Details
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Type:
Improvement
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Status: Closed
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Priority:
Important
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Resolution: Fixed
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Affects Version/s: None
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Fix Version/s: 4.31 Beta 1
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Labels:
Description
Before using a rendertarget PrepareRenderTarget() should be called on the texture. If that's not done, displaying the rendertarget can show garbage/outdated data for several seconds.
We'd provide an error output, if that case occurs.