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Developed by
EGOSOFT
Published in the US by
IGS

X³: REUNION


X³: REUNION immerses the player into the most realistic, living universe, ever experienced.

NEXT GENERATION OF THE X UNIVERSE - X³: REUNION

The Sequel to the award winning X²: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X³: Reunion will be more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically.

The Technology
Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: REUNION will present players with an ever changing, evolving universe; where a player's actions really can shape the future of the universe.

The Feature
Newcomers will enjoy the additions to the already graphically impressive, almost living X³-Universe, while veterans can expect new construction options and an improved physics model.

The Story
What happened so far: While the Argon fleet is stretched almost to breaking point by the continuing attacks from Khaak, a new enemy is stalking the X-universe. What links a mysterious ship with the power to disappear, the ruthless Yaki pirates and a machine left by an ancient species? It's time to strap yourself in, warm up your laser cannon and get some answers.



"X3 Reunion was by far the most visually impressive game at the booth"
the INQUIRER May 2005 (E3 news report)

ESRB Rating: Teen - Drug Reference, Mild Fantasy Violence

Drug Reference
Mild Fantasy Violence



NEWS

24.Dec.09 Season's Greetings from Egosoft
As 2009 draws to a close, we at Egosoft can reflect on another year of achievements and progress. This year has seen the release of X3: Terran Conflict 2.0 and further developments and improvements taking the game to version 2.5. The game has also made it successfully to the Apple Mac platform. The appetite for more Terran Conflict content among the community has been a big driver for further development of the game and members of DevNet have been central to that effort. As we move into 2010 the development of Terran Conflict will continue and further updates and great content will be available. ...

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11.Dec.09 X3: Terran Conflict UPLINK Competition #3
The third round of our X3: Terran Conflict UPLINK Competition has started. This week's prize is a copy of Farnham's Legend, the first X novel, signed by the EGOSOFT team and a STEAM key unlocking X2: The Threat, X3: Reunion, X3: Terran Conflict and the X3: Terran Conflict Soundtrack. For more information, read the announcement thread! Good luck....

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16.Oct.09 Terran Conflict 2.0 Now Available for Mac OS
Box ImageEgosoft is pleased to announce the release of X3: Terran Conflict 2.0 for the Mac OS X operating system. This version of the game has been developed for OS X by Virtual Programming Ltd, a specialist software developer for the Mac platform. Mr Mark Hinton, the VP Ltd CEO and Director of New Business, stated that every effort has been made to make sure that their customers have a gameplay experience on the Mac platform as close as possible to that on the PC which, with Terran Conflict, has been quite a challenge....

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15.Oct.09 X3: Terran Conflict 2.5 has arrived!
The X3: Terran Conflict 2.5 update is now available to download. As you have come to expect, this update brings new features, improvements and bugfixes. On top of that, Copy Protection has been removed! It has now been a year since X3: Terran Conflict went gold and we hope you have enjoyed the ride so far. In 2.5 we have included several improvements to excite moguls and battle-masters alike as Complexes and Marines receive new features to aid in their management. Also, as many of you have experienced, keeping track of a huge fleet of Fighters, Freighters and Marines can be a mind boggling task. That is why we have added new filter and sorting options to the property menu, as well as a whole page dedicated to Marines. There are many other improvements and fixes in 2.5 which are listed in the change log. Bored Universal Traders no longer stray into Xenon Sectors looking for trouble and the long standing Flak Misfire issue has been addressed by Commonwealth weapon engineers. Older savegames can also expect a nice performance boost as a memory leak has been fixed. With the Copy Protection removed, DVD users can now play without the DVD and Online Activation users no longer need to worry about how many times they reinstall. ...

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23.Jul.09 X-Superbox: Call for fan made materials
EGOSOFT is going to release a Superbox containing all games of the X-series. But make this Superbox worth its name we'd like to include fan made stuff and started an international call on our forums for content that fits in the box. The variety of what we want to include is quite huge, so you better take a look in our forums....

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