My mod couldn't deactivate anti aliasing. It is not possible because the mod rewrites textures only...BananaMaster wrote: ↑Sat, 23. Mar 19, 00:29Since you are working on it currently: Your mod deactivates anti aliasing. For some reason.
It is enabled in the settings, though. Regardless, the game is not visibly doing any AA. (Settings in nVidia panel have no effect, even in vanilla X3TC/AP.)
Could you activate it please?
If you think about blinking of sollar panels and some parts of stations, when you are moving, it is known issue with more contrast of new textures. Because in original game with less colorable and less contrasted textures wasn' t it so much visible....
Have a nice day!