I wholeheartedly agree with the change. Currently, the production of guns and especially missiles is too slow, that equipping an M2 takes forever, and one must resort to befriend the Teladi in order to buy guns from them instead of producing them.Joubarbe wrote:When you feel the inextinguishable thirst for power in your throat.The Cuban Nightmare wrote: When do you guys feel like you have enough to start producing large ships and equipment?
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To all of you, I read all your reports with attention. It's always interesting to see how you play this mod and see the differences. But there's something that bothers me for some time now, and it's about weapon and missile production. Besides, the logistics is also a bit too heavy to manage, and I'd like to fix those two problems with one solution.
As I cannot add more contextual UI elements to vanilla menus (a real shame, because the whole thing would need a revamp), I came to the conclusion that a not-so-bad idea would be to add weapon/missile production to Sanctuaries.
Three benefits from this:You would still need to research lasers and missiles before going to production.
- I could adjust the speed at which they are built (and this really needs to speed up).
- All weapon and missile complexes would be removed, giving more space for other stations.
- Logistics would be easier to manage.
I'm still not sure whether to include Shield production as well in this process.
Also, there is currently no way to produce laser towers and Jump Core.