| Activate() | OBJ_MINE | [private] |
| Create(GALOBJ a_sector, int a_x, int a_y, int a_z, int a_raceid) | OBJ_MINE | [private] |
| Destruct() | OBJ_MINE | [private] |
| GetClass() | OBJ_MINE | [private] |
| IsActive() | OBJ_MINE | [private] |
| IsClass(int cl) | OBJ_MINE | [private] |
| KilledBy(int a_reason, SECOBID a_skiller, SECOBID a_sother) | OBJ_MINE | [private] |
| SelfDestruct(int a_reason) | OBJ_MINE | [private] |
| SetActive(int a_active) | OBJ_MINE | [private] |
| StartAction() | OBJ_MINE | [private] |
1.2.17