Skip to end of metadata
Go to start of metadata

Introduction

Depending on your desired ship, there are several different ways to obtain them to order as you see fit. They are described below. You may wish to equip drones to some ships (Capital Ships and Medium Miners). This can be done when ships are purchased and in other ways, which are all explained on the Drone page.

Legitimate and Legal Way: Buy it

  • You cannot obtain XS class ships (AKA "Mass Traffic") through any in-game methods. They are automatically generated by their home Station. The only exception to this is with Cargolifter URVs owned by stations, which use the Mass Traffic network if two stations in the same zone trade with each other.
  • Small Ships (Small and Medium class) are mass produced and are sold by Small Ship Dealers. These dealers are located at the various Shipyards possessing Small Ship production facilities:
    • 2 in Albion
    • 1 in DeVries (2 in campaign start; 2nd only offers S ships)
    • 2 in Omicron Lyrae
    • 1 in Fields of Opportunity (TTO DLC)
    • 2 in Home of Light (HoL DLC)

  • Capital Ships are built to order (BTO) and are ordered from Capital Ship Dealers. These dealers are located at various Capital Shipyards in the galaxy
    • 2 in Albion
    • 1 in DeVries (2 in campaign start; 2nd only offers XL ships)
    • 1 in Omicron Lyrae.
    • 1 in Fields of Opportunity (TTO DLC)
    • 2 in Home of Light (HoL DLC)

  • If you have advanced to a certain place in the Plot (AKA Campaign) another shipyard may be built in DeVries; it may build S/M & XL ships only, depending upon how advanced it becomes.

"Illegal" and "Pirate" Way: Board it

Refer to the articles about Boarding Ships for more info.

Simply put, you order your boarding team to try to overrun and take control of the ship. Note that it will reduce your reputation with <target> faction (as well as any faction nearby that is allied to <target>) to do so.

Random Way: Claim it

NOTE: This (mostly) applies to S/M ships!

When in dogfights with S/M ships, sometimes the Pilot in that ship bails out in an Escape Pod. The Small ship then becomes "Neutral" and does not function at all. The escape pod remains hostile and can be shot up with no penalty (unlike previous X games such as X3: Albion Prelude).

You will need to recruit a Pilot in order to claim the S/M ship. Once done, return to where your <target> ship is & double-click on it. Click "Claim" and wait for your Pilot to travel in a pod from your ship to the target (slow) and then claim it.

There are random ownerless ships scattering in various locations in the entire X: Rebirth Universe. If you happen upon a capship (L/XL) rather than a S/M ship you'll need at least a Captain to perform a similar feat (Pilots cannot work on capships; Captains cannot work on S/M ships).

 

7 Comments

  1. Anonymous

    How do you repair ships you have captured after a battle?

    1. Anonymous

      If you go to a Capital Ship Dealers, (See the above section) look for Ship Dealers for specific size of the ship you want to repair, and if they don't have any ships in their queue (when you talk to them; you can check the hanger or around the hanger to confirm if there any ships in or near it) you can purchase a ship modification (repair, add or remove weapons/drones).

    2. Anonymous

      The alternative for captured capital ships is to have a five star engineer work on it; eventually he/she'll repair the ship fully.  The hull usually gets repaired first.  I've found that if you are out of system, the weapon/shield subsystems get repaired quite fast.  What takes forever seems to be the engines (especially if you have a lot of them, like on the Phoenix) and the drone bay (repaired last).

  2. Anonymous

    What about fighters?

    Capital ship dealers won't touch them!

    1. Small ship dealers repair and sell M/S ships

      -- solntcev

  3. Anonymous

    Li Civ-Ship Dockyard in Cuspid Splint.

    ~(I had to talk to him twice before he would acknowledge my captured fighter and repair it!)

  4. Anonymous

    This seems a lot more work than the old X, where one could simply claim any pilotless ship, and order it to the closest shipyard. This may be more realistic, but it makes this rather grindy. Like when car games make you feel like you're commuting rather than having fun.