Inheritance diagram for OBJ_SHIP_TS:
Private Methods | |
GALOBJ | Create (int x, int y, int z, int ssubtype, int raceid) |
void | InitRace (int raceid) |
void | StartAction () |
int | GetClass () |
int | IsClass (int cl) |
|
create a new OBJ_SHIP_TS
Reimplemented in OBJ_SHIP_TS_PIRATE. |
|
Functions common in every object
Reimplemented from OBJ_SHIP. Reimplemented in OBJ_SHIP_TP, and OBJ_SHIP_TS_PIRATE. |
|
set sh_PilotID
Reimplemented in OBJ_SHIP_TS_PIRATE. |
|
Functions common in every object
Reimplemented from OBJ_SHIP. Reimplemented in OBJ_SHIP_TP, and OBJ_SHIP_TS_PIRATE. |
|
if ship is player-owned, it does nothing; ohterwise: if sh_OwnerObject is set, it docks there and if not, it docks at the nearest shipyard Reimplemented from OBJ_SHIP. |