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OBJ_ORBITALLASER Class Reference

An stationary laser. More...

Inheritance diagram for OBJ_ORBITALLASER:

Inheritance graph
List of all members.

Private Methods

GALOBJ Create (GALOBJ a_sector, int a_x, int a_y, int a_z, int a_raceid)
GALOBJ Destruct ()
SECOBID Activate ()
void Deactivate ()
void KilledBy (int reason, SECOBID skiller, SECOBID sother)
void SelfDestruct (int a_reason)
void StartAction ()
int GetClass ()
int IsClass (int cl)

Detailed Description

An stationary laser.


Member Function Documentation

SECOBID Activate   [private]
 

activates ship-object in sector

Reimplemented from OBJ_SHIP.

GALOBJ Create GALOBJ    a_sector,
int    a_x,
int    a_y,
int    a_z,
int    a_raceid
[private]
 

Creates an orbitallaser belonging to a race.

void Deactivate   [private]
 

See Functions common in every object.

Reimplemented from OBJ_SHIP.

GALOBJ Destruct   [private]
 

See Functions common in every object.

Reimplemented from OBJ_SHIP.

int GetClass   [private]
 

returns "OBJ_ORBITALLASER"

Reimplemented from OBJ_SHIP.

int IsClass int    cl [private]
 

Functions common in every object

Reimplemented from OBJ_SHIP.

void KilledBy int    reason,
SECOBID    skiller,
SECOBID    sother
[private]
 

See Functions common in every object.

Reimplemented from OBJ_SHIP.

void SelfDestruct int    a_reason [private]
 

See Functions common in every object.

Reimplemented from OBJ_SHIP.

void StartAction   [private]
 

StartAction defines which command is the default. Here it is COMMAND_NONE.

Reimplemented from OBJ_SHIP.


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