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30.Jul.20 Update 3.30 now available  (16 Comments)
Less than two months after releasing the 3.20 update and introducing the new Trade Rules feature, we're ready to let everyone experience the next big batch of improvements and changes to X4: Foundations. The 3.30 update is now available for you to download!


As well as plenty of gameplay improvements, we're especially excited to tell you about the new crew transfer system, which has been completely overhauled to give players an easier way to transfer crew between ships.

While X4: Foundations previously required this to be done as an order, with the two ships having to meet first, there are now far fewer restrictions. Crew members can be transferred between ships regardless of their location, with the crew using transport capsules to move to their new assignment. Crew transfers can now be used to move any number of people, from a single crew member to an entire ship‘s crew. You‘ll also find it a lot easier to assign a captain to an unmanned ship!

The user interface for the new crew transfer system can be found under the Empire Overview in X4: Foundations.

If you'd like to see and hear more about this new feature before experiencing it for yourself in the game, here are some suggested videos from Werit and Captain Collins, who are consistently creating great X4: Foundations content on their YouTube channels - thanks guys!

Update 3.30 also includes the following changes, among many others:
  • Improvements to alerts and notifications
  • More information on the Logical Station Overview
  • New map filters and key bindings
  • Enhancements and fixes to trade behaviour
  • Lots of smaller fixes and quality of life improvements
For the full change log to update 3.30, please visit our forum.

Enjoy our newest update to X4: Foundations, tell your friends about it and stay safe! Thank you for your continued support.
posted by Gregory
25.Jun.20 Public Beta update 3.30 now available  (23 Comments)
Since the release of update 3.20 for X4: Foundations earlier this month, we've been working hard from our respective homes on more improvements and new features to be integrated into the game. We are happy to announce that we are starting the beta phase for the upcoming 3.30 update today.


What's the new crew transfer feature?
The crew transfer system has been completely overhauled in the 3.30 update to give players a new way to transfer crew between ships. While X4: Foundations previously required that this be done as an order, with the two ships having to meet first, there are now far fewer restrictions.

The transfer of crew members between two ships is now possible regardless of the location of the ships, with crew members to be moved now making their way directly to their new ship in transport capsules. You'll find the new user interface for crew transfer as part of the Empire Overview in X4: Foundations.

With the 3.30 update, these new crew transfers can be initiated from anywhere, whether you want to transfer only single crew members to another ship, or exchange complete crews in one go. You will also find it a lot easier to assign a captain to an unmanned ship, for example.

Public Beta Update 3.30 also includes the following changes, among others:
  • Improvements to alerts and notifications
  • More information on the Logical Station Overview
  • New map filters and key bindings
  • Enhancements and fixes to trade behaviour
  • Lots of smaller fixes and quality of life improvements
For the full change log to Public Beta Update 3.30, please visit our forum.

How do I participate in the Public Beta?
Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.

We would like to thank all beta testers and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.

Thanks for your continued support!
posted by Gregory
04.Jun.20 X4: Foundations Update 3.20 now available  (7 Comments)
Today we are releasing another significant update for X4: Foundations. The 3.20 update introduces a new feature, Trade Rules, which gives you finer control over the buying and selling of each ware at your stations, and allows you to create templates for these rules which can be applied to your entire empire, multiple stations, or even individual wares.


But that is by no means all there is to it. We have also introduced an easier way to share your station designs with other players, made numerous quality-of-life adjustments to the menus, improved turret accuracy, and squashed lots and lots of bugs. A complete changelog for update 3.20 can be found here.

Update your game to 3.20 now to benefit from over 200 improvements. Enjoy your space adventure and stay safe!
posted by Gregory
03.Jun.20 New X Universe merchandise now available
Fight or trade? War gains or profitsss? Split or Teladi? Whatever your choice - both designs are now available for hoodies and t-shirts at bit.ly/x-merch. Get yours today with worldwide shipping! More merchandise will follow in the coming months.

posted by Gregory
05.May.20 What is X4: Foundations? New video series now available  (18 Comments)
X4: Foundations is a space simulation game in a living, breathing universe. But what does that actually mean? What can the player do in this huge game? In a new series of six videos, EGOSOFT CEO and Lead Game Designer Bernd Lehahn introduces you to the huge array of activities that are available to you in X4: Foundations, goals you might want to pursue (or not), settings you should be aware of, and much more.


All six episodes are now available on our YouTube channel.

Enjoy watching and stay safe!
posted by Gregory
07.Apr.20 Public Beta update 3.10 now available  (76 Comments)
After a few eventful days following the release of X4: Foundations 3.00 and X4: Split Vendetta, we are now entering a new public beta phase. We have just released a Public Beta version of the upcoming 3.10 update for X4: Foundations.

Public Beta Update 3.10 includes the following changes, among others:
  • Added mission to expand HQ if selected research requires excessive resources.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed engine sound problems under specific circumstances.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed several causes of crashes.
For the full change log to Public Beta Update 3.10, please visit our forum.

How do I participate in the Public Beta?
In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.

We would like to thank all beta testers who were involved in testing the big 3.00 update and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.

Thanks for your continued support!
posted by Gregory
31.Mar.20 X4: Split Vendetta and 3.0 Update now available  (147 Comments)
With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions.

In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players now also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations has also received French voice recordings for the first time.


The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in the EGOSOFT forums.

We've also released our first expansion for X4: Foundations, called X4: Split Vendetta. It is the next chapter in the X4 story and greatly increases the size of the universe as well as introduces two new Split family clans along with their economy, new ships, weapons and station modules.

Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.

Check out the launch trailer on our YouTube channel!
Have fun in space - and stay safe!
posted by Gregory
17.Mar.20 3.0 Update and X4: Split Vendetta expansion to be released on March 31st, 2020  (147 Comments)
We will significantly enlarge our current title X4: Foundations at the end of the month. Both the free 3.0 Update to X4: Foundations and its first expansion, X4: Split Vendetta, will be released on March 31st, 2020, giving space game enthusiasts the perfect opportunity to newly discover or revisit the biggest space sandbox this side of the galaxy!


3.0 Update introducing diplomatic missions: "A lever to move the world"
With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions. In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players will also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations will also receive French voice recordings for the first time. The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in our forums.

Main Features:
  • New storyline, introducing diplomatic missions: "A lever to move the worlds"
  • New systems to discover, experience and conquer
  • Added French voice recordings
  • 3 new stand-alone tutorial scenarios including a flight school
  • New ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter
  • New unlockable game start
  • Virtual seminars and quicker skill progression for crew training
  • Individual and group crew transfer
  • Configurable alert system
  • Ability to dock using a spacesuit
  • Policing options for player-owned space
  • Several new weapons
  • Improved graphics engine
  • Improved sound effects
  • Improvements to menus including Map, Encyclopedia, Logical Station overview and Logbook
  • More control over drones and turrets
  • Alternative steering methods including head tracking systems and X3 retro mode
  • Oxygen display when player is in spacesuit
  • Search facility for Logbook
X4: Split Vendetta
X4: Split Vendetta is the next chapter in the X4: Foundations story. This is the first big expansion for X4: Foundations, which was released in November 2018 on PC. The expansion greatly increases the size of the universe and introduces two new Split family clans along with their economy, new ships, weapons and station modules. Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions. X4: Split Vendetta will be released on March 31st, 2020 ($14.99 / £12.49 / €14.99) and is the first of two expansions that will be automatically available to owners of the X4: Foundations Collector's Edition.

Main Features:
  • New story missions and adventures with two new Split family clans
  • Massive expansion of the universe
  • Exciting new Split weapon technology
  • Many new ships
  • Lots of new station modules
Thanks for your continuous support!
posted by Gregory
20.Feb.20 Public Beta 6 for Update 3.0 is now available  (270 Comments)
New features, tons of added and improved elements as well as a bunch of fixed issues - Public Beta 6 for our upcoming big 3.0 update of X4: Foundations is now available.

Check out the full change log and how to participate at http://bit.ly/x4foundationsbeta. Thanks for your continued support!
posted by Gregory
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