I was wondering if someone would be kind enough to shed some light on how these coordinates are being determined - if maybe there is a way in game to print i.e. in console command current location ?
I am trying to alter the attribute weight to slow down tube speed near my station in an empty-space zone, so the M class traffic can exit near it.
However, i have no idea how to find out what coordinates to use for the specified section of the tube I see in game, that passes closest to my station.
Any tips would be greatly appreciated!
Code: Select all
<splineposition x="5561.54248046875" y="0" z="10859.375" tx="0.183630749583244" ty="0" tz="0.982995271682739" weight="1" inlength="12890.7998046875" outlength="12890.7998046875" />