[SCRIPT] Salvage Claim Software V1.05 : Updated 29/06/06
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 131
- Joined: Wed, 25. Jul 07, 22:00
-
- Posts: 1
- Joined: Mon, 19. Nov 12, 00:43
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
Wrong topic. This is the X3R version, which certainly won't run in X3TC or AP.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
-
- Posts: 32
- Joined: Sat, 21. Jul 12, 04:11
I can't get it to work. I installed the EMP manually, then installed the Plugin Manager and used it to install this mod, and yes I made sure that it was the X3 Reunion versions. However, I then checked the equipment docks of every race including Teliadi and pirate, both on the same save file I was using and a fresh start, no Salvage Claim Software anywhere.
I also installed Roguey's mod and The bail single extension BTW, but I don't think they conflict.
I think that's it. Is there anything I missed doing? Thanks to anyone than can help.
I also installed Roguey's mod and The bail single extension BTW, but I don't think they conflict.
I think that's it. Is there anything I missed doing? Thanks to anyone than can help.
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
You shouldn't do that, at least not if it's the newest version of the Plugin Manager, as that comes with its own version of the EMP.immortalfrieza wrote:I installed the EMP manually, then installed the Plugin Manager
Another thing: Did you set the PM to modified mode, before starting the game? Otherwise the scripts won't be loaded.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
-
- Posts: 32
- Joined: Sat, 21. Jul 12, 04:11
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
You need to set the Plugin Manager to *modified* mode so that it copies all mod and script files from its temporary directory to the game folder and so that it sets the game to *modified*, which means that all not not signed files are loaded. In the new PM you can do so by selecting Settings -> Mode -> Modified. I can only assume that it's similar in the old one, in case you're using that.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
-
- Posts: 32
- Joined: Sat, 21. Jul 12, 04:11
I looked at the old version which is the one I'm using, and there's no modified modes or modes of any sort.X2-Illuminatus wrote:You need to set the Plugin Manager to *modified* mode so that it copies all mod and script files from its temporary directory to the game folder and so that it sets the game to *modified*, which means that all not not signed files are loaded. In the new PM you can do so by selecting Settings -> Mode -> Modified. I can only assume that it's similar in the old one, in case you're using that.
I also might have installed the EMP already long ago and forgotten which files it is.
-
- Posts: 32
- Joined: Sat, 21. Jul 12, 04:11
Okay. I uninstalled the game, deleted all of X3 Reunion from Steam and started completely from scratch. Then I reinstalled the game and just installed the Salvage claim software by itself using the latest plugin manager turned on modified mode, restarted the game from the beginning, and headed to the nearest Teladi equipment dock. Still no Salvage Claim Software.
EDIT: Now that I look at it, it says my version of X3 Reunion is 2.5. Is Salvage Claim Software 1.05 compatible with it? All I know for sure is that a few years ago I played X3 Reunion with this very mod, Bail Signal Extension, and Roguey's mod all at once without having an issue. Since I'm using the Steam version I can't downgrade the game in order to test this theory myself otherwise I would.
EDIT: Now that I look at it, it says my version of X3 Reunion is 2.5. Is Salvage Claim Software 1.05 compatible with it? All I know for sure is that a few years ago I played X3 Reunion with this very mod, Bail Signal Extension, and Roguey's mod all at once without having an issue. Since I'm using the Steam version I can't downgrade the game in order to test this theory myself otherwise I would.
-
- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
-
- Posts: 32
- Joined: Sat, 21. Jul 12, 04:11
Well, I finally got around to messing with this again, and I've finally found what the problem is. Apparently it's a compatibility issue with Roguey's mod, because I can only get SCS to show up when I'm using the vanilla game but not when I've got Roguey's mod active. It's weird, because I know at one point I was able to have Roguey's mod and this one active at the same time, I was using SCS to cap M6 ships from it at one point.
EDIT: Apparently it was actually the Xtended mod I was using when I got it to work way back, not Roguey's mod. I feel stupid.
EDIT: Apparently it was actually the Xtended mod I was using when I got it to work way back, not Roguey's mod. I feel stupid.