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NameMkFaction1Special EffectsShield Burst DPS (MW)Shield Sustained2 DPS (MW)Armour Burst DPS (MW)

Armour Sustained2 DPS (MW)

Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
Beam EmitterMk1H+P+TELTHit Scan807780771,000 MJ/shot + 48 MW4.4N/AN/A
Beam EmitterMk2H+P+TELTHit Scan1571531571531,000 MJ/shot + 29 MW4.4N/AN/A
Bolt RepeaterMk1H+P+TELTRicochets1911501911504344.81,9205.79
Bolt RepeaterMk2H+P+TELTRicochets3742893742894794.81,9204.8
Boson LanceMk1ZYA____ MJ/ shot6256256256258,000 MJ/shot7.010,0000.53
Boson LanceMk2ZYA____ MJ/ shot1,2301,2301,2301,2308,000 MJ/shot7.010,0000.77
Ion BlasterMk1ARGAnti-shield72954045335704.62,4963.0
Ion BlasterMk2ARGAnti-shield1,6761,24324185684.62,4962.0

Mass Driver5

Mk1PARZoom
____ MJ/ shot
2282282282288,000 MJ/shot1610,000

0.29

Mass Driver5

Mk2PARZoom
____ MJ/ shot
2282282282284,500 MJ/shot1610,0000.29
Muon Charger6Mk1TELCharge-up shots330284330284863.81,2570.67
Muon Charger6Mk2TELCharge-up shots644556644556863.81,2570.67
Neutron GatlingMk1SRicochets2371632371637414.31,7287
Neutron GatlingMk2SRicochets4733224733227594.31,72811
Plasma CannonMk1H+P+TELT+S 4602444602441,4396.59830.25
Plasma CannonMk2H+P+TELT+S 7974477974471,2786.59830.33
Pulse LaserMk1H+P+TELT+S 1281171281171625.04,5622.22
Pulse LaserMk2H+P+TELT+S 2512262512261785.04,5622.93
Shard BatteryMk1H+P+TELTScatter shots
Ricochets
3742173742171953.74,0320.8
Shard BatteryMk2H+P+TELTScatter shots
Ricochets
7304257304252343.74,8381.0
Tau AcceleratorMk1SScatter shots
Ricochets
4142304142304322.93,2662
Tau AcceleratorMk2SScatter shots
Ricochets
8104518104514323.03,9192.5
Thermal DisintegratorMk1S

Shield penetration
Damage Over Time

135 (+30 hull) 125 (+28 hull)165153120 4.11,9012.14
Thermal DisintegratorMk2SShield penetration
Damage Over Time
279 (+51 hull)236 (+43 hull)3312802974.11,9016.46
  1. Some weapons are only offered by specific races/factions:
    • A: All
    • H: Human
      • ARG: Argon Federation, only
    • P: Paranid:
      • PAR: Godrealm of the Paranid, only
    • T: Teladi:
      • MIN: Ministry of Finance, only
      • TEL: Teladi Company, only
    • S: Split:
      • ZYA: Zyarth Patriarchy, only
  2. If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
    1. The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
    2. The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs

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