OBJ_ASTEROID | The class for asteroids |
OBJ_CLIENT | |
OBJ_DOCK | A dock for trading with wares |
OBJ_DOCK_EQUIP | A equipment dock. Can have M6 class ships docked outside |
OBJ_DOCK_GONER | A goner dock |
OBJ_DOCK_KHAAK | A khaak dock |
OBJ_DOCK_PIRATE | A pirate dock |
OBJ_DOCK_TRADE | A trade dock |
OBJ_FACTORY | A factory produces wares and needs resources |
OBJ_FACTORY_BIGSHIP | A factory for big ships |
OBJ_FACTORY_SHIP | A special factory producing (and selling) ships and factories |
OBJ_FACTORY_SMALLSHIP | A factory for small ships |
OBJ_FIGHTDRONE | A fightdrone. It lives 600 seconds (10 min.) |
OBJ_FLYING_WARE | A galaxy object class for a ware flying around in space |
OBJ_GALAXY | |
OBJ_GATE | A warpgate |
OBJ_MINE | A mine |
OBJ_ORBITALLASER | An stationary laser |
OBJ_PLAYER | |
OBJ_RACE | |
OBJ_RACEBASE | This baseclass for OBJ_Race holds data and handles functionality for races |
OBJ_SATELLITE | The class for a satellite |
OBJ_SATELLITE2 | The class for another satellite |
OBJ_SATELLITECLASS | This is the base class for satellites |
OBJ_SECTOR | |
OBJ_SHIP | |
OBJ_SHIP_ASTRONAUT | Adds oxygene-management to the superclass |
OBJ_SHIP_BIG | Base class for big ships. Can have it´s own ships docked |
OBJ_SHIP_CARRIER | Carrier Ship |
OBJ_SHIP_FIGHTER | Base class for small combat ships |
OBJ_SHIP_GONER | Goner-Ship |
OBJ_SHIP_M0 | Xenon battlestar |
OBJ_SHIP_M1 | A M1 carrier ship |
OBJ_SHIP_M2 | Destroyer ship |
OBJ_SHIP_M3 | Large combat ship |
OBJ_SHIP_M4 | Medium combat ship |
OBJ_SHIP_M5 | Small defence ship |
OBJ_SHIP_M6 | M6 ship, can carry a small amount of fighter ships (one or two) |
OBJ_SHIP_TP | Special transport for passengers |
OBJ_SHIP_TS | Small freighter |
OBJ_SHIP_TS_PIRATE | Small pirate ship is a normal freighter with combat skills |
OBJ_SHIP_UFO | An UFO |
OBJ_SPACEFLY | Spaceflies |
OBJ_STATION | Base class for Docks and Factories, anything which can trade |
OBJ_X_AUDIO |