Inheritance diagram for OBJ_SHIP_M0:

Private Methods | |
| GALOBJ | Create (int x, int y, int z, int ssubtype, int raceid) |
| GALOBJ | Destruct () |
| void | AddTo (GALOBJ genv) |
| void | StartAction () |
| void | KilledBy (int reason, SECOBID skiller, SECOBID sother) |
| int | GetClass () |
| int | IsClass (int cl) |
|
|
See Functions common in every object.
Reimplemented from OBJ_SHIP. |
|
||||||||||||||||||||||||
|
create a new OBJ_SHIP_M0
Reimplemented from OBJ_SHIP_CARRIER. |
|
|
See Functions common in every object.
Reimplemented from OBJ_SHIP_CARRIER. |
|
|
Functions common in every object
Reimplemented from OBJ_SHIP_CARRIER. |
|
|
Functions common in every object
Reimplemented from OBJ_SHIP_CARRIER. |
|
||||||||||||||||
|
This ship is killed by another object and therefore destroys also all it´s landed ships.
Reimplemented from OBJ_SHIP_CARRIER. |
|
|
default action for MO class ship is COMMAND_KILL_ENEMIES
Reimplemented from OBJ_SHIP. |
1.2.17