X2 Script Conflict Report program V1.12

The place to discuss scripting and game modifications for X²: The Threat.

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Carl Sumner
Posts: 5145
Joined: Mon, 23. Feb 04, 01:28
x4

Post by Carl Sumner » Thu, 9. Oct 08, 20:59

jlehtone wrote:shadowdemon2 worked on the format of X3 Community Library to make it easier to parse automatically. Wanted to create a database or something (to highlight conflicts, etc).
The X2 Script Conflict Report can scan the "t" files and compare to it's database to find duplicate requirements. The database can be loaded with new game files, if they are un-compacted first.

I have not tried it with X3 yet, though, so I am not sure whether the file formats have changed.
Tinker

"If engineers built buildings the way programmers write programs, the first woodpecker that came along would destroy civilization!"

shdwknght
Posts: 84
Joined: Sat, 16. Nov 13, 21:04

Post by shdwknght » Thu, 28. Nov 13, 16:09

all download links are dead :(

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