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The X2 Script Conflict Report is a utility program for use with the game "X2 - the Threat" by EgoSoft. It is used to scan in the definitions contained in the language files in the "t" folder and produce a report of potential conflict between scripts. It includes a help facility to assist in operation.
This program does not change any file in the X2 game. It does not, at this time, make any attempt to correct conflicts.
The Language Code selection does not, at this time, change the language used by the program it's self.
Installing:
This program is distributed as an install program which installs the program in the desired folder along with the help facility, default database files and an uninstall program. It also set up shortcuts to run the program. You should choose a folder that is separate from the X2 game folder. Unzip the install program, run the install program and answer the questions on the screen.
Thanks to matthewfarmery, arnak, TycoonSpaceMan and grffnhwk for beta testing.
X2ConflictReport V1.12 (X2ConflictReport_12.ZIP) is available here:
Matthew Farmery X2downloads
Conflicts found so far in testing:
The old Patrol script by Shaune Howarth (aka SlugwormX) might use the same file code and xml name as the old Xai Corp Trade Command software MK1.
The Marks Patrol script uses the same slot 331 and ware 5803 as the Xai Trade Command software MkII (XTC2).
The Salvage mod script uses the same ware 5843 as the signed Engine Tuning script.
The Marks Wingman script uses the same slot 1217 as the Race Wars script.
Also, the signed SDS and Engine Tuning scripts show a conflict with the Egosoft "440003.xml". However, this is Not an actual conflict because the usage is not changed.