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01.Aug.22 Meet us at gamescom 2022  (6 Comments)
We are pleased to announce that we will be part of the Indie Arena Booth at gamescom in Cologne this year. Indie Arena Booth is a collaborative booth featuring a curated selection of games from around the world.

From Wednesday, 24 August 2022 to Sunday, 28 August 2022 you can find us at the Indie Arena Booth in Hall 10.2 of the Kölnmesse. Each day, various team members will be present and looking forward to chatting with you. If you are not yet familiar with X4, you will of course have the opportunity to try out the game on-site.

A quick word to manage expectations: we will not be making any new announcements at this year's gamescom. It will be a little longer before we are ready to reveal the next chapter of X4.

Here are a few more related links on the topic of gamescom:See you in Cologne!
posted by Gregory
13.Jul.22 Player survey 2022  (0 Comments)
Our latest player survey will ask you questions about your personal progress in X4: Foundations, your satisfaction with the game, your wishes and priorities for the future of the X series, and your feelings about the X series and Egosoft outside of the game. By taking part in our survey, you will be helping us to make the X series even better.

Please visit https://bit.ly/x4-survey-2022 to participate in the survey.

Thank you for your support!
posted by Gregory
21.Jun.22 Update 5.10 Hotfix 3 released  (26 Comments)
We don't usually create a news item for every hotfix, but we're making an exception for 5.10 Hotfix 3 of X4: Foundations, which was released today.

As many of you are aware, it's been quite a while since you were last able to access the paint mods that are in your online inventory for X4: Foundations. The reason for this is that we have been working on extensive changes to the Ventures feature of the game, which is part of the same online functionality as the paint mods. Since that work is still ongoing, and we don't want to keep you from your favourite paint mods any longer, today's hotfix re-enables the option to log in to your Egosoft account and access your paint mods.

Please note the following points about 5.10 Hotfix 3:
  • The most basic online functionality is re-enabled, i.e. you can log in to, and out of, your Egosoft account from within the game.
  • You will be able access any paint mods that are in your online inventory, with the same limitations and conditions as before.
  • You will NOT be able to build new venture docks or send ships on ventures, and you will not see any menus related to this.
  • You will NOT receive any "visitor" ships from other players.
We apologise for any inconvenience over the past few months, while the online inventory service was unavailable. As a small gift, you will receive ten units of the Alpha Zone paint mod (pictured above) when you log in to your Egosoft account. The paint mods will be available in both existing games and new game starts.

You can link your game to your Egosoft account in the settings section of the Egosoft forum.

As mentioned in a previous item in April, we would like to reassure you that we're not quite done yet with our vision for X4. However, the next item on the agenda for the game is some way away, so we won't be able to get into specifics about it for quite a while.

Thank you for your continued support.
posted by Gregory
03.Jun.22 Wiki temporarily unavailable  (6 Comments)
We regret to inform you that our X-Wiki is temporarily unavailable for technical reasons. It will be out of action over the coming weekend, including Monday which is a public holiday in Germany, and we will update you on the situation next week. We apologise for any inconvenience caused, and invite you to use our forums or our Discord channel in the meantime, if you have any questions about our games.

Update June 21st, 2022
The Wiki is back online.
posted by Gregory
13.Apr.22 Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast on April 13  (2 Comments)
Egosoft CEO Bernd Lehahn returns to the Space Game Junkie Podcast today. In the live show he will talk about the development of X4: Tides of Avarice and X4: Foundations in general. The live show starts at 10am PDT / 1pm EDT / 6pm BST / 19:00 CEST (What time is that in my time zone?).

Tune in via Twitch or YouTube and join the chat with your questions. We hope you have fun!
posted by Gregory
07.Apr.22 Update 5.10 now available  (26 Comments)
Less than a month has passed since we expanded and improved the X4 universe again with X4: Tides of Avarice and the major 5.00 update. We haven't just been resting on our laurels since then, but have launched straight into update 5.10. We're excited to bring you this next update for X4: Foundations today. Please find the full changelog in our forums.

We would like to reassure you that we're not quite done yet with our vision for X4, but please note that the next item on the agenda for the game is a little further off, and that we won't be able to get into specifics about it for quite a while.

In the meantime, we hope that you continue to enjoy X4, build your empire, explore far away systems, dive into the storylines, and let yourselves be immersed in the X Universe.

Thank you for your continued support!
posted by Gregory
31.Mar.22 5.10 Public Beta now available  (0 Comments)
You didn't think we would be resting now, did you? You know very well how we do things ;) So, no long speeches - today we start the beta phase for the next update for X4: Foundations. The team is working hard on version 5.10 and you can support us by participating in the beta test. You can find the changelog for today's first version of the 5.10 public beta in our forums, as well as the instructions on how to take part.

How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 5.10 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.

Thank you for your participation!
posted by Gregory
22.Mar.22 5.00 Hotfix 3 released
It's hard to believe that only about a week has passed since the release of X4: Tides of Avarice and the big 5.00 update for X4: Foundations. We would like to thank you for what has turned out to be a very successful week for us. We have received loads of positive feedback, and are very happy to have welcomed so many new players to the X4 universe.

Now, we wouldn't be the Egosoft you know if we just sat back and took a break after a big release. You've probably noticed that we've already put out a couple of hotfixes for 5.00, to iron out a few bugs, and today today we're adding a third hotfix to that list. You'll find the complete changelogs of the three hotfixes so far in our forums.

We hope you continue to enjoy X4: Foundations and X4: Tides of Avarice! Please keep spreading the word, and don't forget to leave a review for X4: Foundations and X4: Tides of Avarice.
posted by Gregory
14.Mar.22 X4: Tides of Avarice & 5.00 Update now available  (95 Comments)
It's ready! X4: Tides of Avarice, the third expansion for our current game X4: Foundations, is now available for download, along with the free major 5.00 update for the base game. We are very much looking forward to hearing your reaction to the latest chapter in the X4 story. Thank you in advance for your support.

If you enjoy the expansion, and the new update for X4: Foundations, we would be delighted if you could share that enjoyment with others, and also leave a review on Steam.

Have fun with X4: Tides of Avarice and X4: Foundations 5.00!
posted by Gregory
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