| Activate() | OBJ_SPACEFLY | [private] |
| AddTo(GALOBJ env) | OBJ_SPACEFLY | [private] |
| AttackedBy(SECOBID attacker) | OBJ_SPACEFLY | [private] |
| Create(int x, int y, int z, GALOBJ sector) | OBJ_SPACEFLY | [private] |
| Deactivate() | OBJ_SPACEFLY | [private] |
| Destruct() | OBJ_SPACEFLY | [private] |
| DoesCommunicate() | OBJ_SPACEFLY | [private] |
| GetClass() | OBJ_SPACEFLY | [private] |
| IsClass(int c) | OBJ_SPACEFLY | [private] |
| KilledBy(int reason, SECOBID skiller, SECOBID sother) | OBJ_SPACEFLY | [private] |
| SelfDestruct(int reason) | OBJ_SPACEFLY | [private] |
| StartAction() | OBJ_SPACEFLY | [private] |
1.2.17