[X4-350] Target elements in 1st-person can display a hull/shield bar. Created: 07/Nov/19 Updated: 07/Nov/19 Resolved: 07/Nov/19
|Project:||X4 - Foundations|
|Fix Version/s:||3.00 Beta 1|
|Reporter:||Matthias Haan||Assignee:||Stefan Hett|
If setting certain "detail elements" as a mission target and the containing object (f.e. a ship) has a drained shield (or hull damage), the target element will incorrectly display a hull and shield bar.
An example case would be an elevator button in a ship with hull damage having been set as a mission target.