Private Methods | |
| int | GetGSize () |
| GALOBJ | Create (int x, int y, int z, int gsubtype, int gresource, int yield) |
| GALOBJ | Destruct () |
| BOOL | GetUnknown () |
| BOOL | GetScanned () |
| void | SetKnown (BOOL a_known) |
| void | SetTargetted (BOOL a_yes) |
| string | GetResourceName () |
| void | SetEnvironment (GALOBJ env) |
| void | SetOwner (GALOBJ owner) |
| int | SetYield (int val) |
| array | GetPos () |
| void | SetPos (int x, int y, int z) |
| void | SetRot (int alpha, int beta, int gamma) |
| int | GetClass () |
| int | IsClass (int cl) |
| SECOBID | GetObjectID () |
| int | GetSubType () |
| int | GetGSubType () |
| int | GetGType () |
| int | GetType () |
| int | GetResourceType () |
| int | GetYield () |
| int | GetNameID () |
| string | GetName () |
| GALOBJ | GetOwner () |
| int | GetSize () |
| GALOBJ | GetEnvironment () |
| void | KilledBy (int reason, SECOBID skiller, SECOBID sother) |
| void | AddTo (GALOBJ gsector) |
| void | Deactivate () |
| void | SelfDestruct (int reason) |
Private Attributes | |
| array | as_Pos |
| int | as_ResourceSubType |
| int | as_Yield |
| BOOL | as_Unknown |
| BOOL | as_Scanned |
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See Functions common in every object . gresource sets as_ResourceSubType.
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See Functions common in every object . gresource sets as_ResourceSubType.
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See Functions common in every object .
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See Functions common in every object .
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Functions common in every object
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See Functions common in every object .
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See Functions common in every object .
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Differences of in-game objects
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Differences of in-game objects
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See Functions common in every object .
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See Functions common in every object .
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Functions common in every object
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Functions common in every object
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See Functions common in every object .
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returns name of the resource
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returns as_ResourceSubType
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returns as_Scanned
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See Functions common in every object .
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Differences of in-game objects
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Differences of in-game objects
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returns as_Unknown
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reutrns as_Yield
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Functions common in every object
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See Functions common in every object .
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See Functions common in every object .
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See Functions common in every object .
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set as_Unknown
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See Functions common in every object .
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See Functions common in every object .
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sets rotation
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See Functions common in every object .
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sets as_Yield
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Position (x,y,z,alpha,beta,gamma).
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which subtype of SGTYPE_W_MINERALS
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has asteroid been scanned
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is asteroid unkown by player?
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yield in percent from 0..100
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1.2.17