[X4-350] Target elements in 1st-person can display a hull/shield bar. Created: 07/Nov/19  Updated: 07/Nov/19  Resolved: 07/Nov/19

Status: Closed
Project: X4 - Foundations
Component/s: None
Affects Version/s: 1.0
Fix Version/s: 3.00 Beta 1

Type: Bug Priority: Important
Reporter: Matthias Haan Assignee: Stefan Hett
Resolution: Fixed Votes: 0
Labels: None

Issue Links:
depends on X4-351 FFI: add IsDestructible2() Closed


If setting certain "detail elements" as a mission target and the containing object (f.e. a ship) has a drained shield (or hull damage), the target element will incorrectly display a hull and shield bar.

An example case would be an elevator button in a ship with hull damage having been set as a mission target.

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