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Info
The following statistics were taken from the in-game Encyclopedia of version 3.0

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Hotfix 1 Beta 1 (Split Vendetta).

Table of Contents
minLevel2
outlinetrue
typeflat

Small size (Small ships)

NameMkRaceFaction1Special EffectsShield Burst DPS (MW)Shield Sustained2 DPS (MW)Armour Burst DPS (MW)

Armour Sustained2 DPS (MW)

Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
Beam Emitter3Mk1AllH+P+THit Scan504950491,000 MJ/shot + 27 MW3.0N/AN/A
Beam Emitter3Mk2AllH+P+THit Scan979597951,000 MJ/shot + 31 MW3.0N/AN/A
Blast MortarMk1AHOP+MINArea Of Effect1921281921289633.31,4400.43
Blast MortarMk2AHOP+MINArea Of Effect3752513752519633.31,4400.43
Bolt RepeaterMk1AH+P+TRicochets10890108903243.02,4007.2
Bolt RepeaterMk2AH+P+TRicochets2131742131743663.02,4006.67Burst Ray4
Mk1ABoson LanceMk1ZYA1,160 MJ/ shot3903903903908,000 MJ/shot 5.010,0000.63
Boson LanceMk2ZYA____ MJ/ shot7697697697698,000 MJ/shot5.010,0000.77
Burst RayMk1PARShield penetration
Surface Element DPS x7
18 (+7 hull)10 (+4 hull)26141,1962.0N/AN/A
Burst Ray4Mk2APARShield penetration
Surface Element DPS x13
29 (+18 hull)11 (+7 hull)48183,0231.8N/AN/A
Ion BlasterMk1AARGAnti-shield41029850366102.91,9205
Ion BlasterMk2AARGAnti-shield1,05677032236042.91,9204

Mass Driver5

Mk1PPARZoom
1,020 MJ/ shot
1421421421428,000 MJ/shot1210,0000.29

Mass Driver5

Mk2PPARZoom
1,530 MJ/ shot
1421421421424,500 MJ/shot1210,0000.29
Muon Charger6Mk1TTELCharge-up shots204185204185562.41,5710.75
Muon Charger6Mk2TTELCharge-up shots396358396358562.41,5710.75
Neutron GatlingMk1STRicochets13695136956802.72,16017
Neutron GatlingMk2STRicochets2761922761927132_2,16023
Plasma CannonMk1A+P+TAll  2561432561431,2804.11,229

0.25

Plasma CannonMk2A+P+TAll
 
 4432614432611,1384.11,2290.33
Pulse LaserMk1A+P+TAll
 
 817581751343.14,1472.55
Pulse LaserMk2A+P+TAll
 
 1561431561431533.14,1473.33
Shard BatteryMk1AllH+P+TScatter shots
Ricochets
2451392451392452.32,8801.0
Shard BatteryMk2AllH+P+TScatter shots
Ricochets
4752714752713052.33,4561.25
Tau AcceleratorMk1SScatter shots
Ricochets
2701472701474502_2,5923
Tau AcceleratorMk2SScatter shots
Ricochets
5242875242874472.13,1103.5
Thermal Disintegrator4Mk1SShield penetration
Damage Over Time
70 (+28 hull)59 (+26 hull)98832932_1,7283.54
Thermal Disintegrator4Mk2SShield penetration
Damage Over Time
118 (+65 hull)92 (+50 hull)1831424792.61,7286.57
  1. Some weapons are only offered by specific races/factions:
    • A: All
    • H: Human
      • ARG: Argon Federation, only
    • P: Paranid:
      • HOP: Holy Order of the Pontifex, only
      • PAR: Godrealm of the Paranid, only
    • T: Teladi:
      • MIN: Ministry of Finance, only
      • TEL: Teladi Company, only
    • S: Split:
      • ZYA: Zyarth Patriarchy, only
  2. If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
    1. The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
    2. The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs
  3. Beam Emitters generate 1,000 MJ of heat while activating, and then generate relatively few MW to sustain the beam 
  4. When Burst Ray or Thermal Disintegrators hit shields, a proportion of their DPS damages the underlying hull instead.
  5. Mass Drivers generate a large amount of heat per shot, and are unable to fire continuously (thus no MW heat stat)
  6. Muon Charger shots can be increased in power by holding down the fire key for some time before releasing it

Medium size (Medium ships)

NameMkRaceFaction1Special EffectsShield Burst DPS (MW)Shield Sustained2 DPS (MW)Armour Burst DPS (MW)

Armour Sustained2 DPS (MW)

Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
Beam Emitter3Mk1GH+P+THit Scan807780771,000 MJ/shot + 48 MW4.4N/AN/A
Beam Emitter3Mk2GH+P+THit Scan1571531571531,000 MJ/shot + 29 MW4.4N/AN/A
Bolt RepeaterMk1AH+P+TRicochets1911501911504344.81,9205.79
Bolt RepeaterMk2AH+P+TRicochets3742893742894794.81,9204.8
Boson LanceMk1S        ZYA____ MJ/ shot6256256256258,000 MJ/shot7.010,0000.53
Boson LanceMk2SZYA____ MJ/ shot1,2301,2301,2301,2308,000 MJ/shot7_.010,0000.77
Ion BlasterMk1AARGAnti-shield72954045335704.62,4963.0
Ion BlasterMk2AARGAnti-shield1,6761,24324185684.62,4962.0

Mass Driver5

Mk1PPARZoom
____ MJ/ shot
2282282282288,000 MJ/shot1610,000

0.29

Mass Driver5

Mk2PPARZoom
2400 MJ/ shot
2282282282284,500 MJ/shot1610,0000.29
Muon Charger6Mk1TTELCharge-up shots330284330284863.81,2570.67
Muon Charger6Mk2TTELCharge-up shots644556644556863.81,2570.67
Neutron GatlingMk1SRicochets2371632371637414.31,7287
Neutron GatlingMk2SRicochets4733224733227594.31,72811
Plasma CannonMk1AH+P+T+S 4602444602441,4396.59830.25
Plasma CannonMk2AH+P+T+S 7974477974471,2786.59830.33
Pulse LaserMk1AH+P+T+S 1281171281171625.04,5622.22
Pulse LaserMk2AH+P+T+S 2512262512261785.04,5622.93
Shard BatteryMk1GH+P+TScatter shots
Ricochets
3742173742171953.74,0320.8
Shard BatteryMk2GH+P+TScatter shots
Ricochets
7304257304252343.74,8381.0
Tau AcceleratorMk1SScatter shots
Ricochets
4142304142304322.93,2662
Tau AcceleratorMk2SScatter shots
Ricochets
8104518104514323.03,9192.5
Thermal Disintegrator4Mk1S

Shield penetration
Damage Over Time

135 (+30 hull) 125 (+28 hull)165153120 4.11,9012.14
Thermal Disintegrator4Mk2SShield penetration
Damage Over Time
279 (+51 hull)236 (+43 hull)3312802974.11,9016.46
  1. Some weapons are only offered by specific races/factions:
    • A: All
    • H: Human
      • ARG: Argon Federation, only
    • P: Paranid:
      • PAR: Godrealm of the Paranid, only
    • T: Teladi:
      • TEL: Teladi Company, only
    • S: Split:
      • ZYA: Zyarth Patriarchy, only
  2. If a weapon has different DPS vs armour and shield (AKA "Layers"), the following assumptions are made:
    1. The Layer that suffers the highest Burst DPS is assumed to suffer the in-game stated Sustained DPS
    2. The Layer that suffers the lowest Burst DPS is assumed to suffer reduced Sustained DPS equal to ratio of Burst DPSs
  3. Beam Emitters generate 1,000 MJ of heat while activating, and then generate relatively few MW to sustain the beam 
  4. When Thermal Disintegrators hit shields, a proportion of their DPS damages the underlying hull instead.
  5. Mass Drivers generate a large amount of heat per shot, and are unable to fire continuously (thus no MW heat stat)
  6. Muon Charger shots can be increased in power by holding down the fire key for some time before releasing it

Large size (Destroyer Main Batteries)

NameRaceBurst DPS (MW)Sustained DPS (MW)Heat Gain (MW)Range (km)Bullet Speed (m/s)Fire Rate (/s)
BehemothARG1,7251,439324101,6590.67
OdysseusPAR2,0011,335812102,1570.35
PhoenixTEL858707348101,6590.73
RattlesnakeSPL2,3291,6496726.71,3291.45