Inheritance diagram for OBJ_ORBITALLASER:
Private Methods | |
GALOBJ | Create (GALOBJ a_sector, int a_x, int a_y, int a_z, int a_raceid) |
GALOBJ | Destruct () |
SECOBID | Activate () |
void | Deactivate () |
void | KilledBy (int reason, SECOBID skiller, SECOBID sother) |
void | SelfDestruct (int a_reason) |
void | StartAction () |
int | GetClass () |
int | IsClass (int cl) |
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activates ship-object in sector
Reimplemented from OBJ_SHIP. |
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Creates an orbitallaser belonging to a race.
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See Functions common in every object.
Reimplemented from OBJ_SHIP. |
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See Functions common in every object.
Reimplemented from OBJ_SHIP. |
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returns "OBJ_ORBITALLASER"
Reimplemented from OBJ_SHIP. |
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Functions common in every object
Reimplemented from OBJ_SHIP. |
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See Functions common in every object.
Reimplemented from OBJ_SHIP. |
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See Functions common in every object.
Reimplemented from OBJ_SHIP. |
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StartAction defines which command is the default. Here it is COMMAND_NONE.
Reimplemented from OBJ_SHIP. |