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Summary

  • Paintmods are color schemes applied to ship hulls, they are also referred to as paintjobs and skins.
  • The screenshots provided on this page are only for general reference. Based on environment, light and ship, a paintjob can be very different in appearance.

Adding a paintmod to a save

This will tag the save as modified

Paintmods are stored in the inventory node of the save xml as in the following example, this can be edited to have larger amounts of paintmods in a given save.

<inventory>

<ware ware="paintmod_0001" amount="100"/>

</inventory>

This example will set the save to have 100 "Shade of Innocence" paintjobs

Adding paintmods to a custom start

Thanks to user Tranxalive from the Egosoft forum for this tip!


Simply save (export) a custom gamestart, it can be either creative or budgeted. Then open up the file in notepad (or some other text document editing software (I highly recommend Notepad++))

The file can be found in This PC -> Documents -> Egosoft -> X4 -> Some number id -> customgamestart
The file's name is whatever you chose to name it.

Once it's open, find wherever it says <inventory> and </inventory> you must paste the following text (below this) anywhere between those two statements, or it will not work, and your file will most likely be unloadable in game.

<ware ware="paintmod_0001" amount="10000"/>

<ware ware="paintmod_0002" amount="10000"/>
<ware ware="paintmod_0003" amount="10000"/>
<ware ware="paintmod_0004" amount="10000"/>
<ware ware="paintmod_0005" amount="10000"/>
<ware ware="paintmod_0006" amount="10000"/>
<ware ware="paintmod_0007" amount="10000"/>
<ware ware="paintmod_0008" amount="10000"/>
<ware ware="paintmod_0009" amount="10000"/>
<ware ware="paintmod_0010" amount="10000"/>
<ware ware="paintmod_0011" amount="10000"/>
<ware ware="paintmod_0012" amount="10000"/>
<ware ware="paintmod_0013" amount="10000"/>
<ware ware="paintmod_0014" amount="10000"/>
<ware ware="paintmod_0015" amount="10000"/>
<ware ware="paintmod_0016" amount="10000"/>
<ware ware="paintmod_0017" amount="10000"/>
<ware ware="paintmod_0018" amount="10000"/>
<ware ware="paintmod_0019" amount="10000"/>
<ware ware="paintmod_0020" amount="10000"/>
<ware ware="paintmod_0021" amount="10000"/>
<ware ware="paintmod_0022" amount="10000"/>
<ware ware="paintmod_0023" amount="10000"/>
<ware ware="paintmod_0024" amount="10000"/>
<ware ware="paintmod_0025" amount="10000"/>
<ware ware="paintmod_0026" amount="10000"/>
<ware ware="paintmod_0027" amount="10000"/>
<ware ware="paintmod_0028" amount="10000"/>
<ware ware="paintmod_0029" amount="10000"/>
<ware ware="paintmod_0030" amount="10000"/>
<ware ware="paintmod_0031" amount="10000"/>
<ware ware="paintmod_0032" amount="10000"/>
<ware ware="paintmod_0033" amount="10000"/>
<ware ware="paintmod_0034" amount="10000"/>
<ware ware="paintmod_0035" amount="10000"/>
<ware ware="paintmod_0036" amount="10000"/>
<ware ware="paintmod_0037" amount="10000"/>
<ware ware="paintmod_0038" amount="10000"/>
<ware ware="paintmod_0039" amount="10000"/>
<ware ware="paintmod_0040" amount="10000"/>
<ware ware="paintmod_0041" amount="10000"/>
<ware ware="paintmod_0042" amount="10000"/>
<ware ware="paintmod_0043" amount="10000"/>
<ware ware="paintmod_0044" amount="10000"/>
<ware ware="paintmod_0045" amount="10000"/>
<ware ware="paintmod_0046" amount="10000"/>
<ware ware="paintmod_0047" amount="10000"/>
<ware ware="paintmod_0048" amount="10000"/>
<ware ware="paintmod_0049" amount="10000"/>
<ware ware="paintmod_0050" amount="10000"/>
<ware ware="paintmod_0051" amount="10000"/>
<ware ware="paintmod_0052" amount="10000"/>
<ware ware="paintmod_0053" amount="10000"/>
<ware ware="paintmod_0054" amount="10000"/>
<ware ware="paintmod_0055" amount="10000"/>
<ware ware="paintmod_0056" amount="10000"/>
<ware ware="paintmod_0057" amount="10000"/>
<ware ware="paintmod_0058" amount="10000"/>
<ware ware="paintmod_0059" amount="10000"/>
<ware ware="paintmod_0060" amount="10000"/>
<ware ware="paintmod_0061" amount="10000"/>
<ware ware="paintmod_0062" amount="10000"/>
<ware ware="paintmod_0063" amount="10000"/>
<ware ware="paintmod_0064" amount="10000"/>
<ware ware="paintmod_0065" amount="10000"/>
<ware ware="paintmod_0066" amount="10000"/>
<ware ware="paintmod_0067" amount="10000"/>
<ware ware="paintmod_0068" amount="10000"/>
<ware ware="paintmod_0069" amount="10000"/>
<ware ware="paintmod_0070" amount="10000"/>
<ware ware="paintmod_0071" amount="10000"/>
<ware ware="paintmod_0072" amount="10000"/>
<ware ware="paintmod_0073" amount="10000"/>
<ware ware="paintmod_0074" amount="10000"/>
<ware ware="paintmod_0075" amount="10000"/>
<ware ware="paintmod_0076" amount="10000"/>
<ware ware="paintmod_0077" amount="10000"/>
<ware ware="paintmod_0078" amount="10000"/>
<ware ware="paintmod_0079" amount="10000"/>
<ware ware="paintmod_0080" amount="10000"/>
<ware ware="paintmod_0081" amount="10000"/>
<ware ware="paintmod_0082" amount="10000"/>
<ware ware="paintmod_0083" amount="10000"/>
<ware ware="paintmod_0084" amount="10000"/>
<ware ware="paintmod_0085" amount="10000"/>
<ware ware="paintmod_0086" amount="10000"/>
<ware ware="paintmod_0087" amount="10000"/>
<ware ware="paintmod_0088" amount="10000"/>
<ware ware="paintmod_0089" amount="10000"/>
<ware ware="paintmod_0090" amount="10000"/>
<ware ware="paintmod_0091" amount="10000"/>
<ware ware="paintmod_0092" amount="10000"/>
<ware ware="paintmod_0093" amount="10000"/>
<ware ware="paintmod_0094" amount="10000"/>
<ware ware="paintmod_0095" amount="10000"/>
<ware ware="paintmod_0096" amount="10000"/>
<ware ware="paintmod_0097" amount="10000"/>
<ware ware="paintmod_0098" amount="10000"/>
<ware ware="paintmod_0099" amount="10000"/>
<ware ware="paintmod_0100" amount="10000"/>
<ware ware="paintmod_0101" amount="10000"/>
<ware ware="paintmod_0102" amount="10000"/>
<ware ware="paintmod_0103" amount="10000"/>
<ware ware="paintmod_0104" amount="10000"/>
<ware ware="paintmod_0105" amount="10000"/>
<ware ware="paintmod_0106" amount="10000"/>
<ware ware="paintmod_0107" amount="10000"/>
<ware ware="paintmod_0108" amount="10000"/>
<ware ware="paintmod_0109" amount="10000"/>
<ware ware="paintmod_0110" amount="10000"/>
<ware ware="paintmod_0111" amount="10000"/>
<ware ware="paintmod_0112" amount="10000"/>
<ware ware="paintmod_0113" amount="10000"/>
<ware ware="paintmod_0114" amount="10000"/>
<ware ware="paintmod_0115" amount="10000"/>
<ware ware="paintmod_0116" amount="10000"/>
<ware ware="paintmod_0117" amount="10000"/>
<ware ware="paintmod_0118" amount="10000"/>
<ware ware="paintmod_0119" amount="10000"/>
<ware ware="paintmod_0120" amount="10000"/>
<ware ware="paintmod_0121" amount="10000"/>
<ware ware="paintmod_0122" amount="10000"/>
<ware ware="paintmod_0123" amount="10000"/>
<ware ware="paintmod_0124" amount="10000"/>
<ware ware="paintmod_0125" amount="10000"/>

Once you've done that, save the file. And load your custom gamestart in game. If you're playing on a budgeted gamestart, your game will NOT be marked as modified

You will see the paintmods in your list of inventory items. Feel free to adjust amounts as necessary. Be careful though, if you remove the item from the list it will disappear, and you'll have to reload your custom gamestart file. I hope this helps.

Creating a new Paintmod

  • A paintmod is defined in \libraries\paintmods.xml and an associated ware in \libraries\wares.xml. The ware id associates the two records.
  • Factions have a selected list of paintmods assigned in \libraries\themes.xml
  • Pirate, Shady, and Station Traders may sell paintmods if the ware is added as a stock in \libraries\stock.xml
  • It is possible to create custom paintmods using unique settings in paintmods.xml and by also adding additional patterns to \assets\textures\pattern. The pattern file is a *.gzip file with a *.dds file (Direct Draw Surface) wrapped inside.
  • Each paintmod needs an icon for use in the UI. These must be located in \assets\fx\gui\textures\paintmods. The icon file is a *.gzip file with a *.dds file (Direct Draw Surface) wrapped inside.

More Information on making paintmods is available in a guide here (external link to steam guide).

List of Paintmods Included in Game

Paintmods are all included in the base game. The Split Vendetta (SV) and Cradle of Humanity (CoH) DLCs added themes for the additional factions, but the paintmods used are located in the base game.

Spoilers ahead

This section may contain mild plot spoilers, all attempts have been made to make sure that any spoiler is minor or avoid spoilers altogether but in some cases this is not possible.

Ware IDNameT Name LocationObtainmentSample
paintmod_0001Shade of Innocence{20114,10011}Acquired through ventures before version 4.10
paintmod_0002Federation Pennon**{20114,10021}Can be used as as default ship skin after reaching +27 reputation with the Argon Federation
paintmod_0003Republic Standard**{20114,10031}Can be used as as default ship skin after reaching +27 reputation with the Antigone Republic
paintmod_0004Company Skin**{20114,10041}Can be used as as default ship skin after reaching +27 reputation with the Teladi Company
paintmod_0005Scale Plate Greenback{20114,10051}Can be used as as default ship skin after reaching +27 reputation with the Scale Plate Pact (requires Scale Plate Green Terraforming)
Used on some SCA ships.
paintmod_0006*Foundation{20114,10061}Default Paintmod
paintmod_0007Hatikvah Banner**{20114,10071}Can be used as as default ship skin after reaching +27 reputation with the Hatikvah Free League
paintmod_0008Origin Unknown{20114,10081}

Skin applied to abandoned ships found in the universe, specifically those that are created on universe generation.

Given as venture reward before 4.10

paintmod_0009Godrealm Pride**{20114,10091}Can be used as as default ship skin after reaching +27 reputation with the Godrealm of the Paranid
paintmod_0010Order Wrath**{20114,10101}Can be used as as default ship skin after reaching +27 reputation with the Holy Order of the Pontifex
paintmod_0011Alliance Honour**{20114,10111}Can be used as as default ship skin after reaching +27 reputation with the Alliance of the Word
paintmod_0012Ministry Buck**{20114,10121}Can be used as as default ship skin after reaching +27 reputation with the Ministry of Finance
paintmod_0013Act of Distraction{20114,10131}One of the paintmods used by Hatikvah Free League ships (as of 4.10 can only be captured)
paintmod_0014Ianamus Ztealth{20114,10141}One of the paintmods used by Scale Plate ships (as yet unobtainable except by capturing ships with the paintmod)
paintmod_0015Not Like This{20114,10151} 
paintmod_0016Washout{20114,10161}Acquired through ventures before version 4.10
paintmod_0017Black Steel{20114,10171}Acquired through ventures before version 4.10 Rendering is very different with bright sectors
paintmod_0018Grey Steel{20114,10181}Acquired through ventures before version 4.10
paintmod_0019Foundation X{20114,10191}50 Given to each player that registers their game on the egosoft forums (requirement for all past and upcoming venture features)
paintmod_0020Matrix Annihilation{20114,10201}Acquired through ventures before version 4.10
paintmod_0021Verbillion{20114,10211}Acquired through ventures before version 4.10
paintmod_0022Splatter{20114,10221} 
paintmod_0023Cracked Surface{20114,10231}One of the paintmods used by Hatikvah Free League ships (can be captured); also one transport ship with this paintmod is awarded to the player during Hatikvah plot.
paintmod_0024Federation Camo 1{20114,10241}Camouflage version of Argon Federation main skin for S and M ships (as of 4.10 can only be captured)
paintmod_0025Federation Camo 2{20114,10251}Camouflage version of Argon Federation main skin for S and M ships (as of 4.10 can only be captured)
paintmod_0026Federation Camo 3{20114,10261}Camouflage version of Argon Federation main skin for S and M ships (as of 4.10 can only be captured)
paintmod_0027Republic Camo 1{20114,10271}  
paintmod_0028Republic Camo 2{20114,10281}  
paintmod_0029Republic Camo 3{20114,10291}  
paintmod_0030Company Camo 1{20114,10301}  
paintmod_0031Company Camo 2{20114,10311}  
paintmod_0032Company Camo 3{20114,10321}  
paintmod_0033Scale Plate Camo 1{20114,10331}  
paintmod_0034Scale Plate Camo 2{20114,10341}  
paintmod_0035Scale Plate Camo 3{20114,10351}  
paintmod_0036Godrealm Camo 1{20114,10361}  
paintmod_0037Godrealm Camo 2{20114,10371}  
paintmod_0038Godrealm Camo 3{20114,10381}  
paintmod_0039Holy Order Camo 1{20114,10391}  
paintmod_0040Holy Order Camo 2{20114,10401}  
paintmod_0041Holy Order Camo 3{20114,10411}  
paintmod_0042Alliance Camo 1{20114,10421}  
paintmod_0043Alliance Camo 2{20114,10431}  
paintmod_0044Alliance Camo 3{20114,10441}  
paintmod_0045Ministry Camo 1{20114,10451}  
paintmod_0046Ministry Camo 2{20114,10461}  
paintmod_0047Ministry Camo 3{20114,10471}  
paintmod_0048*Tint 1{20114,10481}  
paintmod_0049*Tint 2{20114,10491}  
paintmod_0050*Tint 3{20114,10501}  
paintmod_0051Roadkill{20114,10511}Acquired through ventures before version 4.10
paintmod_0052Scorched{20114,10521}Acquired through ventures before version 4.10
paintmod_0053End of Line{20114,10531}Acquired through ventures before version 4.10
paintmod_0054Bzzzzz!{20114,10541}Acquired through ventures before version 4.10
paintmod_0055Violence{20114,10551}Acquired through ventures before version 4.10
paintmod_0056Obsidian X{20114,10561}10 Given to those that pre-ordered the collectors edition
paintmod_0057Legitimate Business{20114,10571}Acquired through ventures before version 4.10
paintmod_0058Aldrin{20114,10581}Acquired through ventures before version 4.10
paintmod_0059Cold Metal{20114,10591}Acquired through ventures before version 4.10
paintmod_0060Captain Pearle{20114,10601}Acquired through ventures before version 4.10
paintmod_0061Mineral Rush{20114,10611}Acquired through ventures before version 4.10
paintmod_0062Corsair's Gambit{20114,10621}Acquired through ventures before version 4.10
paintmod_0063Cascade Alpha{20114,10631}Acquired through ventures before version 4.10
paintmod_0064Sinister Fume{20114,10641}Acquired through ventures before version 4.10
paintmod_0065Silent Sanctuary{20114,10651}Acquired through ventures before version 4.10
paintmod_0066Warden{20114,10661}Acquired through ventures before version 4.10
paintmod_0067J.B.C.{20114,10671}Acquired through ventures before version 4.10
paintmod_0068Extraction{20114,10681}Acquired through ventures before version 4.10
paintmod_0069Smokestack{20114,10691}Acquired through ventures before version 4.10
paintmod_0070Relic Hunter{20114,10701} 
paintmod_0071Crystal Thief{20114,10711}Acquired through Split VS. Argon missions
paintmod_0072Disposal Unit 3{20114,10721} 
paintmod_0073Woodland Pasture{20114,10731} 
paintmod_0074The Vindicator{20114,10741}Acquired through Antigone Republic guild missions.
paintmod_0075Scream{20114,10751}Acquired through Scale Plate Pact guild missions.
paintmod_0076Forty-Two{20114,10761}Acquired through ventures before version 4.10 and Argon vs Xenon war missions
paintmod_0077Path to Glory{20114,10771}Acquired through "Holy Order Vs. Argon" war missions.
paintmod_0078Digital Templar{20114,10781}Acquired through "Holy Order Vs. Paranid" war missions.
paintmod_0079Rising Star{20114,10791}

Holiday event paintmod, players received this paintmod in December 2018

Acquired through ventures before version 4.10

paintmod_0080Opportunity{20114,10801}Acquired through Teladi Trade Guild missions
paintmod_0081Kilroy{20114,10811} 
paintmod_0082Distinct Past{20114,10821} 
paintmod_0083Worm God{20114,10831} 
paintmod_0084Woody Valley{20114,10841}10x rewarded for destroying the Pirate Base in the Yaki plot
paintmod_0085Leap of Faith{20114,10851}Acquired through "The Righteous Paranid Empire Vs. the 'Heretical Order'" war missions.
paintmod_0086FHD040{20114,10861} 
paintmod_0087Snakebite{20114,10871} 
paintmod_0088Court Order**{20114,10881}Can be used as as default ship skin after reaching +27 reputation with the Court of Curbs (requires siding with the Court of Curbs in the Free Families plot)
paintmod_0089Free Spirit**{20114,10891}Can be used as as default ship skin after reaching +27 reputation with the Free Families
paintmod_0090Family Standard{20114,10901}Can be used as as default ship skin after reaching +27 reputation with the Zyarth Patriarchy
paintmod_0091Family Shadow{20114,10911}Potential for 10 to be acquired after completing the Zyarth branch of the Free Families plot
paintmod_0092Family Veil{20114,10921}One of the paintmods used by Zyarth Patriarchy on S and M ships (as of 4.10 can only be captured)
paintmod_0093Evasive Action{20114,10931}

Used on Jaguar when starting "Fire of Defeat" game start

Can be used as as default ship skin after reaching +27 reputation with the Fallen Families (creative gamestart only as of v4.10)

paintmod_0094Covert Operation{20114,10941}One of the paintmods used by the Free Families on S and M ships (as of 4.10 can only be captured)
paintmod_0095Privy Court{20114,10951}Potential for 10 to be acquired after completing the Curbs branch of the Free Families plot
paintmod_0096Cabal Covert{20114,10961} 
paintmod_0097*Cardinal{20114,10971}Default Paintmod 
paintmod_0098*Cobalt{20114,10981}Default Paintmod 
paintmod_0099*Sage{20114,10991}Default Paintmod 
paintmod_0100*Saffron{20114,11001}Default Paintmod 
paintmod_0101LootBoy{20114,11011} 
paintmod_0102Trinity Device**{20114,11021}

10 acquired after finishing the Paranid Unification

Can be used as as default ship skin after reaching +27 reputation with the Realm of the Trinity

paintmod_0103Band of Buccaneers**{20114,11031}

10 acquired after siding with the Duke's Buccaneers in the Paranid Civil War plot

Can be used as as default ship skin after reaching +27 reputation with the Duke's Buccaneers / Duke's Tempest (requires completing the Paranid Civil War plot and siding with the Duke's Buccaneers / Duke's Tempest)

paintmod_0104Tempest Livery{20114,11041}10 acquired after finishing the Paranid Civil War plot when siding with the Duke's Buccaneers
paintmod_0105Checkmate{20114,11051}10 acquired after siding with ANT/ARG during Covert Operation plot (might need to fully finish plot)
paintmod_0106Neon Dream{20114,11061} 
paintmod_0107Terracotta{20114,11071}10 acquired after siding with TER during Covert Operation plot (might need to fully finish plot)
paintmod_0108Jade{20114,11081} 
paintmod_0109Ocean{20114,11091} 
paintmod_0110Canary{20114,11101} 
paintmod_0111Mock Turtle{20114,11111}Used by the "Holy Order Faithful" in the Paranid plot
paintmod_0112Jagged Amethyst{20114,11121}Acquired through ventures before version 4.10; also 10 given during Paranid Plot after keeping the Apotheosis
paintmod_0113Bubble Up{20114,11131}Acquired through Segaris guild missions.
paintmod_0114Alpha Zone{20114,11141} 
paintmod_0115Alautun{20114,11151}Paintjob of the "Geometric Owl" received in the Segaris Pioneers Advanced Terraforming plot. Also given through Terran Protectorate vs Xenon War Guild missions.
paintmod_0116Verdant{20114,11161} 
paintmod_0117Solset**{20114,11171}

Often a reward from Terran Protectorate vs Xenon War Guild missions

Can be used as as default ship skin after reaching +27 reputation with the Terran Protectorate

paintmod_0118Solset Dapple{20114,11181}One of the paintmods used by the Terran Protectorate on S and M ships (as of 4.10 can only be captured)
paintmod_0119Solset Canopy{20114,11191}Paintjob of the "Gumptions Gambit" which is a plot reward for destroying the amplifier in the Yaki plot
paintmod_0120Cerulian Utopia{20114,11201}One of the paintmods used by Segaris Pioneers on S and M ships (as of 4.10 can only be captured)
paintmod_0121Azureous Utopia{20114,11211}One of the paintmods used by Segaris Pioneers on S and M ships (as of 4.10 can only be captured)
paintmod_0122Utopia**{20114,11221}

Often a reward from Segaris Pioneers Trade Guild missions

Can be used as as default ship skin after reaching +27 reputation with the Segaris Pioneers

paintmod_0123Violaceous{20114,11231}

10 acquired after finishing the Yaki plot with any outcome

Can be used as as default ship skin after reaching +27 reputation with the Yaki

paintmod_0124Violaceous Cybershroud{20114,11241}Default skin for "Litigious Rodent" story ship awarded in the Yaki plot regardless of outcome
paintmod_0125Violaceous Xenomask{20114,11251} 
paintmod_0126Iveshead{20114,11261}VIGour syndicate (=faction.loanshark)
paintmod_0127Rustbucket{20114,11271}RIPtide Rakers (=faction.scavenger)

* Paintmod player can select as the default and use for their empire. Defined in \libraries\themes.xml.

**paintmod player can select as a default paintmod after reaching a reputation of +27 with the relevant faction.

2 Comments

  1. Anonymous

    Could this page be moved to the "Objects in the Game Universe" tree as it doesn't really come under the modding banner and is useful for un-modded players

     

  2. Anonymous

    I do agree that the list of paintjobs is useful for players just looking to get those in the normal way. I will add more keywords so it is easier to find.

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