EnglishGermanFrenchRussianItalianSpanishChineseBrazilianJapaneseKorean
Developed by    
EGOSOFT GmbH Logo

Official EGOSOFT Facebook Page!Official EGOSOFT Twitter - Follow us!Official EGOSOFT Youtube ChannelOfficial EGOSOFT Twitch Channel
LOGINREGISTER
0
Новости
Игры
Сообщество
Поддержка
X4 Wiki
XR Wiki (English)
XR Wiki (Deutsch)
FAQs
X4: Foundations
X Возрождение
X³: Рассвет Альбиона
X³: Земной конфликт
X³: Воссоединение
X²: Угроза
X-Tension
X: BtF
Форум
Форум
Загрузки
О компании
Магазин


Buy X-Series online

Egosoft Interactive FAQ

X: Beyond the Frontier

How realistic are the physics of spaceflight in X?


Back To Menu

Author Details
By: CBJ
Edited: 11/01/11 02:10


Realism is a nice thing to achieve, but there is one thing which has a higher priority to us. Playability. One example for this is the speed of your spaceship. The X-Fighter does have a maximum speed, and quite a low inertia, making it easy to maneuver.

Community
Users: 349919
Logged in: 14
Последний скриншот
Последний скриншот
X4: Foundations
Details ORDER NOW Details
X Rebirth
Details ORDER NOW Details

[ Disclaimer / Impressum ] | [ Privacy Policy / Datenschutz ]
Copyright © EGOSOFT 1990-2024