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There will be times when shooting at things such as asteroids becomes necessary.  As such, the Skunk comes equipped with a modular weapon system that can be upgraded with several types of guns and missiles.  Note, however, that your ship is designed to fire only one weapon at a time.

There are two main weapon systems: guns, and missile launchers.

Controls

Firing

The following keys are used to fire or charge up the selected gun:

Default Controls:

Keyboard: Left CTRL
Oculus Touch: Right Trigger
Vive Controller: Right Hair Trigger
Xbox Controller: Right Trigger

Note that if the VR Pointer is active, either by pointing with the Oculus Touch Controller, with the Vive Controller, or with the VR Mouse, fire is always directed at the VR Pointer.

The following keys are used to fire the selected missile:

Default Controls:

Keyboard: L or R
Oculus Touch: Right Shoulder
Vive Controller: Trackpad Down Click
Xbox Controller: Right Shoulder

Changing Weapons

The following keys are used to switch between the guns installed on your ship:

Default Controls:

Keyboard: N
Oculus Touch: Pointer Click on Gun Panel
Vive Controller: Pointer Click on Gun Panel
Xbox Controller: DPad Right

The following keys are used to select a different missile type:

Default Controls:

Keyboard: M
Oculus Touch: Pointer Click on Missile Panel
Vive Controller: Pointer Click on Missile Panel
Xbox Controller: DPad Left

Reloading

Most weapons need time to reload.  The amount of time required mostly depends on the weapon type.

Overheating

All guns accumulate heat as they are fired.  They cool down over time.  If a gun overheats, it is temporarily damaged and requires more time to repair itself before it cools down.

It is generally useful to keep an eye on the heat state of a weapon, and to fire in short, controlled bursts to keep your weapon from overheating.

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