Activate() | OBJ_SHIP_CARRIER | [private] |
Create(int x, int y, int z, int ssubtype, int raceid) | OBJ_SHIP_CARRIER | [private] |
Deactivate() | OBJ_SHIP_CARRIER | [private] |
Destruct() | OBJ_SHIP_CARRIER | [private] |
GetClass() | OBJ_SHIP_CARRIER | [private] |
GetShips() | OBJ_SHIP_CARRIER | [private] |
IsClass(int cl) | OBJ_SHIP_CARRIER | [private] |
IsDockingPossibleOf(GALOBJ a_ship) | OBJ_SHIP_CARRIER | [private] |
KilledBy(int reason, SECOBID skiller, SECOBID sother) | OBJ_SHIP_CARRIER | [private] |
KilledInEnvironment() | OBJ_SHIP_CARRIER | [private] |
SelfDestruct(int reason) | OBJ_SHIP_CARRIER | [private] |
SetRelationsFromNotoriety() | OBJ_SHIP_CARRIER | [private] |
shc_Ships | OBJ_SHIP_CARRIER | [private] |