Activate() | OBJ_SPACEFLY | [private] |
AddTo(GALOBJ env) | OBJ_SPACEFLY | [private] |
AttackedBy(SECOBID attacker) | OBJ_SPACEFLY | [private] |
Create(int x, int y, int z, GALOBJ sector) | OBJ_SPACEFLY | [private] |
Deactivate() | OBJ_SPACEFLY | [private] |
Destruct() | OBJ_SPACEFLY | [private] |
DoesCommunicate() | OBJ_SPACEFLY | [private] |
GetClass() | OBJ_SPACEFLY | [private] |
IsClass(int c) | OBJ_SPACEFLY | [private] |
KilledBy(int reason, SECOBID skiller, SECOBID sother) | OBJ_SPACEFLY | [private] |
SelfDestruct(int reason) | OBJ_SPACEFLY | [private] |
StartAction() | OBJ_SPACEFLY | [private] |