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X³: TERRAN CONFLICT


 

X³: TERRAN CONFLICT

Computer games developer Egosoft and Koch Media, a leading distributor of games and application software, today announced the conclusion of an exclusive publishing and distribution agreement for the title X³: Terran Conflict. X³: Terran Conflict will be released under the Deep Silver label.

"The X series has always been one of our top quality brands, and an integral part of the Deep Silver portfolio," states Dr. Klemens Kundratitz, Managing Director of Koch Media. "So we are very happy to be presenting the gripping next installment of the X universe's story in X³: Terran Conflict."

"We look forward to adding another successful chapter to the X story, together with Koch Media," says Bernd Lehahn, Managing Director of Egosoft.

X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured - for X³: Terran Conflict will offer more missions than any other X game before. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop?

X³: Terran Conflict was released October 2008.
ESRB Rating: Teen - Drug Reference, Fantasy Violence, Mild Language

Drug Reference
Fanatasy Violence
Mild Language

PEGI Rating 12


NEWS

26.Feb.19 X4: Foundations 2.00 released, X-News
EGOSOFT is happy to announce the availability of X4: Foundations Update 2.00 including the following main features:
  • Player owned shipyards, wharfs and equipment docks: Players can now build and operate their own shipyards. This allows leaving an even deeper impact on the game's economy. Build ships for yourself or deliver them to the war factions. Participate in the faction wars on the highest possible level or just make a lot of profitsss.
  • Steam Workshop integration: Starting with version 2.00 X4: Foundations now also supports installing game mods via the Steam workshop. This will make it easier than ever for players to try out some of the already existing cool X4 mods!
  • Rebalancing of fight and economy: With Update 2.00 we changed a lot of parameters of the game economy and fight balancing. The goals include making crew gaining experience a bit easier, but also making a lot of changes to the turret and capital ship fight balancing.
...

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30.Jan.19 X4 1.60 released and next steps in the evolution of X4: Foundations
Egosoft is happy to announce the release of update 1.60. You can find the full changelog for 1.60 in the updated Current Build and Version Number topic. We would also like to take this opportunity to share our near-future plans for X4: Foundations with our community! Upcoming highlights are:
  • Milestone Updates 2.00, 2.50 and 3.00
  • Online Ventures
  • First Expansion will introduce Split race
You can find our "road map" regarding future updates here: Next steps in the evolution of X4: Foundations...

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14.Jan.19 Forum Server Maintenace - completed
Forum server maintenance has been concluded and normal operations have resumed. We apologize for the inconvenience....

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20.Dec.18 X4: Foundations - Update1.50 and Online Ventures BETA
We are happy to announce today the availability of Update 1.50 of X4: Foundations. It adds the ability to ask people for directions, reintroduces a more talkative Betty shipboard computer and fixes a long list of issues. With this update, the game now also gets its first ever X online mode called Online Ventures. Video explaining 1.5 and Online Ventures...

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05.Dec.18 Forum Server Maintenace
To better cope with the influx of new players our forum server will be moving to better hardware today. We expect a downtime of a few hours until everything is back online and hopefully much more responsive. UPDATE: Forum server migration complete....

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