Inheritance diagram for OBJ_SHIP_TS:

Private Methods | |
| GALOBJ | Create (int x, int y, int z, int ssubtype, int raceid) |
| void | InitRace (int raceid) |
| void | StartAction () |
| int | GetClass () |
| int | IsClass (int cl) |
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create a new OBJ_SHIP_TS
Reimplemented in OBJ_SHIP_TS_PIRATE. |
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Functions common in every object
Reimplemented from OBJ_SHIP. Reimplemented in OBJ_SHIP_TP, and OBJ_SHIP_TS_PIRATE. |
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set sh_PilotID
Reimplemented in OBJ_SHIP_TS_PIRATE. |
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Functions common in every object
Reimplemented from OBJ_SHIP. Reimplemented in OBJ_SHIP_TP, and OBJ_SHIP_TS_PIRATE. |
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if ship is player-owned, it does nothing; ohterwise: if sh_OwnerObject is set, it docks there and if not, it docks at the nearest shipyard Reimplemented from OBJ_SHIP. |
1.2.17