Skip to end of metadata
Go to start of metadata

Ships and stations equipped with Dumbfire, Tracker or Torpedo Launchers use missiles to fire at enemies for heavy damage. Dumbfire missiles fly in a straight line until they hit a target or expire with Dumbfire launching a single projectile and Cluster launching (??? - Cluster missiles don't presently seem to differ from Dumbfire. Detach= exists in the script, but simply refers to the heavy swarm missile macro - Arronicus). Tracker missiles home in on targets with EMP, Guided, Heatseeker, Smart and Swarm variants. EMP missiles will temporarily disable the engines of the target.(???Sentence explaining what the various sorts do). Torpedoes are slow moving and easy to avoid projectiles but deal tremendous damage to targets they do hit making them effective at killing stations and large slow ships.

3 Comments

  1. Anonymous

    what missiles can be fired from what mark version of the launcher? eg can mark 1 guided launcher fire heavy guided missiles?

    1. Anonymous

      oh wait... press K to swap missile ammo nevermind

  2. Anonymous

    Please update page with information about missile types

Write a comment…