![Smile :)](./images/smilies/icon_smile.gif)
Too busy with other games right now, but since the expansion is ganked, I might as well start over with your Mod from the start, and get one last few weeks of fun out of X2.
Thanks again for all your awesome work.
Creston
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
I'm not sure how far it is away from completion, but E.R.Hyland may be getting close to releasing his latest mod, which contains full MWM compatibility, plus more kewl & totally unique scripts than I can count.I might as well start over with your Mod from the start, and get one last few weeks of fun out of X2.
I have been following the threads of the special effects you have been doing...nice stuff.Anywho, need any info on the effects file Deadly? Or you got all you need from my other scattered posts?
I had some trouble with my installation of DS's X2 Editor, and killed the galaxy edit mode. (That's what you get for running a full C++/J++ development environment.) The result was I had to use the ingame galaxy editor to validate the map prior to release, and I must have forgot to remove some of the init/setup scripts from the X2 Bonus Pack (or maybe something Xai?)...'Cpet I have some "Readdata" stuff in my local equipment dock...