere.
Fixed: Turrets fixed on CR90 Luxury & A including texture fixes.
Fixed: YT-1300 types turrets fixed.
Fixed: Imperial Light Cruiser turrets fixed.
Fixed: Dorean Gunship turrets fixed.
Fixed: GR75 all cams and turrets are now correct.
Fixed: Recovered some missing turret models/scenes that prevented ships from shooting.
Fixed: Foray Corvette turrets.
Fixed: Lancer Frigate turrets.
Edit: Sun Intensities (experimenting for more realistinc lighting)
Fixed: Jakku and Hoth ambient sound playing wrong sound.
Changed: Pirate "Elite" replaced with "Z95 i3"
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@mikhailskatchkov
Thx for the latest update.
Could you also please fix the cockpit/cabin to remove the top control panel in first person view... Because the top panel is blocking the view when you look up... In the real cockpit of YT-1300, they don't have those top panels above.
Thx.
Thx for the latest update.
Could you also please fix the cockpit/cabin to remove the top control panel in first person view... Because the top panel is blocking the view when you look up... In the real cockpit of YT-1300, they don't have those top panels above.
Thx.
Last edited by wasabitoy on Mon, 16. Jan 17, 08:51, edited 1 time in total.
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Hi, do you have a list of shipyards which ships they are selling?
I downloaded the mod and start exploring but after 9 hours traveling from shipyard to shipyard I cant find anywhere Venetor cruiserr or any CSI ships.
I saw a similar versison of Venetor by Argon military but i cant find that niether.
I downloaded the mod and start exploring but after 9 hours traveling from shipyard to shipyard I cant find anywhere Venetor cruiserr or any CSI ships.
I saw a similar versison of Venetor by Argon military but i cant find that niether.
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- Joined: Sat, 5. Apr 08, 23:11
wasabitoy wrote:@mikhailskatchkov
Thx for the latest update.
Could you also please fix the cockpit/cabin to remove the top control panel in first person view... Because the top panel is blocking the view when you look up... In the real cockpit of YT-1300, they don't have those top panels above.
Thx.
I started working on the cabin a while back, just got a bit bored with it, finishing it up now, will upload a patch in the week.
Ill be adding updates cockpits for the Y-Wing and B-Wing also
.